/* * Function - SaveFuntion * Description - function used to subscribe to SaveEvent which * tracks ID and position of item so it can be reinstantiated later. * */ public SaveDroppableItem SaveFunction() { SaveDroppableItem savedItem = new SaveDroppableItem(); savedItem.PositionX = transform.position.x; savedItem.PositionY = transform.position.y; savedItem.PositionZ = transform.position.z; savedItem.itemID = gold.itemID; return(savedItem); }
/* * Function: SaveFunction * Description: Function to save postion and id of item * Returns: SaveDroppableItem * Creator: Myles Hagen */ public SaveDroppableItem SaveFunction() { SaveDroppableItem savedItem = new SaveDroppableItem(); savedItem.PositionX = transform.position.x; savedItem.PositionY = transform.position.y; savedItem.PositionZ = transform.position.z; savedItem.itemID = item.itemID; return(savedItem); //GlobalControl.Instance.GetListForScene().SavedItems.Add(savedItem); }