예제 #1
0
    public void OnClickGoToSelect()
    {
        BackSound.Play();

        Destroy(GameSingletons);
        SelectSingleton.SceneName = null;
        SceneManager.LoadScene("SelectStage");
        SaveAndLoadData.LoadData();
    }
예제 #2
0
    public Text BestCombo;    //최고 Combo

    public void Awake()
    {
        BestPoint = (Singletons.AccP + Singletons.AllAccuracy);

        if (SaveAndLoadData.Point < BestPoint)
        {
            NewRecord = null;
            BestPoint = SaveAndLoadData.HighScoreSaved[SelectSingleton.StageNum];
        }
        else
        {
            NewRecord = NRecord;
            SaveAndLoadData.HighScore[SelectSingleton.StageNum] = Singletons.bestScore.ToString();
        }

        SaveAndLoadData.SaveData();

        ScoreViewBest();
    }
예제 #3
0
 public void OnClickUpSpeed()
 {
     UserSpeed = +1;
     SaveAndLoadData.SaveSetting();
 }
예제 #4
0
 public void OnClickDownSpeed()
 {
     UserSpeed = -1;
     SaveAndLoadData.SaveSetting();
 }