public void OfferSalad(Salad salad, movement player) { if (Salad.Compare(SaladRecipe, salad)) { salad.gameObject.transform.SetParent(this.transform); salad.transform.position = Vector3.zero; player.salad = null; OfferAccepted(player); } else { Debug.Log("Salads are not matched"); CustomerIsAngry(player); } }