public void SendActorMode() { Packets.Server.SSMG_ACTOR_MODE p3 = new SagaMap.Packets.Server.SSMG_ACTOR_MODE(); p3.ActorID = this.Character.ActorID; p3.Mode1 = 2; this.netIO.SendPacket(p3); }
public void SendActorMode() { Packets.Server.SSMG_ACTOR_MODE p3 = new SagaMap.Packets.Server.SSMG_ACTOR_MODE(); p3.ActorID = this.Character.ActorID; p3.Mode1 = 2; this.netIO.SendPacket(p3); }