/// <summary> /// Send the stats to the client /// TODO: Add stat bonuses for jobs. /// </summary> public void SendExtStats() { Packets.Server.CharExtStatus extStats = new SagaMap.Packets.Server.CharExtStatus(); extStats.SetStatsBase2(this.Char.str, this.Char.dex, this.Char.intel, this.Char.con, this.Char.luk); extStats.SetStatsBonus((byte)this.Char.BattleStatus.strbonus, (byte)this.Char.BattleStatus.dexbonus, (byte)this.Char.BattleStatus.intbonus, (byte)this.Char.BattleStatus.conbonus, (byte)this.Char.BattleStatus.lukbonus); // temp soloution extStats.SetStatsBase1(0, 0, 0, 0, 0); // NOTE temp sloution extStats.SetStatsJob(0, 0, 0, 0, 0); // NOTE temp soloution; extStats.SetStatPoints(this.Char.stpoints); this.netIO.SendPacket(extStats, this.SessionID); }