public override void Cleanup() { //if (!Actor.IsInActiveHousehold || !(Actor.Service is GrimReaper)) //?? Fail and Ok? if (Actor.IsNPC && !Actor.IsInActiveHousehold && !(Actor.Service is GrimReaper)) { SafeNRaas.NRUrnstones_CreateGrave(Actor.SimDescription, SimDescription.DeathType.Drown, true, true); } //base.Cleanup(); }
// Token: 0x0600A7E3 RID: 42979 RVA: 0x002FB788 File Offset: 0x002FA788 public override void Cleanup() { if (this.FixNotExit) { if (!Actor.IsInActiveHousehold) { this.DeathTypeFix = false; this.ActiveFix = false; this.Actor.MoveInventoryItemsToAFamilyMember(); SafeNRaas.NRUrnstones_CreateGrave(Actor.SimDescription, this.simDeathType, true, true); } } this.Actor.RemoveInteractionByType(Sim.DeathReaction.Singleton); if (this.CancelDeath) { SimDescription.DeathType deathStyle = this.Actor.SimDescription.DeathStyle; SimDescription simDescription = this.Actor.SimDescription; if (!simDescription.IsEP11Bot) { simDescription.AgingEnabled = true; if (simDescription.DeathStyle == SimDescription.DeathType.OldAge) { simDescription.AgingState.ResetAndExtendAgingStage(0f); } } simDescription.ShowSocialsOnSim = true; World.ObjectSetGhostState(this.Actor.ObjectId, 0u, (uint)simDescription.AgeGenderSpecies); simDescription.IsNeverSelectable = false; if (this.ActiveFix) { if (!Actor.IsInActiveHousehold) { //Actor.SimDescription.Contactable = false; this.Actor.MoveInventoryItemsToAFamilyMember(); this.DeathTypeFix = false; SafeNRaas.NRUrnstones_CreateGrave(Actor.SimDescription, this.simDeathType, true, true); } } if (this.DeathTypeFix) { simDescription.SetDeathStyle(SimDescription.DeathType.None, false); } } if (this.SocialJig != null) { this.SocialJig.Destroy(); this.SocialJig = null; } base.Cleanup(); }
public override bool Run() { ForceKillSimNiec.Definition definition = base.InteractionDefinition as ForceKillSimNiec.Definition; List <Sim> list = new List <Sim>(); foreach (Sim sim in NFinalizeDeath.SC_GetObjects <Sim>()) { if (sim.SimDescription.ToddlerOrAbove && !sim.IsInActiveHousehold && sim.LotCurrent != Household.ActiveHousehold.LotHome) { // SpeedTrap.Sleep(10); sim.BuffManager.AddElement(BuffNames.Mourning, Origin.FromWitnessingDeath); BuffMourning.BuffInstanceMourning buffInstanceMourning = sim.BuffManager.GetElement(BuffNames.Mourning) as BuffMourning.BuffInstanceMourning; if (buffInstanceMourning != null) { buffInstanceMourning.MissedSim = Target.SimDescription; } // SpeedTrap.Sleep(10); sim.BuffManager.AddElement(BuffNames.HeartBroken, Urnstone.CalculateMourningMoodStrength(sim, sim.SimDescription), Origin.FromWitnessingDeath); BuffHeartBroken.BuffInstanceHeartBroken buffInstanceHeartBroken = sim.BuffManager.GetElement(BuffNames.HeartBroken) as BuffHeartBroken.BuffInstanceHeartBroken; if (buffInstanceHeartBroken != null) { buffInstanceHeartBroken.MissedSim = Target.SimDescription; } // SpeedTrap.Sleep(10); sim.BuffManager.AddElement(BuffNames.Negligent, Origin.FromNeglectingChildren); BuffNegligent.BuffInstanceNegligent buffInstanceNegligent = sim.BuffManager.GetElement(BuffNames.Negligent) as BuffNegligent.BuffInstanceNegligent; if (buffInstanceNegligent != null) { buffInstanceNegligent.MissedSims.Add(Target.SimDescription); } } } SpeedTrap.Sleep(10); if (Target.IsNPC) { SafeNRaas.NRUrnstones_CreateGrave(Target.SimDescription, definition.death, true, true); } return(true); }