private void ShowCharacter() { Vector2 deviceScreenSize = SafeArea.GetDeviceScreenSize(); this.characterCameraView = new CharacterCameraView(CMD_CharacterDetailed.DataChg, (int)deviceScreenSize.x, (int)deviceScreenSize.y); this.renderTextureObject.mainTexture = this.characterCameraView.renderTex; }
private void LoadDeviceInfo() { this.deviceScreenSize = SafeArea.GetDeviceScreenSize(); this.safeAreaSize = SafeArea.GetSafeArea(); this.margin.left = Mathf.CeilToInt(this.safeAreaSize.x); this.margin.right = Mathf.CeilToInt(this.deviceScreenSize.x - (this.safeAreaSize.x + this.safeAreaSize.width)); this.margin.bottom = Mathf.CeilToInt(this.safeAreaSize.y); this.margin.top = Mathf.CeilToInt(this.deviceScreenSize.y - (this.safeAreaSize.y + this.safeAreaSize.height)); }
public CharacterCameraView(MonsterData monsterData) : this(monsterData, (int)SafeArea.GetDeviceScreenSize().x, (int)SafeArea.GetDeviceScreenSize().y) { }