static int set_loopType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SWS.splineMove          obj  = (SWS.splineMove)o;
            SWS.splineMove.LoopType arg0 = (SWS.splineMove.LoopType)ToLua.CheckObject(L, 2, typeof(SWS.splineMove.LoopType));
            obj.loopType = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index loopType on a nil value"));
        }
    }
    static int get_loopType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            SWS.splineMove          obj = (SWS.splineMove)o;
            SWS.splineMove.LoopType ret = obj.loopType;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index loopType on a nil value"));
        }
    }