public override float solveGroup(SWIGTYPE_p_p_btCollisionObject bodies, int numBodies, SWIGTYPE_p_p_btPersistentManifold manifold, int numManifolds, SWIGTYPE_p_p_btTypedConstraint constraints, int numConstraints, btContactSolverInfo info, btIDebugDraw debugDrawer, btDispatcher dispatcher) { float ret = BulletPINVOKE.btSequentialImpulseConstraintSolver_solveGroup(swigCPtr, SWIGTYPE_p_p_btCollisionObject.getCPtr(bodies), numBodies, SWIGTYPE_p_p_btPersistentManifold.getCPtr(manifold), numManifolds, SWIGTYPE_p_p_btTypedConstraint.getCPtr(constraints), numConstraints, btContactSolverInfo.getCPtr(info), btIDebugDraw.getCPtr(debugDrawer), btDispatcher.getCPtr(dispatcher)); if (BulletPINVOKE.SWIGPendingException.Pending) { throw BulletPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_p_btCollisionObject obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }