예제 #1
0
 public void ReplayButton()
 {
     STSSceneManager.LoadScene(SceneForButtonGame.ToString());
     GameManager._instance.ConfigGame();
     saveNewBestScorePanel.SetActive(false);
     endGamePanel.SetActive(false);
 }
 public void GoToGameScene()
 {
     STSSceneManager.LoadScene(SceneForButton.ToString());
 }
예제 #3
0
 public void HomeButton()
 {
     STSSceneManager.LoadScene(SceneForButtonHome.ToString());
 }
예제 #4
0
 public void GoToTargetedScene() => STSSceneManager.LoadScene(target.ToString());