예제 #1
0
        // ----------------------------------------------------------------------------------------------------
        void testFunc()
        {
            SSC.SceneChangeState scState = SSC.SimpleReduxManager.Instance.SceneChangeStateWatcher.state();
            SSC.PauseState       pState  = SSC.SimpleReduxManager.Instance.PauseStateWatcher.state();

            print("onSceneChangeState : " + scState.stateEnum.ToString());
            print("onPauseStateState : " + pState.pause.ToString());
        }
예제 #2
0
 void onPauseState(SSC.PauseState pState)
 {
     this.m_pause = pState.pause;
 }
예제 #3
0
 // ----------------------------------------------------------------------------------------------------
 void onPauseStateState(SSC.PauseState pState)
 {
     print("onPauseStateState : " + pState.pause.ToString());
 }