public SNoteData(SR_Note srNote) { ID = GetNextId(); x = srNote.Position[0]; y = srNote.Position[1]; beatTime = srNote.Position[2]; noteType = srNote.Type; }
//When loading from cues, use this. public SNoteData GetNoteDataForSRNote(SR_Note srNote) { SNoteData data = new SNoteData(srNote); return(data); }