예제 #1
0
    public static bool GetTokenInDB()
    {
        var DBtoken = SQLiteBD.ExecuteQueryWithAnswer($"SELECT token FROM players where id = {GameController.PlayerID}");

        if (!(DBtoken == string.Empty || DBtoken == null))
        {
            token = DBtoken;
            return(true);
        }
        return(false);
    }
예제 #2
0
    private IEnumerator GetStatsInBD()
    {
        //      new Thread(new ThreadStart(() =>
        //           {
        statsText.text = SQLiteBD.ExecuteQueryWithAnswer($"SELECT itemCount FROM PlayersItems WHERE itemId = {itemId} AND playerId = {GameController.PlayerID}");
        //           })).Start();
        //Debug.Log(statsText.text);
        yield return(new WaitForSeconds(1.0f));

        StartCoroutine(GetStatsInBD());
    }
예제 #3
0
 private void Start()
 {
     try
     {
         maxCratID = int.Parse(SQLiteBD.ExecuteQueryWithAnswer("SELECT MAX(craftID) FROM CraftItems"));
     }
     catch (FormatException)
     {
         Debug.LogError("FormatE");
         maxCratID = 0;
     }
     catch (ArgumentNullException)
     {
         Debug.LogError("ArgNULL");
         maxCratID = 0;
     }
 }
예제 #4
0
    void Start()
    {
        _deltaX = 1.3f;
        _deltaY = -1.3f;
        int workshopLVL = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT workshopLVL FROM players WHERE selectedPlayer = 1"));

        int x = 0;
        int y = 0;

        for (int i = 0; i < itemsRecipes.Length; i++)
        {
            if (itemsRecipes[i].AccessLevel <= workshopLVL)
            {
                var newItem = Instantiate(itemPrefab,
                                          new Vector3(startPos.x + _deltaX * x,
                                                      startPos.y + _deltaY * y,
                                                      transform.position.z),
                                          Quaternion.identity,
                                          transform);
                newItem.name = $"{itemPrefab.name} {transform.childCount}";
                StartCoroutine(GetComponent <LoadItem>().LoadIemIconFromWorkshop(
                                   itemsRecipes[i].ItemID,
                                   newItem));
                newItem.GetComponent <ClickToItem>().recipe = itemsRecipes[i];
                //newItem.GetComponent<LoadItemRecipeOnBoard>().Recipe = itemsRecipes[i];
                x++;
                if (x > 2)
                {
                    x = 0;
                    y++;
                }
            }
        }

        if (y > 3)
        {
            RectTransform contentRect = GetComponent <RectTransform>();
            contentRect.sizeDelta = new Vector2(contentRect.sizeDelta.x,
                                                //distance between 2 item * rows.count * yOffset
                                                60 * y + 40);
            //RectTransform contentRect = GetComponent<RectTransform>();
            //contentRect.offsetMax += new Vector2(0, -50);
            //contentRect.offsetMin -= new Vector2(0, 50);
        }
    }
예제 #5
0
    public void UpdateLVL()
    {
        int sawmillLVL = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT sawmillLVL FROM Players WHERE id = {GameController.PlayerID}"));
        int mineLVL    = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT mineLVL FROM Players WHERE id = {GameController.PlayerID}"));

        if (ChoppersRecipes.Length < sawmillLVL)
        {
            ChoppersRecipes = new UpgradeRecipes[0];
        }
        else if (sawmillLVL > 1)
        {
            ChoppersRecipes = RemoveItems(ChoppersRecipes, ChoppersRecipes.Length - (sawmillLVL - 1), sawmillLVL - 1);
        }
        if (MinersRecipes.Length < mineLVL)
        {
            MinersRecipes = new UpgradeRecipes[0];
        }
        else if (mineLVL > 1)
        {
            MinersRecipes = RemoveItems(MinersRecipes, MinersRecipes.Length - (mineLVL - 1), mineLVL - 1);
        }
    }
예제 #6
0
    private void Start()
    {
        string unitType = "";

        if (isChopper)
        {
            unitType = "1";
        }
        else
        {
            unitType = "2";
        }
        DataTable data =
            SQLiteBD.GetTable($"SELECT TimeToEnd,speed,effectivity,unitID FROM Units WHERE playerId = {GameController.PlayerID} AND unitType = {unitType} ORDER BY unitID");

        maxUnitID = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT MAX(unitID) FROM Units")) + 1;
        if (data.Rows.Count > 0)
        {
            for (int i = 0; i < data.Rows.Count; i++)
            {
                TimeSpan second;
                DateTime unitTime = DateTime.ParseExact(data.Rows[i][0].ToString(), "u", CultureInfo.InvariantCulture).AddHours(2);
                if (unitTime > DateTime.UtcNow)
                {
                    second = unitTime - System.DateTime.UtcNow;
                }
                else
                {
                    second = TimeSpan.Zero;
                }
                AddUnitInDB(Mathf.RoundToInt(float.Parse(second.TotalSeconds.ToString())), //seconds
                            float.Parse(data.Rows[i][1].ToString()),                       // speed
                            int.Parse(data.Rows[i][2].ToString()),                         // effectivity
                            int.Parse(data.Rows[i][3].ToString())
                            );
            }
        }
    }
예제 #7
0
 private void Awake()
 {
     GameController.PlayerID = int.Parse(SQLiteBD.ExecuteQueryWithAnswer("SELECT id FROM Players WHERE selectedPlayer = 1"));
 }
    IEnumerator LoadItemIcon(string uri, int childNumber, int currentID)
    {
        using (UnityWebRequest webRequest = UnityWebRequestTexture.GetTexture($"{uri}/{SQLiteBD.ExecuteQueryWithAnswer($"SELECT pathToSprite FROM Items WHERE itemID = {currentID}")}"))
        {
            yield return(webRequest.SendWebRequest());

            if (webRequest.isNetworkError)
            {
                Debug.Log("Error: " + webRequest.error);
            }
            else
            {
                //Debug.Log("Received: " + webRequest.downloadHandler);
                Texture2D texture = DownloadHandlerTexture.GetContent(webRequest);
                transform.GetChild(childNumber).GetChild(0).GetComponent <Image>().sprite = Sprite.Create(
                    texture,
                    new Rect(0, 0, texture.width, texture.height),
                    new Vector2(0.5f, 0.5f));
            }
        }
        yield break;
    }
    //[SerializeField] private UpgradeRecipes currentRecipe;
    private void OnEnable()
    {
        UpgradeRecipes currentRecipe = GetComponent <AddRecipeOnScript>().CurrentUpgradeRecipe;

        if (currentRecipe == null)
        {
            currentRecipe = GetComponent <AddRecipeOnScript>().CurrentItemRecipe;
        }
        bool allResourcesAvailable = false;

        if (currentRecipe != null)
        {
            byte countAvailable = 0;
            for (int i = 0; i < currentRecipe.RecipesItemsID.Length; i++)
            {
                var child     = transform.GetChild(i);
                var currentID = currentRecipe.RecipesItemsID[i];
                //set sprite
#if UNITY_EDITOR
                DirectoryInfo directoryInfo = new DirectoryInfo(Application.streamingAssetsPath + "/ItemsIcons");
                print(directoryInfo);
                FileInfo[] allFiles = directoryInfo.GetFiles("*.*");

                foreach (var file in allFiles)
                {
                    if (file.Name.Contains(SQLiteBD.ExecuteQueryWithAnswer($"SELECT pathToSprite FROM Items WHERE itemID = {currentID}")))
                    {
                        StartCoroutine(LoadItemIcon(file, i));
                    }
                }
#endif
#if UNITY_ANDROID
                //DirectoryInfo direcrotyInfo = new DirectoryInfo(Application.persistentDataPath);
                //DirectoryInfo direcrotyInfo = new DirectoryInfo()
                StartCoroutine(LoadItemIcon(Application.streamingAssetsPath + "/ItemsIcons", i, currentID));
#endif

                int             playerCount = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT ItemCount FROM PlayersItems WHERE itemId = {currentID} AND playerId = {GameController.PlayerID}"));
                TextMeshProUGUI childTMP    = child.GetChild(1).GetComponent <TextMeshProUGUI>();

                //set text color
                if (playerCount >= currentRecipe.RecipesCountItems[i])
                {
                    Debug.Log($"{gameObject.name} {countAvailable}//{currentRecipe.RecipesItemsID.Length}");
                    childTMP.color = Color.green;
                    countAvailable++;
                }
                else
                {
                    childTMP.color = Color.red;
                }
                if (countAvailable >= currentRecipe.RecipesItemsID.Length)
                {
                    allResourcesAvailable = true;
                }
                //Debug.Log($"{gameObject.name} {allResourcesAvailable}//{countAvailable}");

                childTMP.text = $"" +
                                $"{playerCount}" +
                                $"/{currentRecipe.RecipesCountItems[i]}";
                child.gameObject.SetActive(true);
            }
        }
        else
        {
            Debug.LogError("Not have a recipe");
        }
        if (allResourcesAvailable)
        {
            transform.GetChild(6).GetComponent <Button>().interactable = true;
        }
        else
        {
            transform.GetChild(6).GetComponent <Button>().interactable = false;
        }
    }
예제 #10
0
    public IEnumerator LoadIemIconFromWorkshop(int itemID, GameObject go)
    {
        if (itemID > 0 && go != null)
        {
            using (UnityWebRequest webRequest = UnityWebRequestTexture.GetTexture($"{Application.streamingAssetsPath + "/ItemsIcons"}" +
                                                                                  $"/{SQLiteBD.ExecuteQueryWithAnswer($"SELECT pathToSprite FROM Items WHERE itemID = {itemID}")}"))
            {
                yield return(webRequest.SendWebRequest());

                if (webRequest.isNetworkError)
                {
                    Debug.Log("Error: " + webRequest.error);
                }
                else
                {
                    //Debug.Log("Received: " + webRequest.downloadHandler);
                    Texture2D texture = DownloadHandlerTexture.GetContent(webRequest);
                    go.transform.GetChild(1).GetComponent <Image>().sprite =
                        Sprite.Create(
                            texture,
                            new Rect(0, 0, texture.width, texture.height),
                            new Vector2(0.5f, 0.5f));
                }
            }
        }
        else
        {
            Debug.LogError("Error: Load Item Sprite");
        }
        yield break;
    }