public override bool Trigger(object arg) { if (!this.CanTrigger) { return(false); } var twn = SPTween.Tween(_target); for (int i = 0; i < _data.Length; i++) { twn.ByAnimMode(_data[i].Mode, _data[i].MemberName, EaseMethods.GetEase(_data[i].Ease), _data[i].ValueS.Value, _data[i].Duration, _data[i].ValueE.Value); } twn.Use(_timeSupplier.TimeSupplier); twn.SetId(_target); if (_onComplete.Count > 0) { twn.OnFinish((t) => _onComplete.ActivateTrigger()); } if (_onTick.Count > 0) { twn.OnStep((t) => _onTick.ActivateTrigger()); } twn.Play(true, _tweenToken); return(true); }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var targ = _target.GetTarget <object>(arg); var source = _source.GetTarget <object>(arg); var twn = SPTween.Tween(targ) .TweenWithToken(_mode, EaseMethods.GetEase(_ease), _duration.Seconds, source, _sourceAlt) .Use(_duration.TimeSupplier) .SetId(targ); if (_onComplete.Count > 0) { twn.OnFinish((t) => _onComplete.ActivateTrigger(this, null)); } if (_onTick.Count > 0) { twn.OnStep((t) => _onTick.ActivateTrigger(this, null)); } twn.Play(true, _tweenToken); return(true); }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var targ = _target.GetTarget <AudioSource>(arg); if (targ == null) { return(false); } if (!targ.isPlaying) { return(false); } if (_fadeOutDur.Seconds > 0f) { float cache = targ.volume; SPTween.Tween(targ) .To("volume", _fadeOutDur.Seconds, 0f) .Use(_fadeOutDur.TimeSupplier) .OnFinish((s, e) => { targ.Stop(); targ.volume = cache; switch (_disableAudioSource) { case DisableMode.DisableComponent: targ.enabled = false; break; case DisableMode.DisableGameObject: targ.gameObject.SetActive(false); break; } }) .Play(true); } else { targ.Stop(); switch (_disableAudioSource) { case DisableMode.DisableComponent: targ.enabled = false; break; case DisableMode.DisableGameObject: targ.gameObject.SetActive(false); break; } } return(true); }
protected override void OnDisable() { base.OnDisable(); if (_killOnDisable) { SPTween.KillAll(_target, _tweenToken); } }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var targ = _target.GetTarget <Transform>(arg); if (targ == null) { return(false); } //var curve = new WaypointPathTweenCurve("position", EaseMethods.GetEase(this._ease), _path.Path.GetArcLength() / this._speed, _path.Path); var curve = new AdvancedWaypointPathTweenCurve(EaseMethods.GetEase(this._ease), _path.Path.GetArcLength() / this._speed, _path) { UpdateTranslation = _updateTranslation, UpdateRotation = _updateRotation }; if (_updateModifierTypes != null && _updateModifierTypes.Length > 0) { for (int i = 0; i < _updateModifierTypes.Length; i++) { var tp = _updateModifierTypes[i].Type; if (tp != null) { curve.AddNodeModifierType(tp); } } } var tween = SPTween.Tween(targ) .UseCurve(curve) .Wrap(this._wrapMode, ((DiscreteFloat.IsInfinity(this._wrapCount)) ? 0 : Mathf.RoundToInt(this._wrapCount))) .Use(this._updateType) .Use(_timeSupplier.TimeSupplier) .Reverse(this._reverse) .OnFinish(this.OnFinishHandler) .Play(false); if (this._stopMovementOnDisable) { if (_activeTweens == null) { _activeTweens = new HashSet <Tweener>(); } _activeTweens.Add(tween); } return(true); }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var targ = this._target.GetTarget <Transform>(arg); if (targ == null) { return(false); } if (_tweenEntireEntity) { targ = GameObjectUtil.FindRoot(targ).transform; } var loc = _location.GetTarget <Transform>(arg); if (targ == null || loc == null) { return(false); } var twn = SPTween.Tween(targ); twn.To("position", loc.position, _duration.Seconds); if (_orientWithLocationRotation) { twn.To("rotation", loc.rotation, _duration.Seconds); } twn.Use(_duration.TimeSupplier); twn.SetId(_target); if (_onComplete.Count > 0) { twn.OnFinish((t) => _onComplete.ActivateTrigger(this, null)); } if (_onTick.Count > 0) { twn.OnStep((t) => _onTick.ActivateTrigger(this, null)); } twn.Play(true, _tweenToken); return(true); }
protected override void OnDisable() { base.OnDisable(); if (_killOnDisable) { SPTween.Find((t) => { if (t is ObjectTweener && (t as ObjectTweener).Target == _transition) { t.Kill(); return(true); } return(false); }); } }
public void FadeIn(float dur, EaseStyle ease = EaseStyle.LinearEaseIn, bool destroyOnComplete = true) { if (!_active) throw new System.InvalidOperationException("Cannot FadeIn a CameraFade that isnot currently faded out."); if (_tween != null) { _tween.Stop(); _tween = null; } _totalDuration = dur; _direction = -1; _tween = SPTween.Tween(this.OnTweenStep, dur) .Use(_timeSupplier ?? SPTime.Real) .OnFinish(this.OnFadeInComplete) .Play(false); }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } if (string.IsNullOrEmpty(_tweenToken)) { SPTween.KillAll(_target); } else { SPTween.KillAll(_target, _tweenToken); } return(true); }
public override bool Trigger(object arg) { if (!this.CanTrigger) { return(false); } switch (_mode) { case TweenHash.AnimMode.To: _transition.Values[0].Value = _transition.GetValue(); break; case TweenHash.AnimMode.From: _transition.Values[_transition.Values.Count - 1].Value = _transition.GetValue(); break; } var twn = SPTween.Tween(_transition) .FromTo("Position", 0f, 1f, _duration) .SetId(this.AutoKillId) .Use(_timeSupplier.TimeSupplier) .Ease(EaseMethods.GetEase(_ease)); if (_onComplete.Count > 0) { twn.OnFinish((t) => _onComplete.ActivateTrigger(this, null)); } if (_onTick.Count > 0) { twn.OnStep((t) => _onTick.ActivateTrigger(this, null)); } twn.Play(true); return(true); }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var targ = _target.GetTarget <AudioSource>(arg); if (targ == null) { return(false); } if (!targ.isPlaying) { return(false); } if (_fadeOutDur > 0f) { float cache = targ.volume; SPTween.Tween(targ) .To("volume", 0f, _fadeOutDur) .OnFinish((s, e) => { targ.Stop(); targ.volume = cache; }) .Play(true); } else { targ.Stop(); } return(true); }
public void FadeOut(float dur, EaseStyle ease = EaseStyle.LinearEaseOut) { _active = true; _fades.Add(this); if (_tween != null) { _tween.Stop(); _tween = null; } _totalDuration = dur; _direction = 1; if(dur <= 0f) { this.OnFadeOutComplete(null, null); } else { _tween = SPTween.Tween(this.OnTweenStep, dur) .Use(_timeSupplier ?? SPTime.Real) .OnFinish(this.OnFadeOutComplete) .Play(false); } }
public override bool Trigger(object sender, object arg) { if (!this.CanTrigger) { return(false); } var target = _target.GetTarget <UnityEngine.Object>(arg); if (target == null) { return(false); } var twn = SPTween.Tween(target); for (int i = 0; i < _data.Length; i++) { twn.ByAnimMode(_data[i].Mode, _data[i].MemberName, EaseMethods.GetEase(_data[i].Ease), _data[i].Duration, _data[i].ValueS.Value, _data[i].ValueE.Value, _data[i].Option); } twn.Use(_timeSupplier.TimeSupplier); twn.SetId(target); if (_onComplete?.HasReceivers ?? false) { twn.OnFinish((t) => _onComplete.ActivateTrigger(this, null)); } if (_onTick?.HasReceivers ?? false) { twn.OnStep((t) => _onTick.ActivateTrigger(this, null)); } twn.Play(true, _tweenToken); return(true); }