public override void OnStart() { if (!ZetaDia.IsInGame || ZetaDia.IsLoadingWorld || !ZetaDia.Me.IsValid) { return; } if (InteractRange == 0) { InteractRange = 10; } if (InteractAttempts == 0) { InteractAttempts = 5; } if (pathPointLimit == 0) { pathPointLimit = 250; } if (Timeout == 0) { Timeout = 180; } startingWorldId = ZetaDia.CurrentWorldId; tagStartTime = DateTime.UtcNow; if (!String.IsNullOrEmpty(EndAnimation)) { try { Enum.TryParse <Zeta.Game.SNOAnim>(EndAnimation, out endAnimation); } catch { endAnimation = SNOAnim.Invalid; } } Navigator.Clear(); verbose = true; completedInteractions = 0; startingWorldId = 0; lastInteract = DateTime.MinValue; actor = null; startInteractPosition = Vector3.Zero; lastPosition = ZetaDia.Me.Position; lastPositionUpdate = DateTime.UtcNow; Logger.Debug("Initialized {0}", Status()); }
/// <summary> /// Initializes variable set for single object refresh /// </summary> private static void RefreshStepInit(out bool AddTocache) { CurrentCacheObject = new TrinityCacheObject(); AddTocache = true; // Start this object as off as unknown type CurrentCacheObject.Type = GObjectType.Unknown; CurrentCacheObject.Distance = 0f; CurrentCacheObject.Radius = 0f; c_ZDiff = 0f; c_ItemDisplayName = ""; c_ItemLink = ""; CurrentCacheObject.InternalName = ""; c_IgnoreReason = ""; c_IgnoreSubStep = ""; CurrentCacheObject.ACDGuid = -1; CurrentCacheObject.RActorGuid = -1; CurrentCacheObject.DynamicID = -1; CurrentCacheObject.GameBalanceID = -1; CurrentCacheObject.ActorSNO = -1; c_ItemLevel = -1; c_GoldStackSize = -1; c_HitPointsPct = -1; c_HitPoints = -1; c_IsOneHandedItem = false; c_IsTwoHandedItem = false; c_unit_IsElite = false; c_unit_IsRare = false; c_unit_IsUnique = false; c_unit_IsMinion = false; c_unit_IsTreasureGoblin = false; c_unit_IsAttackable = false; c_unit_HasShieldAffix = false; c_IsEliteRareUnique = false; c_IsObstacle = false; c_HasBeenNavigable = false; c_HasBeenRaycastable = false; c_HasBeenInLoS = false; c_ItemMd5Hash = string.Empty; c_ItemQuality = ItemQuality.Invalid; c_DBItemBaseType = ItemBaseType.None; c_DBItemType = ItemType.Unknown; c_item_tFollowerType = FollowerType.None; c_item_GItemType = GItemType.Unknown; c_unit_MonsterSize = MonsterSize.Unknown; c_diaObject = null; c_CurrentAnimation = SNOAnim.Invalid; c_HasDotDPS = false; c_MonsterAffixes = MonsterAffixes.None; c_IsFacingPlayer = false; c_Rotation = 0f; c_DirectionVector = Vector2.Zero; }
public void UpdateSNOAnim() { //Return live data. using (ZetaDia.Memory.AcquireFrame()) { try { _snoAnim = ref_DiaObject.CommonData.CurrentAnimation; } catch (Exception) { _snoAnim = SNOAnim.Invalid; } } }
public static AvoidancePart GetAvoidancePart(SNOAnim actorAnimation) { return(LookupPartByAnimation.Contains(actorAnimation) ? LookupPartByAnimation[actorAnimation].FirstOrDefault() : null); }
public AvoidancePart GetPart(SNOAnim actorAnimation) { return(Parts.FirstOrDefault(p => p.Animation == actorAnimation)); }
/// <summary> /// Initializes variable set for single object refresh /// </summary> private static void RefreshStepInit() { CurrentCacheObject = new TrinityCacheObject(); // Start this object as off as unknown type CurrentCacheObject.Type = TrinityObjectType.Unknown; CurrentCacheObject.GizmoType = GizmoType.None; CurrentCacheObject.Distance = 0f; CurrentCacheObject.Radius = 0f; c_ZDiff = 0f; c_ItemDisplayName = ""; c_ItemLink = ""; CurrentCacheObject.InternalName = ""; c_IgnoreReason = ""; c_IgnoreSubStep = ""; CurrentCacheObject.ACDGuid = -1; CurrentCacheObject.RActorGuid = -1; CurrentCacheObject.DynamicID = -1; CurrentCacheObject.GameBalanceID = -1; CurrentCacheObject.ActorSNO = -1; c_ItemLevel = -1; c_GoldStackSize = -1; c_HitPointsPct = -1; c_HitPoints = -1; c_IsOneHandedItem = false; c_IsTwoHandedItem = false; c_unit_IsElite = false; c_unit_IsRare = false; c_unit_IsUnique = false; c_unit_IsMinion = false; c_unit_IsTreasureGoblin = false; c_unit_IsAttackable = false; c_unit_HasShieldAffix = false; c_IsEliteRareUnique = false; c_IsObstacle = false; c_HasBeenNavigable = false; c_HasBeenRaycastable = false; c_HasBeenInLoS = false; c_ItemMd5Hash = string.Empty; c_ItemQuality = ItemQuality.Invalid; c_DBItemBaseType = ItemBaseType.None; c_DBItemType = ItemType.Unknown; c_item_tFollowerType = FollowerType.None; _cItemTinityItemType = TrinityItemType.Unknown; c_unit_MonsterSize = MonsterSize.Unknown; c_diaObject = null; c_diaGizmo = null; c_CurrentAnimation = SNOAnim.Invalid; c_HasDotDPS = false; c_MonsterAffixes = MonsterAffixes.None; }
public override void OnStart() { if (!ZetaDia.IsInGame || ZetaDia.IsLoadingWorld || !ZetaDia.Me.IsValid) return; if (InteractRange == 0) InteractRange = 10; if (InteractAttempts == 0) InteractAttempts = 5; if (PathPointLimit == 0) PathPointLimit = 250; if (Timeout == 0) Timeout = 180; _startingWorldId = ZetaDia.CurrentWorldId; _tagStartTime = DateTime.UtcNow; if (!String.IsNullOrEmpty(EndAnimation)) { try { Enum.TryParse(EndAnimation, out _endAnimation); } catch { _endAnimation = SNOAnim.Invalid; } } Navigator.Clear(); _verbose = true; _completedInteractions = 0; _startingWorldId = 0; _lastInteract = DateTime.MinValue; _startInteractPosition = Vector3.Zero; _lastPosition = ZetaDia.Me.Position; _lastPositionUpdate = DateTime.UtcNow; Logger.Debug("Initialized {0}", Status()); }