//当前闯过的波数 public void ReceivePassLoopNumUdate(SMsgEctypeEndless_Reward_SC sMsgData) { //Debug.Log ("ReceivePassLoopNumUdate==="+sMsgData.dwLoopNum); passLoopNum = sMsgData.dwLoopNum; //发送出去的为前一次闯过的波数 UIEventManager.Instance.TriggerUIEvent(UIEventType.EndLessPassLoopNumUpdate, passLoopNum); }
//无尽副本闯过的波数 CommandCallbackType ReceiveEndlessPassLoopHandle(byte[] dataBuffer, int socketID) { SMsgEctypeEndless_Reward_SC sMsgEctypeEndless_Reward_SC = SMsgEctypeEndless_Reward_SC.ParsePackage(dataBuffer); EctypeModel.Instance.ReceivePassLoopNumUdate(sMsgEctypeEndless_Reward_SC); return(CommandCallbackType.Continue); }