예제 #1
0
 virtual protected void Awake()
 {
     _audio    = GetComponent <AudioSource> ();
     _body     = GetComponent <SMBRigidBody> ();
     _collider = GetComponent <SMBCollider> ();
     _animator = GetComponent <Animator> ();
     _renderer = GetComponent <SpriteRenderer> ();
 }
예제 #2
0
 virtual protected void Awake()
 {
     _body     = GetComponent <SMBRigidBody> ();
     _audio    = GetComponent <AudioSource> ();
     _animator = GetComponent <Animator> ();
 }
예제 #3
0
 void Awake()
 {
     _body     = GetComponent <SMBRigidBody> ();
     _collider = GetComponent <BoxCollider2D> ();
 }