/// <summary> /// The run tests. /// </summary> /// <param name="canvas">The canvas.</param> internal static void RunTests(SKCanvas canvas) { var colorData = BuildColor(255, 28, 255); var solidLinePaint = SKPaintHelper.CreateLinePaint(1, colorData, LineType.Solid); var dashedLinePaint = SKPaintHelper.CreateLinePaint(1, colorData, LineType.Dashed); var dottedLinePaint = SKPaintHelper.CreateLinePaint(1, colorData, LineType.Dotted); canvas.DrawHorizontalLine(new Point(10, 10), new Point(210, 15), solidLinePaint); canvas.DrawHorizontalLine(new Point(10, 30), new Point(210, 35), dashedLinePaint); canvas.DrawHorizontalLine(new Point(10, 50), new Point(210, 55), dottedLinePaint); colorData = BuildColor(0, 0, 255); canvas.DrawHorizontalLine(new Point(150, 290), new Point(440, 296), dashedLinePaint); canvas.DrawHorizontalLine(new Point(150, 300), new Point(440, 306), dottedLinePaint); colorData = BuildColor(255, 0, 0); canvas.DrawVerticalLine(new Point(550, 90), new Point(556, 380), dashedLinePaint); canvas.DrawVerticalLine(new Point(560, 90), new Point(566, 380), dottedLinePaint); colorData = BuildColor(155, 155, 255); canvas.DrawVerticalLine(new Point(310, 10), new Point(315, 210), solidLinePaint); canvas.DrawVerticalLine(new Point(330, 10), new Point(335, 210), dashedLinePaint); canvas.DrawVerticalLine(new Point(350, 10), new Point(355, 210), dottedLinePaint); colorData = BuildColor(255, 155, 155); solidLinePaint = SKPaintHelper.CreateLinePaint(5, colorData, LineType.Solid); dashedLinePaint = SKPaintHelper.CreateLinePaint(5, colorData, LineType.Dashed); dottedLinePaint = SKPaintHelper.CreateLinePaint(5, colorData, LineType.Dotted); var points = new[] { new Point(10, 100), new Point(210, 100), new Point(210, 130), new Point(10, 130), new Point(10, 160), new Point(210, 160) }; canvas.DrawLineThroughPoints(points, solidLinePaint); points = new[] { new Point(10, 250), new Point(210, 250), new Point(210, 280), new Point(10, 280), new Point(10, 310), new Point(210, 310) }; canvas.DrawLineThroughPoints(points, dashedLinePaint); points = new[] { new Point(260, 250), new Point(460, 250), new Point(460, 280), new Point(260, 280), new Point(260, 310), new Point(460, 310) }; canvas.DrawLineThroughPoints(points, dottedLinePaint); colorData = BuildColor(0, 127, 127); solidLinePaint = SKPaintHelper.CreateLinePaint(2, colorData, LineType.Solid); dashedLinePaint = SKPaintHelper.CreateLinePaint(2, colorData, LineType.Dashed); dottedLinePaint = SKPaintHelper.CreateLinePaint(2, colorData, LineType.Dotted); points = new[] { new Point(40, -10), new Point(40, 70), new Point(590, 70), new Point(590, 490), new Point(610, 490) }; canvas.DrawLineThroughPoints(points, solidLinePaint); points = new[] { new Point(50, -20), new Point(50, 80), new Point(580, 80), new Point(580, 480), new Point(610, 480) }; canvas.DrawLineThroughPoints(points, dashedLinePaint); points = new[] { new Point(60, -30), new Point(60, 90), new Point(570, 90), new Point(570, 470), new Point(610, 470) }; canvas.DrawLineThroughPoints(points, dottedLinePaint); var lineHeight = 20; var lineWidth = 250; for (var i = lineHeight; i < 400; i += lineHeight) { canvas.DrawText("Text is also part of performance", new Rect(40, i, lineWidth, lineHeight), Colors.DarkGreen, 14f); } }