예제 #1
0
 /// <summary>
 /// Required method for Designer support - do not modify
 /// the contents of this method with the code editor.
 /// </summary>
 private void InitializeComponent()
 {
     this.m_view = new SIL.FieldWorks.Common.Framework.DetailControls.AudioVisualView();
     this.m_panel.SuspendLayout();
     this.SuspendLayout();
     //
     // m_panel
     //
     this.m_panel.Name = "m_panel";
     //
     // m_btnLauncher
     //
     this.m_btnLauncher.Name = "m_btnLauncher";
     //
     // m_view
     //
     this.m_view.BackColor                  = System.Drawing.SystemColors.Window;
     this.m_view.Dock                       = System.Windows.Forms.DockStyle.Fill;
     this.m_view.Group                      = null;
     this.m_view.Location                   = new System.Drawing.Point(0, 0);
     this.m_view.Mediator                   = null;
     this.m_view.Name                       = "m_view";
     this.m_view.ReadOnlyView               = false;
     this.m_view.ScrollPosition             = new System.Drawing.Point(0, 0);
     this.m_view.ShowRangeSelAfterLostFocus = false;
     this.m_view.Size                       = new System.Drawing.Size(250, 24);
     this.m_view.SizeChangedSuppression     = false;
     this.m_view.TabIndex                   = 0;
     this.m_view.WsPending                  = -1;
     this.m_view.Zoom                       = 1F;
     //
     // AudioVisualLauncher
     //
     this.Controls.Add(this.m_view);
     this.MainControl = this.m_view;
     this.Name        = "AudioVisualLauncher";
     this.Size        = new System.Drawing.Size(250, 24);
     this.Controls.SetChildIndex(this.m_panel, 0);
     this.Controls.SetChildIndex(this.m_view, 0);
     this.m_panel.ResumeLayout(false);
     this.ResumeLayout(false);
 }
예제 #2
0
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.m_view = new SIL.FieldWorks.Common.Framework.DetailControls.AudioVisualView();
			this.m_panel.SuspendLayout();
			this.SuspendLayout();
			//
			// m_panel
			//
			this.m_panel.Name = "m_panel";
			//
			// m_btnLauncher
			//
			this.m_btnLauncher.Name = "m_btnLauncher";
			//
			// m_view
			//
			this.m_view.BackColor = System.Drawing.SystemColors.Window;
			this.m_view.Dock = System.Windows.Forms.DockStyle.Fill;
			this.m_view.Group = null;
			this.m_view.Location = new System.Drawing.Point(0, 0);
			this.m_view.Mediator = null;
			this.m_view.Name = "m_view";
			this.m_view.ReadOnlyView = false;
			this.m_view.ScrollPosition = new System.Drawing.Point(0, 0);
			this.m_view.ShowRangeSelAfterLostFocus = false;
			this.m_view.Size = new System.Drawing.Size(250, 24);
			this.m_view.SizeChangedSuppression = false;
			this.m_view.TabIndex = 0;
			this.m_view.WsPending = -1;
			this.m_view.Zoom = 1F;
			//
			// AudioVisualLauncher
			//
			this.Controls.Add(this.m_view);
			this.MainControl = this.m_view;
			this.Name = "AudioVisualLauncher";
			this.Size = new System.Drawing.Size(250, 24);
			this.Controls.SetChildIndex(this.m_panel, 0);
			this.Controls.SetChildIndex(this.m_view, 0);
			this.m_panel.ResumeLayout(false);
			this.ResumeLayout(false);

		}