public override void Initialize() { equipItemInfo = MonoBehaviourSingleton <SmithManager> .I.GetSmithData <SmithManager.SmithGrowData>().selectEquipData; currentShowInventoryMode = SHOW_INVENTORY_MODE.MAIN_STATUS; InitializeCaption(); base.Initialize(); }
private void OnQuery_CHANGE_INVENTORY() { currentShowInventoryMode = ((currentShowInventoryMode == SHOW_INVENTORY_MODE.MAIN_STATUS) ? SHOW_INVENTORY_MODE.SMALL : SHOW_INVENTORY_MODE.MAIN_STATUS); SetToggle((Enum)UI.TGL_CHANGE_INVENTORY, currentShowInventoryMode != SHOW_INVENTORY_MODE.SMALL); RefreshUI(); }