public SHGUIguruchatwindow() { background = AddSubView(new SHGUIrect(0, 0, 0, 0, 'z')) as SHGUIrect; frameElement = AddSubView(new SHGUIframe(0, 0, 0, 0, 'z')) as SHGUIframe; labelElement = AddSubView(new SHGUItext("", 1, 0, 'z')) as SHGUItext; subElement = AddSubView(new SHGUItext("", 1, 0, 'z')) as SHGUItext; textElement = AddSubView(new SHGUIprompter(1, 1, 'w')) as SHGUIprompter; SetContent(""); }
private void RefreshFrames() { frameElement.remove = true; frameElement.hidden = true; float oldfade = frameElement.fade; frameElement = AddSubViewBottom(new SHGUIframe(-1, 0, width, height, frameElement.color)) as SHGUIframe; frameElement.PunchIn(oldfade); background.remove = true; background.hidden = true; float oldfade2 = background.fade; background = AddSubViewBottom(new SHGUIrect(-1, 0, width, height)) as SHGUIrect; background.PunchIn(oldfade2); }
public APPmindcopy() : base("copy-by-SUPERHOT") { brain = SHGUI.current.GetASCIIartByName("Brain"); cypherBrain1 = SHGUI.current.GetASCIIartByName("CypherBrain1"); cypherBrain0 = SHGUI.current.GetASCIIartByName("CypherBrain0"); brainView = SHGUI.current.GetCenteredAsciiArt("Brain"); brainView.x = brainViewSideX; brainView.y = brainViewSideY; //AddSubView (brainView); cypherBrainView = SHGUI.current.GetCenteredAsciiArt("CypherBrain01"); cypherBrainView.x = cypherBrainViewSideX; cypherBrainView.y = cypherBrainViewSideY; //AddSubView (cypherBrainView); memoryFrame = new SHGUIview(); memoryFrameGlow = new SHGUIrect(-2, -2, 13, 6, 'z', ' ', 0); memoryFrameGlow.hidden = true; memoryFrame.AddSubView(memoryFrameGlow); memoryFrameItself = new SHGUIframe(-1, -1, 12, 5, 'z'); memoryFrame.AddSubView(memoryFrameItself); brainCover = new SHGUIview(); brainCoverItself = new SHGUIrect(7, 2, 18, 6, 'z', ' ', 0); //brainCoverItself = new SHGUIrect (6, 1, 19, 7, 'z', ' ', 0); brainCover.AddSubView(brainCoverItself); //brainCover.AddSubView (new SHGUIframe (6, 1, 19, 7, 'z')); phase = 0; progress = 0; APPFRAME.hidden = true; APPINSTRUCTION.hidden = true; APPLABEL.hidden = true; //Debug.Log ("brainView: " + brainView.x + ", " + brainView.y); //Debug.Log ("cypherBrainView: " + cypherBrainView.x + ", " + cypherBrainView.y); }