public SHGUItempviewprogressbar(int X, int Y, int length) { Init(); x = X; y = Y; bar = new SHGUIprogressbar(0, 0, length, "", ""); bar.SetFrameHidden(true); bar.SetStyle("z█z░z█"); AddSubView(bar); }
public APPtreedude() : base("TREE-DUDE-TREE-DUDE-DUDE-by-piotr") { //AddSubView (new SHGUItext (SHGUI.current.GetASCIIartByName ("APPtreedudeback"), 0, 0, 'z')); timeToDie = timeToDieMax * .5f; GenerateDifficulty(); trees = new List <SHGUIsprite> (); dude = new SHGUIsprite().AddFramesFromFile("APPtreedudedude", 6); AddSubView(dude); AddTreeOnTop(true); AddTreeOnTop(true); AddTreeOnTop(true); for (int i = 0; i < 10; ++i) { AddTreeOnTop(false); AddTreeOnTop(true); } timeToDieBar = new SHGUIprogressbar(20, 3, 21, "", "").SetBlinkingLabel("WATCH-TIME!", .2f); timeToDieBar.SetStyle("z█z░z█"); AddSubView(timeToDieBar); tutorialView = new SHGUIview(); AddSubView(tutorialView); SHGUIblinkview b1 = new SHGUIblinkview(.75f).SetFlipped(); int tutorialy = 15; b1.AddSubView(new SHGUItext("CHOP-LEFT-->", 13, tutorialy, 'w')); tutorialView.AddSubView(b1); SHGUIblinkview b2 = new SHGUIblinkview(.75f).SetFlipped(); b2.AddSubView(new SHGUItext("<--CHOP-RIGHT", 40, tutorialy, 'w')); tutorialView.AddSubView(b2); }