//    *
 //	Set the algorithm to sharp.
 //	\param type New algorithm to sharp (default SHARP_BASIC)
 //	
 public Sharpen setType(SHARP_TYPE type) {
     mType = type;
     return this;
 }
 //    *
 //	Default constructor.
 //	\param pBuffer Image buffer where to modify the image.
 //	
 public Sharpen(TextureBuffer pBuffer)
     : base(pBuffer, "Sharpen") {
     mSize = 5;
     mSigma = 92;
     mType = (int)SHARP_TYPE.SHARP_BASIC;
 }