// * // Set the algorithm to sharp. // \param type New algorithm to sharp (default SHARP_BASIC) // public Sharpen setType(SHARP_TYPE type) { mType = type; return this; }
// * // Default constructor. // \param pBuffer Image buffer where to modify the image. // public Sharpen(TextureBuffer pBuffer) : base(pBuffer, "Sharpen") { mSize = 5; mSigma = 92; mType = (int)SHARP_TYPE.SHARP_BASIC; }