private static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderTarget renderTarget = RenderTarget.Create(); renderTarget.Window.Title = string.Format("XPlane {0}", Application.ProductVersion); renderTarget.Window.Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath); renderTarget.Window.SurfaceLayout = new SurfaceLayout(true, false, true); SGL.Initialize(new Configurator(new BackBuffer(800, 480), new Game1(), renderTarget)); }
private static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); RenderTarget renderTarget = RenderTarget.Create(); renderTarget.Window.Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath); renderTarget.Window.Title = "Flying Bird"; renderTarget.Window.CursorVisibility = true; renderTarget.Window.SurfaceLayout = new SurfaceLayout(true, false, true); SGL.Initialize(); SGL.Components.Get <GraphicsDevice>().ClearColor = Color.FromArgb(255, 128, 197, 205); }