public override bool UseItem(Player player)
 {
     SGAmod.CalamityNoRevengenceNoDeathNoU();
     NPC.SpawnOnPlayer(player.whoAmI, mod.NPCType("Harbinger"));
     //Main.PlaySound(15, (int)player.position.X, (int)player.position.Y, 0);
     return(true);
 }
 public override bool UseItem(Player player)
 {
     if (item.consumable == true)
     {
         SGAmod.CalamityNoRevengenceNoDeathNoU();
         NPC.SpawnOnPlayer(player.whoAmI, mod.NPCType("SPinky"));
         Main.PlaySound(15, (int)player.position.X, (int)player.position.Y, 0);
         //player.GetModPlayer<SGAPlayer>().Locked=new Vector2(player.Center.X-2000,4000);
     }
     return(true);
 }