private void OnCoreBoot(EventArgs args) { try { OnLoad(); SetupSpells(); SetupMenu(); _minionSearchRange = Math.Min( 2000, Math.Max( ObjectManager.Player.AttackRange + ObjectManager.Player.BoundingRadius * 2, Spells.Select(spell => spell.IsChargedSpell ? spell.ChargedMaxRange : spell.Range) .Concat(new[] { _minionSearchRange }) .Max())); TargetSelector.Weights.Range = Math.Max( TargetSelector.Weights.Range, Spells.Select(e => e.Range).DefaultIfEmpty(Orbwalking.GetRealAutoAttackRange(null) * 1.2f).Max()); Core.OnPreUpdate += OnCorePreUpdate; Core.OnPostUpdate += OnCorePostUpdate; Orbwalking.BeforeAttack += OnOrbwalkingBeforeAttack; Orbwalking.AfterAttack += OnOrbwalkingAfterAttack; Obj_AI_Base.OnProcessSpellCast += OnObjAiBaseProcessSpellCast; Drawing.OnDraw += OnDrawingDraw; } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
void IChampion.Flee() { try { Orbwalker.SetAttack(false); Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); Flee(); Utility.DelayAction.Add( 750, delegate { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee) { ItemManager.UseFleeItems(); } }); Utility.DelayAction.Add( 125, delegate { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee) { Orbwalker.SetAttack(true); } }); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingAfterAttack(AttackableUnit unit, AttackableUnit target) { try { if (unit.IsMe) { var minion = target as Obj_AI_Minion; if (minion != null) { _lastAaMinion = minion; _lastAaMinionEndTime = Game.Time + minion.Distance(Player) / Orbwalking.GetMyProjectileSpeed() + 0.25f; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f) { try { var muramana = ObjectManager.Player.GetSpellSlot("Muramana"); if (muramana == SpellSlot.Unknown || !muramana.IsReady()) { return; } var hasBuff = ObjectManager.Player.HasBuff("Muramana"); if ((activate && !hasBuff && (_menu == null || _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() && ObjectManager.Player.CountEnemiesInRange( overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >= _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&& ObjectManager.Player.ManaPercent >= _menu.Item(_menu.Name + ".muramana.player-mana-above").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent <= _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent >= _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&& (target == null || target.HealthPercent <= _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&& target.HealthPercent >= _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) || !activate && hasBuff) { ObjectManager.Player.Spellbook.CastSpell(muramana); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
protected override void OnPostUpdate() { if (Ultimate.IsActive(UltimateModeType.Flash) && R.IsReady() && SummonerManager.Flash.IsReady()) { if (Ultimate.ShouldMove(UltimateModeType.Flash)) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } var targets = Targets.Where( t => t.Distance(Player) < (R.Range + R.Width + SummonerManager.Flash.Range) * 1.5f && !t.IsDashing() && (t.IsFacing(Player) ? t.Distance(Player) : R.GetPrediction(t).UnitPosition.Distance(Player.Position)) > R.Range); var backwards = Menu.Item(Menu.Name + ".ultimate.backwards").GetValue <bool>(); foreach (var target in targets) { var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range); var maxHits = GetMaxRHits(HitChance.High, flashPos); if (maxHits.Item1.Count > 0) { var castPos = backwards ? Player.Position.Extend(maxHits.Item2, -(Player.Position.Distance(maxHits.Item2) * 2)) : Player.Position.Extend(maxHits.Item2, Player.Position.Distance(maxHits.Item2)); if (Ultimate.Check(UltimateModeType.Flash, maxHits.Item1)) { if (R.Cast(castPos)) { Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos)); } } else if (Ultimate.ShouldSingle(UltimateModeType.Flash)) { if ( maxHits.Item1.Where(hit => Ultimate.CheckSingle(UltimateModeType.Flash, hit)) .Any(hit => R.Cast(castPos))) { Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos)); } } } } } if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady()) { if (Ultimate.ShouldMove(UltimateModeType.Assisted)) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } if (!RLogic(UltimateModeType.Assisted, R.GetHitChance("combo"))) { RLogicSingle(UltimateModeType.Assisted, R.GetHitChance("combo"), false); } } if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady()) { if (!RLogic(UltimateModeType.Auto, R.GetHitChance("combo"))) { RLogicSingle(UltimateModeType.Auto, R.GetHitChance("combo")); } } if (HeroListManager.Enabled("w-immobile") && W.IsReady()) { var target = Targets.FirstOrDefault( t => HeroListManager.Check("w-immobile", t) && BestTargetOnlyManager.Check("w-immobile", W, t) && Utils.IsImmobile(t)); if (target != null) { Casting.SkillShot(target, W, HitChance.High); } } }
static ItemManager() { try { // Speed + Atk Speed Youmuu = new CustomItem { Name = "youmuus-ghostblade", DisplayName = "Youmuu's Ghostblade", Item = ItemData.Youmuus_Ghostblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed, CastType = CastType.None, Range = ObjectManager.Player.IsMelee ? ObjectManager.Player.AttackRange * 3 : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) }; // AOE damage, only melee Hydra = new CustomItem { Name = "hydra", DisplayName = "Hydra", Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.None, Damage = Damage.DamageItems.Hydra, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Name = "bilgewater-cutlass", DisplayName = "Bilgewater Cutlass", Item = ItemData.Bilgewater_Cutlass.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Bilgewater, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Name = "blade-ruined-king", DisplayName = "Blade of the Ruined King", Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Botrk, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Name = "hextech-gunblade", DisplayName = "Hextech Gunblade", Item = ItemData.Hextech_Gunblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Hexgun, Range = ItemData.Hextech_Gunblade.GetItem().Range }; // AOE Shield LocketIronSolari = new CustomItem { Name = "locket-iron-solari", DisplayName = "Locket of the Iron Solari", Item = ItemData.Locket_of_the_Iron_Solari.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Shield, CastType = CastType.None, Range = ItemData.Locket_of_the_Iron_Solari.GetItem().Range }; // Remove stun + heal MikaelsCrucible = new CustomItem { Name = "mikaels-crucible", DisplayName = "Mikael's Crucible", Item = ItemData.Mikaels_Crucible.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal, CastType = CastType.Target, Range = ItemData.Mikaels_Crucible.GetItem().Range }; // Slow FrostQueensClaim = new CustomItem { Name = "frost-queens-claim", DisplayName = "Frost Queen's Claim", Item = ItemData.Frost_Queens_Claim.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.MovementSlow, CastType = CastType.None, Range = ItemData.Frost_Queens_Claim.GetItem().Range }; // Speed TalismanOfAscension = new CustomItem { Name = "talisman-of-ascension", DisplayName = "Talisman of Ascension", Item = ItemData.Talisman_of_Ascension.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.MovementSpeed, CastType = CastType.None, Range = ItemData.Talisman_of_Ascension.GetItem().Range }; // Shield FaceOfTheMountain = new CustomItem { Name = "face-of-the-mountain", DisplayName = "Face of the Mountain", Item = ItemData.Face_of_the_Mountain.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Flee | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Shield, CastType = CastType.Self, Range = ItemData.Face_of_the_Mountain.GetItem().Range }; // Place wards Sightstone = new CustomItem { Name = "sightstone", DisplayName = "Sightstone", Item = ItemData.Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Sightstone.GetItem().Range }; // Place wards RubySightstone = new CustomItem { Name = "ruby-sightstone", DisplayName = "Ruby Sightstone", Item = ItemData.Ruby_Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Ruby_Sightstone.GetItem().Range }; // Place wards EyeOfTheWatchers = new CustomItem { Name = "eye-of-the-watchers", DisplayName = "Eye of the Watchers", Item = ItemData.Eye_of_the_Watchers.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Eye_of_the_Watchers.GetItem().Range }; // Place wards EyeOfTheEquinox = new CustomItem { Name = "eye-of-the-equinox", DisplayName = "Eye of the Equinox", Item = ItemData.Eye_of_the_Equinox.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Eye_of_the_Equinox.GetItem().Range }; // Place wards EyeOfTheOasis = new CustomItem { Name = "eye-of-the-oasis", DisplayName = "Eye of the Oasis", Item = ItemData.Eye_of_the_Oasis.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Eye_of_the_Oasis.GetItem().Range }; // Place wards TrackersKnife = new CustomItem { Name = "trackers-knife", DisplayName = "Tracker's Knife", Item = ItemData.Trackers_Knife.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Trackers_Knife.GetItem().Range }; Items = new List <CustomItem> { Youmuu, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade, MikaelsCrucible, LocketIronSolari, FrostQueensClaim, TalismanOfAscension, FaceOfTheMountain, Sightstone, RubySightstone, EyeOfTheWatchers, EyeOfTheEquinox, EyeOfTheOasis, TrackersKnife }; MaxRange = Items.Max(s => s.Range); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (!args.Unit.IsMe) { return; } var t = args.Target as Obj_AI_Hero; if (t != null && (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)) { args.Process = Menu.Item( Menu.Name + "." + (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ? "combo" : "harass") + ".aa") .GetValue<bool>(); if (!args.Process) { var poison = GetPoisonBuffEndTime(t); args.Process = (!Q.IsReady() || Q.Instance.ManaCost > Player.Mana) && ((!E.IsReady() && Game.Time - _lastECast > 3) || E.Instance.ManaCost > Player.Mana || poison <= 0 || poison < E.ArrivalTime(t)); } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { var mode = args.Target.Team == GameObjectTeam.Neutral ? "jungle-clear" : "lane-clear"; args.Process = Menu.Item(Menu.Name + "." + mode + ".aa").GetValue<bool>(); if (!args.Process) { var m = args.Target as Obj_AI_Minion; if (m != null && (_lastEEndTime < Game.Time || E.IsReady()) || GetPoisonBuffEndTime(m) < E.ArrivalTime(m) || E.Instance.ManaCost > Player.Mana || !ResourceManager.Check(mode)) { args.Process = true; } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { var m = args.Target as Obj_AI_Minion; if (m != null && E.IsReady() && E.CanCast(m) && E.Instance.ManaCost < Player.Mana) { var useE = Menu.Item(Menu.Name + ".lasthit.e").GetValue<bool>(); var useEPoison = Menu.Item(Menu.Name + ".lasthit.e-poison").GetValue<bool>(); if ((useE || useEPoison && GetPoisonBuffEndTime(m) > E.ArrivalTime(m)) && ResourceManager.Check("lasthit")) { args.Process = false; } } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (args.Unit.IsMe) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var enemy = args.Target as Obj_AI_Hero; if (enemy != null) { ItemManager.Muramana(enemy, true); } } else { ItemManager.Muramana(null, false); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }