protected override IList <IEnumerator> GetHitSFX(Character caster, Character target) { return(new IEnumerator[] { SFX.PlaySound("synthetic_explosion_1"), SFX.DoSteamEffect(target, Color.red) }); }
/// <summary> /// Causes the effect. /// </summary> public override void CauseEffect() { foreach (Character toBeShuffled in page.GetCharacters(side)) { Main.Instance.StartCoroutine(SFX.DoSteamEffect(toBeShuffled)); } page.Shuffle(side); }
protected override IList <IEnumerator> GetHitSFX(Character caster, Character target) { return(new IEnumerator[] { SFX.DoSteamEffect(caster), SFX.PlaySound("Creepy"), SFX.PlaySound("i_see_you_voice"), SFX.LoopMusic("enchanted tiki 86") }); }
protected override IList <IEnumerator> GetHitSFX(Character caster, Character target) { return(new IEnumerator[] { SFX.DoSteamEffect(target, Color.cyan) }); }