public async Task <ActionResult> Post([FromBody] SEvent sensor) { Console.WriteLine("From AC " + sensor.Event.Timestamp); Sensor st = sensor.Event; await _dataRepository.PostData(st); return(Ok()); }
public override void OnInspectorGUI() { DrawDefaultInspector(); SEvent myScript = (SEvent)target; if (GUILayout.Button("Raise Event")) { myScript.Raise(); } }
private void AnnimationWorkerThread(object arg) { var hostVisual = (HostVisual)arg; var visualTargetPs = new VisualTargetPresentationSource(hostVisual); SEvent.Set(); visualTargetPs.RootVisual = CreateElement(); System.Windows.Threading.Dispatcher.Run(); }
//use update, not affect by time scale public void setTimer(voidEvent ev, float delay, int repeatNum = 1, bool startNow = false) { if (startNow) { ev(); repeatNum--; } if (repeatNum > 0) { SEvent sEv = new SEvent(ev, delay, repeatNum); _allTimers.Add(sEv); } }
private HostVisual CreateAnnimationOnWorkerThread() { var hostVisual = new HostVisual(); var thread = new Thread(AnnimationWorkerThread); thread.SetApartmentState(ApartmentState.STA); thread.IsBackground = true; thread.Start(hostVisual); SEvent.WaitOne(); return(hostVisual); }
void Update() { if (_allTimers.Count > 0) { for (int i = _allTimers.Count - 1; i >= 0; i--) { SEvent ev = _allTimers[i]; if (ev.callBack == null) { _allTimers.Remove(ev); } else if (Time.realtimeSinceStartup - ev.beginTime >= ev.delay) { ev.repeatNum--; if (ev.callBack != null) { ev.callBack(); } if (ev.repeatNum <= 0) { _allTimers.Remove(ev); ev = null; } else { ev.beginTime = Time.realtimeSinceStartup; } } } } if (_updateEv != null) { _updateEv.counter += Time.deltaTime; if (_updateEv.callBack != null) { float p = _updateEv.counter / _updateEv.tweenTime; float delta = _updateEv.begin + _updateEv.total * p; _updateEv.callBack(delta); } if (_updateEv.counter >= _updateEv.tweenTime) { _updateEv = null; } } }
public Task Handle(SEvent @event) { Console.WriteLine($"@@event#{@event.GetType().Name}: {this.GetType().Name}"); return(Task.CompletedTask); }