예제 #1
0
 /// <summary>
 /// Sets mouse cursor's relative position to game-window.
 /// </summary>
 /// <param name="x">Relative horizontal position of the cursor.</param>
 /// <param name="y">Relative vertical position of the cursor.</param>
 public static void SetPosition(int x, int y)
 {
     SDL2_MouseUtil.SetPosition(x, y);
 }
예제 #2
0
 /// <summary>
 /// Gets mouse state information that includes position and button
 /// presses for the provided window
 /// </summary>
 /// <returns>Current state of the mouse.</returns>
 public static MouseState GetState()
 {
     return(SDL2_MouseUtil.GetState());
 }