/// <summary> /// Tries to launch specified tool /// </summary> /// <param name="app">Application to launch</param> public static void TryLaunchTool(SDKApplication app) { try { //Get selected profile id int SelectedProfileId = Config.TryReadInt("SelectedProfileId"); if (SelectedProfileId < 0) { //Tell user what went wrong MessageBox.Show("You need to select profile in settings and/or create new one", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); //Cancel execution of an application return; } //Get selected profile Profile SelectedProfile = Managers.DataManagers.ProfileManager.Objects[SelectedProfileId]; //Launch application Launcher.Launch(SelectedProfile, app); } catch (Exception ex) { //Inform user that something unexpected happened MessageBox.Show(ex.StackTrace, ex.Message, MessageBoxButtons.OK, MessageBoxIcon.Error); } }
public void GenerateDefaultConfig(SDKApplication app) { application = app; Info = GetToolStartInfo(application); Info.DisplayText = GetDisplayText(); Info.Icon = GetIcon(); }
public override bool Configure() { var dialog = new BasicAppConfigurationDialog(application); if (dialog.ShowDialog() != System.Windows.Forms.DialogResult.OK) { return(false); } application = dialog.SelectedApplication; UpdateInfo(); return(true); }
string GetToolPath(SDKApplication app) { switch (app) { case SDKApplication.FacePoser: return(Path.Combine("{GameBinDir}", "hlfaceposer.exe")); case SDKApplication.HLMV: return(Path.Combine("{GameBinDir}", "hlmv.exe")); default: return(Path.Combine("{GameBinDir}", "hammer.exe")); } }
/// <summary> /// Gets path to executable file of specified tool /// </summary> /// <param name="g">Selected game</param> /// <param name="app">App to launch</param> /// <returns>Path to executable of specified tool</returns> static string GetToolPath(Game g, SDKApplication app) { switch (app) { case SDKApplication.Hammer: return(Path.Combine(g.GetBinDirectory(), "hammer.exe")); case SDKApplication.HLMV: return(Path.Combine(g.GetBinDirectory(), "hlmv.exe")); case SDKApplication.FacePoser: return(Path.Combine(g.GetBinDirectory(), "hlfaceposer.exe")); } return(string.Empty); }
AppInfo GetToolStartInfo(SDKApplication app) { AppInfo info = new AppInfo(); info.Path = GetToolPath(app); info.UseCustomWorkingDirectory = true; info.CustomWorkingDirectory = Path.Combine("{GameDir}", "{GameinfoDir}"); info.UseCustomArguments = true; if (app != SDKApplication.HLMV) { info.Arguments = "-nop4 "; } info.Arguments += string.Format("-game {0}{1}{0}", '"', Path.Combine("{GameDir}", "{GameinfoDir}")); return(info); }
public static void Launch(Game p, SDKApplication app) { GameChecker checker = new GameChecker(p); string filename = string.Empty; string arguments = string.Empty; if (!checker.IsValid()) { MessageBoxes.Error(BuildFullErrorMessage(checker.LastErrorMessage)); return; } //Select configuration switch (app) { case SDKApplication.Hammer: filename = GetToolPath(p, app); arguments = "-nop4 "; break; case SDKApplication.HLMV: filename = GetToolPath(p, app); break; case SDKApplication.FacePoser: filename = GetToolPath(p, app); arguments = "-nop4 "; break; } //Add gamedir to arguments arguments += string.Format("-game {0}{1}{0}", '"', p.GetGameinfoDirectory()); //Create process Process proc = new Process(); proc.StartInfo.WorkingDirectory = p.GetBinDirectory(); proc.StartInfo.FileName = filename; proc.StartInfo.Arguments = arguments; //Start process proc.Start(); }
/// <summary> /// Tries to launch specified tool /// </summary> /// <param name="app">Application to launch</param> public static void TryLaunchTool(SDKApplication app) { try { int SelectedGameId = Config.TryReadInt("SelectedProfileId"); if (SelectedGameId < 0) { MessageBox.Show("You need to select game in settings and/or create new one", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } Game SelectedGame = Managers.DataManagers.GameManager.Objects[SelectedGameId]; Launcher.Launch(SelectedGame, app); } catch (Exception ex) { MessageBox.Show(ex.StackTrace, ex.Message, MessageBoxButtons.OK, MessageBoxIcon.Error); } }
public static void Launch(Profile p, SDKApplication app) { //Create strings string filename = string.Empty; string arguments = string.Empty; //Select configuration switch (app) { case SDKApplication.Hammer: filename = GetToolPath(p, app); arguments = "-nop4 "; break; case SDKApplication.HLMV: filename = GetToolPath(p, app); break; case SDKApplication.FacePoser: filename = GetToolPath(p, app); arguments = "-nop4 "; break; } //Add gamedir to arguments arguments += string.Format("-game {0}{1}{0}", '"', p.GetGameinfoDirectory()); //Create process Process proc = new Process(); proc.StartInfo.WorkingDirectory = p.GetBinDirectory(); proc.StartInfo.FileName = filename; proc.StartInfo.Arguments = arguments; //Start process proc.Start(); }
public BasicAppTemplate() { Application = SDKApplication.None; }