public static void ServerStart() { SConsole.WriteInfoYellow("Starting the server."); }
public static void Write(string text) { SConsole.WriteNormalContinuously(text); }
public static void Write(string text, ConsoleColor color) { SConsole.WriteWithForeColorContinuously(color, text); }
public static void WriteLine(string text, ConsoleColor color) { SConsole.WriteWithForeColor(color, text); }
public static void Error(string text) { SConsole.WriteWithColors(ConsoleColor.Red, ConsoleColor.White, text); }
public static void WriteLine(string text) { SConsole.WriteNormal(text); }
public static void Info(string text, bool continuously = false) { SConsole.WriteInfoYellow(text, continuously); }
public static void ClientConnected() { SConsole.WriteInfoYellow("Client has connected"); }