void Awake() { controls = new InputControls(); rb = GetComponent <Rigidbody>(); movement = GetComponent <SCR_PlayerV3>(); animScript = GetComponentInChildren <SCR_PlayerAnimation>(); tongueState = TongueState.Retracted; InputActions(); }
private void Awake() { controls = new InputControls(); movement = GetComponentInParent <SCR_PlayerV3>(); tongue = GetComponentInParent <SCR_Tongue>(); }