public Connection Convert(SCConnection connection) { if (connection == null) { return(null); } return(new Connection { Id = connection.Id, CreatedAt = dateTimeConverter.Convert(connection.CreatedAt), DisplayName = connection.DisplayName, Uri = connection.Uri, Service = connection.Service.GetParameterName(), Type = connection.Type, PostFavorite = connection.PostFavorite, PostPublish = connection.PostPublish }); }
public GameClient(GameSettings settings, ILogger log = null) { _connection = new SCConnection(log); _settings = settings; _log = log; }