private async Task <SCCMListPresenter.LoadFuncResult> QueryData(SCCMListPresenter list, int page, int reqid) { try { var r = await MainGame.Inst.Backend.QueryUserLevel(MainGame.Inst.Profile, QueryUserLevelCategory.NewLevels, string.Empty, page); if (r == null) { return(SCCMListPresenter.LoadFuncResult.Error); } else { if (r.Count == 0) { return(SCCMListPresenter.LoadFuncResult.LastPage); } else { MonoSAMGame.CurrentInst.DispatchBeginInvoke(() => { if (list.IsCurrentRequest(reqid)) { foreach (var levelmeta in r) { list.AddEntry(new SCCMListElementOnlinePlayable(levelmeta)); } } }); return(SCCMListPresenter.LoadFuncResult.Success); } } } catch (Exception e) { SAMLog.Error("SCCMTN::QD", e); MonoSAMGame.CurrentInst.DispatchBeginInvoke(() => { HUD.AddModal(new HUDFadeOutInfoBox(5, 2, 0.3f) { L10NText = L10NImpl.STR_CPP_COMERR, TextColor = FlatColors.Clouds, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.Alizarin, 16), CloseOnClick = true, }, true); }); return(SCCMListPresenter.LoadFuncResult.Error); } }