public override void OnInspectorGUI() { serializedObject.Update(); bzScript = (SAICBrakeZonesContainer)target; if(GUILayout.Button("Delete Brake Zones")){ foreach(Transform t in bzScript.brakeZones){ DestroyImmediate(t.gameObject); } bzScript.brakeZones.Clear(); } EditorGUILayout.PropertyField(serializedObject.FindProperty("brakeZones"), new GUIContent("Brake Zones", "Brake Zones"), true); EditorGUILayout.HelpBox("Create BrakeZones By Shift + Left Mouse Button On Your Road", MessageType.Info); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.Update(); bzScript = (SAICBrakeZonesContainer)target; if (GUILayout.Button("Delete Brake Zones")) { foreach (Transform t in bzScript.brakeZones) { DestroyImmediate(t.gameObject); } bzScript.brakeZones.Clear(); } EditorGUILayout.PropertyField(serializedObject.FindProperty("brakeZones"), new GUIContent("Brake Zones", "Brake Zones"), true); EditorGUILayout.HelpBox("Create BrakeZones By Shift + Left Mouse Button On Your Road", MessageType.Info); serializedObject.ApplyModifiedProperties(); }
void OnSceneGUI() { Event e = Event.current; bzScript = (SAICBrakeZonesContainer)target; if (e != null) { if (e.isMouse && e.shift && e.type == EventType.MouseDown) { Ray ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); RaycastHit hit = new RaycastHit(); if (Physics.Raycast(ray, out hit, 5000.0f)) { Vector3 newTilePosition = hit.point; GameObject wp = new GameObject("Brake Zone " + bzScript.brakeZones.Count.ToString()); wp.transform.position = newTilePosition; wp.AddComponent <SAICBrakeZone>(); wp.AddComponent <BoxCollider>(); wp.GetComponent <BoxCollider>().isTrigger = true; wp.GetComponent <BoxCollider>().size = new Vector3(25, 10, 50); wp.transform.SetParent(bzScript.transform); GetBrakeZones(); Event.current.Use(); } } if (bzScript) { Selection.activeGameObject = bzScript.gameObject; } } GetBrakeZones(); }
void OnSceneGUI() { Event e = Event.current; bzScript = (SAICBrakeZonesContainer)target; if(e != null){ if(e.isMouse && e.shift && e.type == EventType.MouseDown){ Ray ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); RaycastHit hit = new RaycastHit(); if (Physics.Raycast(ray, out hit, 5000.0f)) { Vector3 newTilePosition = hit.point; GameObject wp = new GameObject("Brake Zone " + bzScript.brakeZones.Count.ToString()); wp.transform.position = newTilePosition; wp.AddComponent<SAICBrakeZone>(); wp.AddComponent<BoxCollider>(); wp.GetComponent<BoxCollider>().isTrigger = true; wp.GetComponent<BoxCollider>().size = new Vector3(25, 10, 50); wp.transform.SetParent(bzScript.transform); GetBrakeZones(); Event.current.Use(); } } if(bzScript) Selection.activeGameObject = bzScript.gameObject; } GetBrakeZones(); }