public void UpdateUninitNpcInfo(S2c_aoi_syncnpc npcInfo) { for (int i = 0; i < this.entityCreate._players.Count; i++) { if (this.entityCreate._npcs[i].sync.rid == npcInfo.rid) { this.entityCreate._npcs[i].sync = npcInfo; break; } } }
private static int get_comp(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_syncnpc s2c_aoi_syncnpc = (S2c_aoi_syncnpc)obj; int comp = s2c_aoi_syncnpc.comp; LuaDLL.lua_pushinteger(L, comp); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index comp on a nil value"); } return(result); }
private static int get_sync(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_addnpc s2c_aoi_addnpc = (S2c_aoi_addnpc)obj; S2c_aoi_syncnpc sync = s2c_aoi_addnpc.sync; ToLua.PushObject(L, sync); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index sync on a nil value"); } return(result); }
private static int set_shield_buffid(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_syncnpc s2c_aoi_syncnpc = (S2c_aoi_syncnpc)obj; int shield_buffid = (int)LuaDLL.luaL_checknumber(L, 2); s2c_aoi_syncnpc.shield_buffid = shield_buffid; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index shield_buffid on a nil value"); } return(result); }
private static int get_buff(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_syncnpc s2c_aoi_syncnpc = (S2c_aoi_syncnpc)obj; LuaTable buff = s2c_aoi_syncnpc.buff; ToLua.Push(L, buff); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index buff on a nil value"); } return(result); }
private static int set_rid(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_syncnpc s2c_aoi_syncnpc = (S2c_aoi_syncnpc)obj; string rid = ToLua.CheckString(L, 2); s2c_aoi_syncnpc.rid = rid; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index rid on a nil value"); } return(result); }
private static int get_name(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); S2c_aoi_syncnpc s2c_aoi_syncnpc = (S2c_aoi_syncnpc)obj; string name = s2c_aoi_syncnpc.name; LuaDLL.lua_pushstring(L, name); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index name on a nil value"); } return(result); }
private static int _CreateAoi_S2c_aoi_syncnpc(IntPtr L) { int result; try { if (LuaDLL.lua_gettop(L) == 0) { S2c_aoi_syncnpc o = new S2c_aoi_syncnpc(); ToLua.PushObject(L, o); result = 1; } else { result = LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Aoi.S2c_aoi_syncnpc.New"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private void AsyncInitilizeEntity(Aoi_add_normalmsg nmsg, S2c_aoi_syncplayer syncPlayer, S2c_aoi_syncnpc syncNpc, string name, string ownerId, RoleManager.EntityType entityType, Action <GameObject> callback = null) { GameObject go = this._loadEntityRes(entityType, nmsg.rid); SceneEntity obj = null; if (go) { obj = go.GetComponent <SceneEntity>(); Util.CallMethod("PLAYERLOADER", "SetXlsInfo", new object[] { obj, (int)entityType, nmsg.char_no, (syncPlayer == null) ? 0 : syncPlayer.isyunbiao }); if (syncPlayer != null) { obj.SetData(nmsg.rid, nmsg.char_no, syncPlayer.sex, syncPlayer.speed, syncPlayer.weapon, syncPlayer.mount_model, syncPlayer.partnerhorse_model, syncPlayer.lingqin_model, syncPlayer.lingyi_model, syncPlayer.pet_model, syncPlayer.shenjian_model, syncPlayer.shenyi_model, syncPlayer.jingmai_model, syncPlayer.score, syncPlayer.up_mount, syncPlayer.up_horse, syncPlayer.fashion, syncPlayer.dazuo, 0, 0, syncPlayer.isyunbiao); obj.SetKeyValue("clubname", syncPlayer.clubname); obj.SetKeyValue("clubpost", syncPlayer.clubpost); } else { obj.SetData(nmsg.rid, nmsg.char_no, 0, 0f, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, syncNpc.shield_hp, syncNpc.shield_hpmax, 0); } int shape = (syncPlayer == null) ? syncNpc.shape : syncPlayer.shape; if (syncPlayer != null && syncPlayer.fashion > 0) { shape = syncPlayer.fashion; } int grade = (syncPlayer == null) ? syncNpc.grade : syncPlayer.grade; int comp = (syncPlayer == null) ? syncNpc.comp : syncPlayer.comp; bool canAttack = syncPlayer != null || syncNpc.canattk == 1; string pkMode = (syncPlayer == null) ? string.Empty : syncPlayer.pkinfo; this.AsyncLoadCharacter(go.transform, shape, entityType, obj, delegate(GameObject model, string prefabPath) { if (model == null) { model = Util.LoadBucket(go.transform); obj.isBucket = true; } model.transform.localScale = Vector3.one; Vector3 pos = Util.Convert2RealPosition(nmsg.x, nmsg.y, nmsg.z); this.SetEntityInfo(go, model, pos, (syncPlayer == null) ? syncNpc.dir : syncPlayer.dir360, (syncPlayer == null) ? 0f : syncPlayer.speed, obj, name, grade, ownerId, comp, nmsg.hpmax, nmsg.hp, canAttack, entityType, pkMode); if (callback != null) { callback(go); } if (syncPlayer != null) { Util.CallMethod("PLAYERLOADER", "LoadOtherShape", new object[] { obj, (int)entityType, syncPlayer.shenjian_model, syncPlayer.shenyi_model }); if (obj.up_mount == 1) { obj.isRide = true; } } }); return; } }