public void changeWeapon(string sname, string collection, string equipment) { switch (equipment.ToLower()) { case "sword": rts.EquipMeleeWeapon1H(sname, collection); break; case "armour": rts.EquipArmor(sname, collection); break; case "helm": rts.EquipHelmet(sname, collection); break; case "shield": rts.EquipShield(sname, collection); break; default: print("no equipment changed"); break; } }