private void OnMsg_GateDisconnected(MobaMessage msg) { if (msg != null) { RunesCtrl.GetInstance().runestate = RunesInlayState.Nothing; } }
private void IniRunesCtrl(bool isTrue = true) { if (!isTrue) { this.runesins = null; } else { this.runesins = RunesCtrl.GetInstance(); } }
private void OnMsg_WaitServerResponseTimeOut(MobaMessage msg) { if (msg != null) { MobaMessageType mobaMessageType = MobaMessageType.GameCode; int num = 72; int num2 = 204; MsgData_WaitServerResponsTimeout msgData_WaitServerResponsTimeout = (MsgData_WaitServerResponsTimeout)msg.Param; if (msgData_WaitServerResponsTimeout.MobaMsgType == mobaMessageType && (msgData_WaitServerResponsTimeout.MsgID == num || msgData_WaitServerResponsTimeout.MsgID == num2)) { RunesCtrl.GetInstance().runestate = RunesInlayState.Nothing; } } }
public override void HandleAfterOpenView() { this.centerAnchor.gameObject.SetActive(true); RunesCtrl.GetInstance().runestate = RunesInlayState.Nothing; }
public override void HandleAfterOpenView() { RunesCtrl.GetInstance().runestate = RunesInlayState.Nothing; }