public override void Deserialize(GenericReader reader) { base.Deserialize(reader); LootType = LootType.Blessed; if (Core.SE && Weight == 3.0) { Weight = 1.0; } int version = reader.ReadInt(); switch (version) { case 2: { m_Crafter_Name = reader.ReadString(); m_Crafter = reader.ReadMobile(); m_Quality = (RunebookQuality)reader.ReadEncodedInt(); goto case 1; } case 1: { m_Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { int count = reader.ReadInt(); m_Entries = new ArrayList(count); for (int i = 0; i < count; ++i) { m_Entries.Add(new RunebookEntry(reader)); } m_Description = reader.ReadString(); m_CurCharges = reader.ReadInt(); m_MaxCharges = reader.ReadInt(); m_DefaultIndex = reader.ReadInt(); break; } } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); LootType = LootType.Blessed; if ( Weight == 0.0 ) Weight = 3.0; int version = reader.ReadInt(); switch ( version ) { case 2: { m_Crafter = reader.ReadMobile(); m_Quality = (RunebookQuality)reader.ReadShort(); goto case 1; } case 1: { m_Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { int count = reader.ReadInt(); m_Entries = new ArrayList( count ); for ( int i = 0; i < count; ++i ) m_Entries.Add( new RunebookEntry( reader ) ); m_Description = reader.ReadString(); m_CurCharges = reader.ReadInt(); m_MaxCharges = reader.ReadInt(); m_DefaultIndex = reader.ReadInt(); break; } } }