void OnSorted() { var runes = m_SortInfo.GetSortedRunes(); List <RuneItem> items = new List <RuneItem>(); for (int i = 0; i < m_RuneGrid.transform.childCount; ++i) { items.Add(m_RuneGrid.transform.GetChild(i).gameObject.GetComponent <RuneItem>()); } m_RuneGrid.transform.DetachChildren(); foreach (Rune rune in runes) { RuneItem item = items.Find(i => i.Rune == rune); if (item == null) { continue; } item.Init(item.Rune, item.m_lock_toggle.value, OnClickRune); m_RuneGrid.AddChild(item.transform, false); items.Remove(item); } foreach (var item in items) { m_RuneGrid.AddChild(item.transform, false); } m_RuneGrid.Reposition(); m_RuneScroll.ResetPosition(); }
void Start() { runeItem = null; runeItemPrefab = Resources.Load("Prefabs/RuneItemPrefab", typeof(GameObject)) as GameObject; grid = FindGameObject("Grid"); StartCoroutine(DelaySetupUtilGrid()); }
void OnRunesSaleHandler(C2G.RunesSale send, C2G.RunesSaleAck recv) { foreach (long rune_idx in send.rune_idxes) { RuneManager.Instance.RemoveRune(rune_idx); RuneItem item = m_Runes.Find(r => r.Rune.RuneIdx == rune_idx); if (item == null) { item = m_HeroRunes.Find(r => r.Rune.RuneIdx == rune_idx); if (item == null) { continue; } } RemoveRune(item); } m_selected_runes.Clear(); Network.PlayerInfo.AddGoods(recv.add_goods); GameMain.Instance.UpdatePlayerInfo(); RefreshInfo(); //InitRuneItem(); InitBatchLabel(); Tooltip.Instance.ShowMessageKey("RuneSaleSuccess"); }
public void initRune(GDERuneData rune) { if (rune == null || rune.Hashcode <= 0) { isEmpty = true; hashcode = 0; id = string.Empty; exp = 0; return; } isEmpty = false; if (upText) { upText.text = SDGameManager.T("Lv.") + rune.level; } hashcode = rune.Hashcode; id = rune.id; // RuneItem item = SDDataManager.Instance.getRuneItemById(id); if (frameImg) { frameImg.sprite = SDDataManager.Instance.baseFrameSpriteByRarity(item.Quality); } if (bgImg) { bgImg.sprite = SDDataManager.Instance.baseBgSpriteByRarity(item.Quality); } if (itemImg) { //itemImg.sprite } }
public void initDetailPanel(GDERuneData rune) { RuneItem R = SDDataManager.Instance.getRuneItemById(rune.id); ownerId = rune.ownerId; locked = rune.locked; id = rune.id; hashcode = rune.Hashcode; if (itemNameText) { itemNameText.text = R.NAME; } if (itemDescText) { itemDescText.text = R.DESC; } quality = R.Quality; level = rune.level; if (itemExtraText) { itemExtraText.text = SDGameManager.T("Lv.") + level; } //starVision.StarNum = quality; //itemImg = frameImg.sprite = SDDataManager.Instance.baseFrameSpriteByRarity(quality); bgImg.sprite = SDDataManager.Instance.baseBgSpriteByRarity(quality); }
public void RenderRunes() { RedListBox.Items.Clear(); YellowListBox.Items.Clear(); BlueListBox.Items.Clear(); BlackListBox.Items.Clear(); if (SelectedBook != null) { foreach (SlotEntry RuneSlot in SelectedBook.SlotEntries) { foreach (var obj in AvailableRuneList.Items) { try { if (((runes)((RuneItem)obj).Tag).id == RuneSlot.RuneId) { ((RuneItem)obj).Used--; } } catch { } } AvailableRuneList.Items.Refresh(); UpdateStatList(); foreach (runes Rune in Client.Runes) { if (RuneSlot.RuneId == Rune.id) { RuneItem item = new RuneItem(); item.RuneImage.Source = Rune.icon; item.RuneName.Content = Rune.name; item.RuneEffect.Content = Rune.description; item.Margin = new Thickness(2, 2, 2, 2); item.Tag = Rune; item.MouseRightButtonDown += item_MouseRightButtonDown; item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; if (Rune.name.Contains("Mark")) { RedListBox.Items.Add(item); } else if (Rune.name.Contains("Seal")) { YellowListBox.Items.Add(item); } else if (Rune.name.Contains("Glyph")) { BlueListBox.Items.Add(item); } else if (Rune.name.Contains("Quint")) { BlackListBox.Items.Add(item); } } } } } }
private void AvailableRuneList_DoubleClickOrRightClick(object sender, MouseButtonEventArgs e) { if (((ListBox)sender).SelectedItem == null) { return; } if (((RuneItem)((ListBox)sender).SelectedItem).Used <= 0) { return; } var rune = ((runes)((RuneItem)((ListBox)sender).SelectedItem).Tag); var item = new RuneItem { RuneImage = { Source = rune.icon }, Margin = new Thickness(2, 2, 2, 2), Tag = rune, RuneName = { Content = rune.name }, RuneEffect = { Content = rune.description } }; item.MouseRightButtonDown += item_MouseRightButtonDown; item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; var tempRuneListBox = new ListBox(); double tempAvailCount = 0; if (rune.name.Contains("Mark")) { tempAvailCount = _redRunesAvail; tempRuneListBox = RedListBox; } if (rune.name.Contains("Seal")) { tempAvailCount = _yellowRunesAvail; tempRuneListBox = YellowListBox; } if (rune.name.Contains("Glyph")) { tempAvailCount = _blueRunesAvail; tempRuneListBox = BlueListBox; } if (rune.name.Contains("Quint")) { tempAvailCount = _blackRunesAvail; tempRuneListBox = BlackListBox; } if (!(tempRuneListBox.Items.Count < tempAvailCount)) { return; } tempRuneListBox.Items.Add(item); UpdateStatList(); ((RuneItem)((ListBox)sender).SelectedItem).Used--; AvailableRuneList.Items.Refresh(); }
void UpdateRuneItem(int index, RectTransform cell) { if (index < _curRuneList.Count) { RuneItem item = cell.gameObject.GetComponent <RuneItem>(); if (item == null) { item = cell.gameObject.AddComponent <RuneItem>(); } item.tableID = _curRuneList[index].item.GetItemTableID(); item.guid = _curRuneList[index].item.GetItemGuid(); item.index = index; item.ShowInfo(); if (_selectRuneList.Count == 12) { if (isAdd) { if (_curRuneList[index].isSelect == false) { item.SetSelectBtnState(false); item.updateSelectBtn(true); } else { item.SetSelectBtnState(true); item.updateSelectBtn(false); } } else { if (_curRuneList[index].isSelect) { item.SetSelectBtnState(true); item.updateSelectBtn(false); } else { item.SetSelectBtnState(false); item.updateSelectBtn(false); } } } else { item.SetSelectBtnState(_curRuneList[index].isSelect); item.updateSelectBtn(false); } } }
void SetupUtilGrid(){ int i = 0; foreach(Dictionary<string,string> item in DataManager.Instance.runes){ GameObject instance = NGUITools.AddChild(grid, runeItemPrefab) as GameObject; UISprite sprite = instance.transform.FindChild("item").GetComponent<UISprite>(); RuneItem rItem = instance.GetComponent<RuneItem>(); sprite.spriteName = item["id"]; instance.name = "Item_" + item["id"]; rItem.idx = i; if (i==0) runeItem = rItem; i ++; } grid.GetComponent<UIGrid>().Reposition(); }
private void AvailableRuneList_DoubleClickOrRightClick(object sender, MouseButtonEventArgs e) { if (((ListBox)sender).SelectedItem != null) //Fix crash if you double click scrollbar (no item selected) { if (((RuneItem)((ListBox)sender).SelectedItem).Used <= 0) { return; } runes Rune = ((runes)((RuneItem)((ListBox)sender).SelectedItem).Tag); RuneItem item = new RuneItem(); item.RuneImage.Source = Rune.icon; item.Margin = new Thickness(2, 2, 2, 2); item.Tag = Rune; item.RuneName.Content = Rune.name; item.RuneEffect.Content = Rune.description; item.MouseRightButtonDown += item_MouseRightButtonDown; item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; ListBox tempRuneListBox = new ListBox(); double tempAvailCount = 0; if (Rune.name.Contains("Mark")) { tempAvailCount = RedRunesAvail; tempRuneListBox = RedListBox; } if (Rune.name.Contains("Seal")) { tempAvailCount = YellowRunesAvail; tempRuneListBox = YellowListBox; } if (Rune.name.Contains("Glyph")) { tempAvailCount = BlueRunesAvail; tempRuneListBox = BlueListBox; } if (Rune.name.Contains("Quint")) { tempAvailCount = BlackRunesAvail; tempRuneListBox = BlackListBox; } if (tempRuneListBox.Items.Count < tempAvailCount) { tempRuneListBox.Items.Add(item); UpdateStatList(); ((RuneItem)((ListBox)sender).SelectedItem).Used--; AvailableRuneList.Items.Refresh(); } } }
void RemoveHeroRune(RuneItem item) { for (int i = 0; i < 10; ++i) { if (i < m_Creature.Runes.Count) { m_HeroRunes[i].Init(m_Creature.Runes[i], i >= m_Creature.RuneSlotCount, OnClickEquippedRune); } else { m_HeroRunes[i].Init(null, i >= m_Creature.RuneSlotCount, OnClickEquippedRune); } } m_PopupEquippedRune.gameObject.SetActive(false); }
void ReloadBlockCheckRunes() { if (m_ToggleUpgrade.value == true) { m_selected_runes = new List <RuneItem>(); foreach (var selected_rune in m_UpgradeMaterials) { if (selected_rune.Rune != null) { RuneItem rune = m_Runes.Find(r => r.Rune.RuneIdx == selected_rune.Rune.RuneIdx); m_selected_runes.Add(rune); } } if (m_selected_runes.Count > 0) { foreach (var rune in m_Runes) { rune.SetSelected(false); if (m_selected_runes.First().Rune.Info.Grade != rune.Rune.Info.Grade) { rune.SetBlockSprite(true); } else if (m_selected_runes.Exists(r => r.Rune.RuneIdx == rune.Rune.RuneIdx)) { rune.SetSelected(true); } } } else if (m_selected_runes.Count == 0) { m_Runes.ForEach(i => { i.SetSelected(false); i.SetBlockSprite(false); }); m_UpgradePriceLabel.text = "-"; } } else { foreach (var rune in m_Runes) { rune.SetBlockSprite(false); rune.SetSelected(false); } } }
void InitRuneItem() { runeItemPrefabManager.Clear(); m_HeroRunes = new List <RuneItem>(); for (int i = 0; i < 10; ++i) { var rune = runeItemPrefabManager.GetNewObject <RuneItem>(m_HeroRuneGrid.transform, Vector3.zero); if (i < m_Creature.Runes.Count) { rune.Init(m_Creature.Runes[i], i >= m_Creature.RuneSlotCount, OnClickEquippedRune, i); } else { rune.Init(null, i >= m_Creature.RuneSlotCount, null, i); } m_HeroRunes.Add(rune); } m_HeroRuneGrid.Reposition(); m_Runes = new List <RuneItem>(); var runes = m_SortInfo.GetSortedRunes(); m_RuneCount = runes.Count; foreach (Rune rune in runes) { RuneItem item = runeItemPrefabManager.GetNewObject <RuneItem>(m_RuneGrid.transform, Vector3.zero); item.Init(rune, false, OnClickRune); m_Runes.Add(item); } for (int i = 0; i < 5; ++i) { var item = runeItemPrefabManager.GetNewObject <RuneItem>(m_RuneGrid.transform, Vector3.zero); item.InitDummy(); } m_RuneGrid.Reposition(); m_RuneScroll.ResetPosition(); m_LabelTitle.text = string.Format("{0} {1} {2}", m_Creature.GetLevelText(), m_Creature.Info.Name, m_Creature.GetEnchantText()); RefreshInfo(); }
private void AvailableRuneList_DoubleClickOrRightClick(object sender, MouseButtonEventArgs e) { if (((RuneItem)((ListView)sender).SelectedItem).Used <= 0) { return; } runes Rune = ((runes)((RuneItem)((ListView)sender).SelectedItem).Tag); RuneItem item = new RuneItem(); item.RuneImage.Source = Rune.icon; item.Margin = new Thickness(2, 2, 2, 2); item.Tag = Rune; item.MouseRightButtonDown += item_MouseRightButtonDown; item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; ListView tempRuneListView = new ListView(); double tempAvailCount = 0; if (Rune.name.Contains("Mark")) { tempAvailCount = RedRunesAvail; tempRuneListView = RedListView; } if (Rune.name.Contains("Seal")) { tempAvailCount = YellowRunesAvail; tempRuneListView = YellowListView; } if (Rune.name.Contains("Glyph")) { tempAvailCount = BlueRunesAvail; tempRuneListView = BlueListView; } if (Rune.name.Contains("Quint")) { tempAvailCount = BlackRunesAvail; tempRuneListView = BlackListView; } if (tempRuneListView.Items.Count < tempAvailCount) { tempRuneListView.Items.Add(item); UpdateStatList(); ((RuneItem)((ListView)sender).SelectedItem).Used--; AvailableRuneList.Items.Refresh(); } }
// Update is called once per frame void Update() { if (playFab.GetComponent <DataPlayFab>().ham&& !HamItem.activeInHierarchy) { HamItem.SetActive(true); } if (playFab.GetComponent <DataPlayFab>().ruby&& !RubyItem.activeInHierarchy) { RubyItem.SetActive(true); } if (playFab.GetComponent <DataPlayFab>().rune&& !RuneItem.activeInHierarchy) { RuneItem.SetActive(true); } }
private void RefreshAvailableRunes() { AvailableRuneList.Items.Clear(); foreach (var Rune in Client.Runes) { var filteredRune = true; if (RuneFilterComboBox.SelectedIndex == 0) { filteredRune = false; } else { foreach (var filter in Rune.tags.Cast <string>().Where(filter => filter.ToLower() .Contains(((Label)RuneFilterComboBox.SelectedItem).Content.ToString().ToLower()))) { filteredRune = false; } } if (filteredRune) { continue; } foreach (var rune in runes) { if (Rune.id != rune.RuneId) { continue; } var item = new RuneItem { RuneImage = { Source = Rune.icon }, Margin = new Thickness(2, 2, 2, 2), Tag = Rune, Owned = rune.Quantity, Used = rune.Quantity }; AvailableRuneList.Items.Add(item); item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; } } }
void OnRuneEquip(C2G.RuneEquip packet, NetworkCore.AckDefault ack) { RuneManager.Instance.EquipRune(packet.rune_idx, packet.creature_idx); RuneItem item = m_Runes.Find(r => r.Rune.RuneIdx == packet.rune_idx); int find_index = m_HeroRunes.FindIndex(r => r.Rune == null); m_HeroRunes[find_index].Init(item.Rune, find_index >= m_Creature.RuneSlotCount, OnClickEquippedRune); RemoveRune(item); RefreshInfo(); if (Tutorial.Instance.Completed == false) { Tutorial.Instance.AfterNetworking(); } Tooltip.Instance.ShowMessageKey("RuneEquipSuccess"); }
void RemoveRune(RuneItem item) { --m_RuneCount; m_Runes.Remove(item); //item.InitDummy(); item.gameObject.SetActive(false); //item.transform.SetParent(null, false); //item.transform.SetParent(m_RuneGrid.transform, false); if (m_PopupRune != null) { m_PopupRune.gameObject.SetActive(false); } m_RuneGrid.Reposition(); //OnSorted(); }
public void initRuneInPage(GDERuneData E) { if (E == null || E.Hashcode <= 0) { isEmpty = true; return; } isEmpty = false; if (upText) { upText.text = SDGameManager.T("Lv.") + E.level; } if (starVision) { starVision.gameObject.SetActive(false); } RuneItem item = SDDataManager.Instance.getRuneItemById(E.id); // frameImg.sprite = SDDataManager.Instance.baseFrameSpriteByRarity(item.Quality); itemBgImg.sprite = SDDataManager.Instance.baseBgSpriteByRarity(item.Quality); // itemHashcode = E.Hashcode; itemId = E.id; GoddessDetailPanel GDP = GetComponentInParent <GoddessDetailPanel>(); if (GDP == null) { return; } string goddessId = GDP.CurrentGoddess.ID; isSelected = false; if (SDDataManager.Instance.checkRuneEquippedByGoddess(itemHashcode, goddessId, out int pos)) { isSelected = true; index = pos; upText.text += "-----" + index; } else if (SDDataManager.Instance.checkRuneStatus(itemHashcode)) { isSelected = true; } }
public void Init(Rune rune, bool equipped, OnRuneClickDelegate del) { m_OnClickCallback = del; Rune = rune; if (m_RuneItem == null) { m_RuneItem = NGUITools.AddChild(m_RuneIndicator.gameObject, runeItemPrefab).GetComponent <RuneItem>(); } m_EquippedToggle.value = equipped; m_RuneItem.Init(Rune, false, null); m_title.text = Rune.GetName(); m_desc.text = Rune.GetDesc(); m_tween.ResetToBeginning(); m_tween.PlayForward(); m_EventRuneUnequip.SetActive(EventHottimeManager.Instance.IsRuneUnequipEvent); m_EventRuneEnchant.SetActive(EventHottimeManager.Instance.IsRuneEnchantEvent); }
void SetupUtilGrid() { int i = 0; foreach (Dictionary <string, string> item in DataManager.Instance.runes) { GameObject instance = NGUITools.AddChild(grid, runeItemPrefab) as GameObject; UISprite sprite = instance.transform.FindChild("item").GetComponent <UISprite>(); RuneItem rItem = instance.GetComponent <RuneItem>(); sprite.spriteName = item["id"]; instance.name = "Item_" + item["id"]; rItem.idx = i; if (i == 0) { runeItem = rItem; } i++; } grid.GetComponent <UIGrid>().Reposition(); }
void OnRuneUnequip(C2G.RuneUnequip packet, C2G.RuneUnequipAck ack) { RuneManager.Instance.UnEquipRune(packet.rune_idx); RuneItem item = m_HeroRunes.Find(r => r.Rune != null && r.Rune.RuneIdx == packet.rune_idx); Rune rune = item.Rune; ++m_RuneCount; RemoveHeroRune(item); RuneItem new_item = runeItemPrefabManager.GetNewObject <RuneItem>(m_RuneGrid.transform, Vector3.zero); new_item.Init(rune, false, OnClickRune); m_Runes.Add(new_item); OnSorted(); Network.PlayerInfo.UseGoods(ack.use_goods); GameMain.Instance.UpdatePlayerInfo(); RefreshInfo(); }
private void RefreshAvailableRunes() { AvailableRuneList.Items.Clear(); foreach (runes Rune in Client.Runes) { bool filteredRune = true; if (RuneFilterComboBox.SelectedIndex == 0) { filteredRune = false; } else { foreach (string filter in Rune.tags) { if (filter.ToLower().Contains(((Label)RuneFilterComboBox.SelectedItem).Content.ToString().ToLower())) { filteredRune = false; } } } if (!filteredRune) { foreach (PVPNetConnect.RiotObjects.Platform.Summoner.Runes.SummonerRune rune in runes) { if (Rune.id == rune.RuneId) { RuneItem item = new RuneItem(); item.RuneImage.Source = Rune.icon; item.Margin = new Thickness(2, 2, 2, 2); item.Tag = Rune; item.Owned = rune.Quantity; item.Used = rune.Quantity; AvailableRuneList.Items.Add(item); item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; } } } } }
public void Btn_compose_confirm() { GDERuneData rune0 = SDDataManager.Instance.getRuneOwnedByHashcode (ComposeMaterialSlots[0].hashcode); GDERuneData rune1 = SDDataManager.Instance.getRuneOwnedByHashcode (ComposeMaterialSlots[1].hashcode); GDERuneData rune2 = SDDataManager.Instance.getRuneOwnedByHashcode (ComposeMaterialSlots[2].hashcode); // if (SDDataManager.Instance.CheckIfCanComposeToCreateNewRune (rune0, rune1, rune2, out string result)) { SDDataManager.Instance.ConsumeRune(rune0.Hashcode); SDDataManager.Instance.ConsumeRune(rune1.Hashcode); SDDataManager.Instance.ConsumeRune(rune2.Hashcode); SDDataManager.Instance.AddRune(result); // RuneItem RI = SDDataManager.Instance.getRuneItemById(result); PopoutController.CreatePopoutMessage("成功呢获得 " + RI.NAME, 10); ResetComposePanel(); } }
void OnDeselectMaterial(RuneItem rune) { int selected_node = m_selected_runes.FindIndex(r => r.Rune.RuneIdx == rune.Rune.RuneIdx); if (selected_node < 0) { return; } m_UpgradeMaterials.Find(r => r.Rune != null && r.Rune.RuneIdx == rune.Rune.RuneIdx).Init(null, false, null); m_selected_runes[selected_node].SetSelected(false); m_selected_runes.RemoveAt(selected_node); foreach (RuneItem item in m_UpgradeMaterials) { if (item.Rune != null) { return; } } ReloadBlockCheckRunes(); }
public void RenderRunes() { RedListBox.Items.Clear(); YellowListBox.Items.Clear(); BlueListBox.Items.Clear(); BlackListBox.Items.Clear(); if (_selectedBook == null) { return; } foreach (var runeSlot in _selectedBook.SlotEntries) { foreach (var obj in AvailableRuneList.Items) { try { if (((runes)((RuneItem)obj).Tag).id == runeSlot.RuneId) { ((RuneItem)obj).Used--; } } catch { } } AvailableRuneList.Items.Refresh(); UpdateStatList(); foreach (var rune in Client.Runes) { if (runeSlot.RuneId != rune.id) { continue; } var item = new RuneItem { RuneImage = { Source = rune.icon }, RuneName = { Content = rune.name }, RuneEffect = { Content = rune.description }, Margin = new Thickness(2, 2, 2, 2), Tag = rune }; item.MouseRightButtonDown += item_MouseRightButtonDown; item.MouseMove += item_MouseMove; item.MouseLeave += item_MouseLeave; if (rune.name.Contains("Mark")) { RedListBox.Items.Add(item); } else if (rune.name.Contains("Seal")) { YellowListBox.Items.Add(item); } else if (rune.name.Contains("Glyph")) { BlueListBox.Items.Add(item); } else if (rune.name.Contains("Quint")) { BlackListBox.Items.Add(item); } } } }
public void Init() { UpdateEventIcon(); m_EnchantBtnLabel.text = (m_Creature.Grade >= 6 && m_Creature.Enchant >= 5) ? Localization.Get("OverEnchant") : Localization.Get("Enchant"); //m_CreatureType.spriteName = string.Format("hero_info_type_{0}", m_Creature.Info.ShowAttackType); m_CreatureType.spriteName = string.Format("New_hero_info_type_{0}", m_Creature.Info.ShowAttackType); m_LabelName.text = m_Creature.Info.Name; if (m_Creature.Enchant > 0) { m_LabelName.text += " " + m_Creature.GetEnchantText(); } m_LeftLabelLevel.text = m_Creature.GetLevelText(); m_LabelLevel.text = Localization.Format("HeroLevelDesc", m_Creature.Level, m_Creature.LevelLimit); UpdateLock(); m_CharacterContainer.Init(AssetManager.GetCharacterAsset(m_Creature.Info.ID, m_Creature.SkinName), UICharacterContainer.Mode.UI_Normal, "win"); m_CharacterContainer.transform.localRotation = Quaternion.Euler(0f, 0f, 0f); m_CharacterContainer.SetPlay(UICharacterContainer.ePlayType.Social); if (m_Creature.Info.TeamSkill != null) { if (m_TeamSkill.atlas.Contains(m_Creature.TeamSkill.Info.ID) == true) { m_TeamSkill.spriteName = m_Creature.TeamSkill.Info.ID; } else { m_TeamSkill.spriteName = "skill_default"; } m_TeamSkill.gameObject.transform.parent.parent.gameObject.SetActive(true); } else { m_TeamSkill.gameObject.transform.parent.parent.gameObject.SetActive(false); } for (int i = 0; i < m_Stars.Length; ++i) { m_Stars[i].SetSpriteActive(m_Creature.Grade > i); m_Stars[i].gameObject.SetActive(m_Creature.Grade > i); } m_GridStars.Reposition(); // equips if (m_Weapon == null) { m_Weapon = NGUITools.AddChild(m_WeaponIndicator, EquipItemPrefab).GetComponent <EquipItem>(); } if (m_Armor == null) { m_Armor = NGUITools.AddChild(m_ArmorIndicator, EquipItemPrefab).GetComponent <EquipItem>(); } m_Weapon.Init(m_Creature.Weapon); //m_WeaponParts.Init(m_Creature.Weapon); m_Armor.Init(m_Creature.Armor); //m_ArmorParts.Init(m_Creature.Armor); // skills List <Skill> active_skills = m_Creature.GetSkillsByType(eSkillType.active); for (int i = 0; i < m_ActiveSkills.Length; ++i) { bool active = i < active_skills.Count; m_ActiveSkills[i].gameObject.SetActive(active); if (active) { m_ActiveSkills[i].Init(active_skills[i]); } } List <Skill> passive_skills = m_Creature.GetSkillsByType(eSkillType.passive); for (int i = 0; i < m_PassiveSkills.Length; ++i) { bool active = i < passive_skills.Count; m_PassiveSkills[i].gameObject.SetActive(active); if (active) { m_PassiveSkills[i].Init(passive_skills[i]); } } bool move = m_Creatures != null && m_Creatures.Count > 0; m_ButtonLeft.SetActive(move); m_ButtonRight.SetActive(move); if (move) { UpdateNextCreatureIcon(); } for (int i = 0; i < 10; ++i) { if (m_RuneList.Count <= i) { RuneItem item = RuneItemPrefab.GetNewObject <RuneItem>(m_GridRune.transform, Vector3.zero); m_RuneList.Add(item); } if (m_Creature.Runes.Count <= i) { m_RuneList[i].Init(null, m_Creature.RuneSlotCount <= i, null, i); } else { m_RuneList[i].Init(m_Creature.Runes[i], false, null, i); } } m_GridRune.Reposition(); InitHeroInfo(); InitSkillInfo(); InitRuneInfo(); InitEvolveInfo(); }
void Start () { runeItem = null; runeItemPrefab = Resources.Load("Prefabs/RuneItemPrefab", typeof(GameObject)) as GameObject; grid = FindGameObject("Grid"); StartCoroutine( DelaySetupUtilGrid() ); }
public void RebuildRuneInventory() { RuneInventory.Clear(); RuneItem ri = new RuneItem(); ri.rune = new SoulAnchorRune(null, Vector2.Zero, 0.0f, 20, 10); ri.sparkColor = Color.White; RuneInventory.Add(ri); ri = new RuneItem(); ri.rune = new MarkRune(this, null, Vector2.Zero, 32f, 0, this.getRuneAdjustment()); ri.sparkColor = Color.Red; RuneInventory.Add(ri); speed = 3.0f; RuneItem rj = new RuneItem(); rj.rune = new TeleportRune(this, null, Vector2.Zero); rj.sparkColor = Color.Magenta; RuneInventory.Add(rj); speed = 1.6f; ri = new RuneItem(); ri.rune = new FreezeRune(null, Vector2.Zero, this.getRuneAdjustment()); ri.sparkColor = Color.Teal; RuneInventory.Add(ri); speed = 1.2f; ri = new RuneItem(); ri.rune = new RendRune(this, null, Vector2.Zero); ri.sparkColor = Color.YellowGreen; RuneInventory.Add(ri); speed = 2.0f; ri = new RuneItem(); ri.rune = new VortexRune(null, Vector2.Zero, this.getRuneAdjustment()); ri.sparkColor = Color.LemonChiffon; RuneInventory.Add(ri); speed = 2.0f; }
void OnClickRune(RuneItem rune) { if (is_sellmode == true) { int selected_node = m_selected_runes.FindIndex(r => r.Rune.RuneIdx == rune.Rune.RuneIdx); if (selected_node < 0) { rune.SetSelected(true); m_LabelTotalSellPrice.text = (int.Parse(m_LabelTotalSellPrice.text) + rune.Rune.Info.GradeInfo.SalePrice).ToString(); m_selected_runes.Add(rune); } else { m_selected_runes[selected_node].SetSelected(false); m_LabelTotalSellPrice.text = (int.Parse(m_LabelTotalSellPrice.text) - rune.Rune.Info.GradeInfo.SalePrice).ToString(); m_selected_runes.RemoveAt(selected_node); } } else { if (m_ToggleUpgrade.value == true) { if (rune.Rune.Info.Grade >= 6) { Tooltip.Instance.ShowMessageKey("RuneMaxGrade"); return; } int selected_node = m_selected_runes.FindIndex(r => r.Rune.RuneIdx == rune.Rune.RuneIdx); if (selected_node < 0) { if (rune.m_SpriteBlock.gameObject.activeSelf == true) { Tooltip.Instance.ShowMessageKey("RuneUpgradeTip"); return; } if (m_UpgradeRune.Rune == null) { m_UpgradeRune.RefreshUpgradeRune(rune.Rune, true); int upgrade_cost = rune.Rune.Info.GradeInfo.UpgradeCost; var event_info = EventHottimeManager.Instance.GetInfoByID("rune_upgrade_discount"); if (event_info != null) { upgrade_cost = (int)(upgrade_cost * event_info.Percent); } m_UpgradePriceLabel.text = upgrade_cost.ToString(); m_Runes.ForEach(item => item.SetBlockSprite(item.Rune.Info.Grade != rune.Rune.Info.Grade)); } foreach (RuneItem item in m_UpgradeMaterials) { if (item.Rune == null) { item.Init(rune.Rune, false, OnDeselectMaterial); rune.SetSelected(true); m_selected_runes.Add(rune); return; } } Tooltip.Instance.ShowMessageKey("RuneUpgradeFull"); } else { OnDeselectMaterial(rune); } } else { InitPopupRune(rune.Rune); } ReloadBlockCheckRunes(); } }
void OnClickEquippedRune(RuneItem rune) { InitPopupEquippedRune(rune.Rune); }