internal void DeRegisterRunManager(RunManager runManager) { lock (_registeredRunManagersLock) { _registeredRunManagers.Remove(runManager); } }
// Initialization void Awake() { // get reference to runManager runManager = Object.FindObjectOfType<RunManager>(); // bar will actually go larger than this due to energy increasing jump cap maxBarHeight = 1f; }
public void Awake() { // get reference to runManager runManager = Object.FindObjectOfType <RunManager>(); gameManager = Object.FindObjectOfType <GameManager>(); canvas.SetActive(false); }
// Initialization void Start() { // get reference to gameManager gameManager = Object.FindObjectOfType <GameManager>(); // get reference to runManager runManager = Object.FindObjectOfType <RunManager>(); // set activity platform label (todo: make nicer!) GameObject platform = this.transform.parent.transform.parent.gameObject; ap = platform.GetComponent <ActivityPlatform>(); scheduleCollectableOffset = new Vector2(1.3f, .8f); if (ap.activity != null) { string prefix = ap.jumpNumber.ToString() + ") "; gameObject.GetComponent <TextMeshProUGUI>().text = prefix + ap.activity.name.ToString(); // spawn collectible for scheduled activities if (gameManager.profile.GetSchedule(runManager.runState.timeSteps + 1) == ap.activity) { gameObject.GetComponent <TextMeshProUGUI>().text = gameObject.GetComponent <TextMeshProUGUI>().text; scheduleCollectable = Instantiate(ScheduleCollectablePrefab, ap.transform); scheduleCollectable.transform.localPosition = scheduleCollectableOffset; } } }
public MilkyManager() { KeyboardListener = KeyboardListener.GetOrNewInstance(); ConsoleLoops = ConsoleLoops.GetOrNewInstance(); LoopsManager = LoopsManager.GetOrNewInstance(); StatisticsLoops = StatisticsLoops.GetOrNewInstance(); OutputSettings = OutputSettings.GetOrNewInstance(); ProgramInformations = ProgramInformations.GetOrNewInstance(); ProgramManager = ProgramManager.GetOrNewInstance(); RunInformations = RunInformations.GetOrNewInstance(); RunLists = RunLists.GetOrNewInstance(); RunManager = RunManager.GetOrNewInstance(); ConsoleSettings = ConsoleSettings.GetOrNewInstance(); RunSettings = RunSettings.GetOrNewInstance(); CustomStatistics = CustomStatistics.GetOrNewInstance(); RunStatistics = RunStatistics.GetOrNewInstance(); ConsoleUtils = ConsoleUtils.GetOrNewInstance(); DateTimeUtils = DateTimeUtils.GetOrNewInstance(); FileUtils = FileUtils.GetOrNewInstance(); FormatUtils = FormatUtils.GetOrNewInstance(); HashUtils = HashUtils.GetOrNewInstance(); ListUtils = ListUtils.GetOrNewInstance(); RequestUtils = RequestUtils.GetOrNewInstance(); StringUtils = StringUtils.GetOrNewInstance(); UserUtils = UserUtils.GetOrNewInstance(); }
static void MANAGE_RUN(string inputSeed, bool immediateRestart = false) { SoulsMod mod = new SoulsMod(MOD_PATH, ".smbak"); DSRHook hook = new DSRHook(5000, 5000); hook.Start(); Console.WriteLine("Waiting for game application to start..."); while (!hook.Hooked) { Thread.Sleep(100); } Console.WriteLine("Waiting for game to be loaded..."); while (!hook.Loaded) { Thread.Sleep(100); } Console.WriteLine("Hooked."); Console.WriteLine("Roguelike Souls manager starting..."); RunManager runManager = new RunManager(mod, hook, inputSeed); runManager.RunMainLoop(immediateRestart); }
public RunManager() { if (instance) { return; } instance = this; }
void Awake() { anim = GetComponent <Animator>(); rb2d = GetComponent <Rigidbody2D>(); // get reference to runManager runManager = Object.FindObjectOfType <RunManager>(); thoughtMenu = Object.FindObjectOfType <ThoughtMenu>(); }
// Initialization void Awake() { // get reference to runManager runManager = Object.FindObjectOfType <RunManager>(); thoughtMenu = Object.FindObjectOfType <ThoughtMenu>(); bubble = transform.Find("Bubble").gameObject; text = transform.Find("Text").gameObject; }
public override void OnCreate(Android.OS.Bundle savedInstanceState) { base.OnCreate(savedInstanceState); mRunManager = RunManager.Get(Activity); CurrentLocationReceiver = new RunLocationReceiver(this); Activity.RegisterReceiver(CurrentLocationReceiver, new IntentFilter(RunManager.ACTION_LOCATION)); }
void GameWon() { miniGameDetails.Won = true; miniGameDetails.WinTime = miniGameDetails.LimitTime - _time; RunManager.AddCompletedLevel(miniGameDetails); Debug.Log("Game Win"); GameCompleted(); }
List <Note> nearestNotes = new List <Note>(); // notes from the active group arriving at the same time void Awake() { // get reference to managers + player runManager = Object.FindObjectOfType <RunManager>(); gameManager = Object.FindObjectOfType <GameManager>(); tutorialManager = Object.FindObjectOfType <TutorialManager>(); player = Object.FindObjectOfType <PlayerController>(); beamWidth = 0; }
void Awake() { runManager = FindObjectOfType <RunManager>(); rhythmManager = FindObjectOfType <RhythmManager>(); hitArea = GameObject.FindWithTag("HitArea").transform; icon = transform.Find("Icon").GetComponent <SpriteRenderer>(); arrow = transform.Find("Arrow").GetComponent <SpriteRenderer>(); xMark = transform.Find("XMark").GetComponent <SpriteRenderer>(); }
public IActionResult OnPost([FromBody] AwsMessage message) { _logger.Info(Request.GetBody()); var context = message.CreateContext("slack"); var result = RunManager.Create().RunWithTimeout(_runner, context, TimeSpan.FromSeconds(GlobalAppSettings.RunTimeoutInSeconds)); return(Ok(DialogAction.Create("Close", "Fulfilled", result))); }
/// <summary> /// 开始执行工作流时触发 /// </summary> /// <param name="obj">对象</param> private void BeginRun(RunManager obj) { //流程运行开始…… SharedObject.Instance.Output(SharedObject.enOutputType.Trace, ResxIF.GetString("TheProcessStarted")); //不应该更新状态为START,不然和用户自己设置的标识冲突了 //Task.Run(async()=> { // await ControlServerService.UpdateRunStatus(obj.m_packageItem.Name, obj.m_packageItem.Version, ControlServerService.enProcessStatus.Start); //}); if (FFmpegService != null) { FFmpegService.StopCaptureScreen(); FFmpegService = null; } if (ViewModelLocator.Instance.UserPreferences.IsEnableScreenRecorder) { //屏幕录像开始…… SharedObject.Instance.Output(SharedObject.enOutputType.Trace, ResxIF.GetString("ScreenRecordingStarted")); var screenRecorderFilePath = App.LocalRPAStudioDir + @"\ScreenRecorder\" + obj.m_packageItem.Name + @"(" + DateTime.Now.ToString(ResxIF.GetString("YYYYMMDD")) + ").mp4"; FFmpegService = new FFmpegService(screenRecorderFilePath, ViewModelLocator.Instance.UserPreferences.FPS, ViewModelLocator.Instance.UserPreferences.Quality);//默认存到%localappdata%下RPASTUDIO下的ScreenRecorder目录下 Task.Run(() => { FFmpegService.StartCaptureScreen(); }); //等待屏幕录像ffmpeg进程启动 int wait_count = 0; while (!FFmpegService.IsRunning()) { wait_count++; Thread.Sleep(300); if (wait_count == 10) { break; } } } Common.RunInUI(() => { m_view.Hide(); obj.m_packageItem.IsRunning = true; IsWorkflowRunning = true; WorkflowRunningName = obj.m_packageItem.Name; WorkflowRunningToolTip = obj.m_packageItem.ToolTip; WorkflowRunningStatus = ResxIF.GetString("RunningText"); //正在运行 }); }
private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } }
private void StartNewRun(Params currParams) { _runManager = new RunManager(currParams, GridSize, GridSize, new Random()); for (int row = 0; row < GridSize; row++) { for (int column = 0; column < GridSize; column++) { _imageGrid[row, column].DataContext = _runManager.GrassBoard.GrassCells[row][column]; } } }
private void Start() { LeaderboardsModal = m_leaderboardsModal; PlayAndLeaderboardsModal = m_playAndLeaderboardsModal; GameOverModal = m_gameOverModal; PauseModal = m_pauseModal; RunManager = FindObjectOfType <RunManager>(); DisplayPauseButton(false); DisplayScore(false); }
void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
private async Task <bool> Run(string resFilename, RunManager runMgr) { TestSuites testsuites = await runMgr.Execute(); if (await SaveResults(resFilename, testsuites)) { return(testsuites?.ListOfTestSuites.Any(ts => ts.ListOfTestCases.Any()) == true); } else { return(false); } }
// Initialization void Awake() { // get reference to runManager runManager = Object.FindObjectOfType <RunManager>(); // get reference to gameManager gameManager = Object.FindObjectOfType <GameManager>(); tutorialManager = Object.FindObjectOfType <TutorialManager>(); // record emotion fill colors emotionFillColors = new Dictionary <EmotionType, Color>(); emotionFillColors.Add(EmotionType.anxiety, anxietyMeter.transform.Find("Filler").GetComponent <Image>().color); emotionFillColors.Add(EmotionType.frustration, frustrationMeter.transform.Find("Filler").GetComponent <Image>().color); emotionFillColors.Add(EmotionType.despair, despairMeter.transform.Find("Filler").GetComponent <Image>().color); }
// POST api/<controller> public IHttpActionResult Post([FromBody] Params currParams) { if (currParams == null) { return(BadRequest()); } var runManager = new RunManager(currParams, GameConstants.GridSize, GameConstants.GridSize, new Random()); var gameId = Guid.NewGuid().ToString(); HttpContext.Current.Application.Add(gameId, runManager); return(Ok(gameId)); }
public static void Main(string[] args) { PrintVersionInfo(typeof(Program).GetTypeInfo().Assembly); CommandLine commandLine = CommandLine.Parse(args); if (commandLine.DesignTime) { throw new NotSupportedException("DesignTime mode is not supported yet."); } string assemblyPath = commandLine.AssemblyFile; Assembly testAssembly = AssemblyHelper.LoadTestAssemblyOrDependency(assemblyPath); Assembly mspecAssembly = AssemblyHelper.LoadTestAssemblyOrDependency( Path.Combine(Path.GetDirectoryName(assemblyPath), "Machine.Specifications.dll") ); PrintVersionInfo(mspecAssembly); ConsoleOutputRunListener runListener = new ConsoleOutputRunListener(); ISpecificationRunListener allListeneres = new AggregateRunListener(new ISpecificationRunListener[] { runListener, new AssemblyLocationAwareRunListener(new[] { testAssembly }) }); var testController = new TestController(mspecAssembly, allListeneres); if (commandLine.List) { Console.WriteLine(testController.DiscoverTestsRaw(testAssembly)); } else { var runBuilder = new RunBuilder(testController); var runManager = new RunManager(testController, runBuilder); var assembliesToRun = new[] { testAssembly }; runManager.Run(commandLine, assembliesToRun); if (runListener.FailureOccurred) { Environment.Exit(-1); } } }
private void BeginRun(RunManager obj) { SharedObject.Instance.Output(SharedObject.enOutputType.Trace, "流程运行开始……", null); if (this.FFmpegService != null) { this.FFmpegService.StopCaptureScreen(); this.FFmpegService = null; } if (ViewModelLocator.Instance.UserPreferences.IsEnableScreenRecorder) { SharedObject.Instance.Output(SharedObject.enOutputType.Trace, "屏幕录像开始……", null); var screenCaptureSavePath = Path.Combine( App.LocalRPAStudioDir, "ScreenRecorder", obj.m_packageItem.Name, "(", DateTime.Now.ToString("yyyy年MM月dd日HH时mm分ss秒"), ").mp4" ); FFmpegService = new FFmpegService(screenCaptureSavePath, ViewModelLocator.Instance.UserPreferences.FPS, ViewModelLocator.Instance.UserPreferences.Quality); Task.Run(FFmpegService.StartCaptureScreen); // 三秒 int num = 0; while (!FFmpegService.IsRunning()) { num++; Thread.Sleep(300); if (num == 10) { break; } } } Common.RunInUI(() => { ViewModelLocator.Instance.Main.m_view.Hide(); obj.m_packageItem.IsRunning = true; IsWorkflowRunning = true; WorkflowRunningName = obj.m_packageItem.Name; WorkflowRunningToolTip = obj.m_packageItem.ToolTip; WorkflowRunningStatus = "正在运行"; }); }
private void ThreadCode() { int Gener = 0; do { bool Run = false; lock (ThreadLock) { if (isStarted && RunManager != null) { Run = true; } } if (Run) { if (GensToRun > 0) { int res = RunManager.StartRun(1); if (IsAutosaving) { try { Directory.CreateDirectory(AutosaveLocation); string filename = Path.Combine(AutosaveLocation, "Backup_" + DateTime.Now.ToString("yyyy-MM-dd-HH-mm-ss-ffffff") + ".xml"); SaveRunGAToFile(RunManager, filename); } catch (Exception e) { } } } } Gener++; } while (Gener < GensToRun); lock (ThreadLock) { isStarted = false; } }
private RunManagerDto Convert(RunManager runManager) { var grassCells = new string[runManager.GrassBoard.RowLength, runManager.GrassBoard.ColumnLength]; for (int i = 0; i < runManager.GrassBoard.RowLength; i++) { for (int j = 0; j < runManager.GrassBoard.ColumnLength; j++) { grassCells[i, j] = runManager.GrassBoard.GrassCells[i][j].IsAlive ? "Live" : "Dead"; } } var snakes = new List <SnakeDto>(); foreach (var snake in runManager.Snakes) { var snakeDto = new SnakeDto(); foreach (var location in snake.Locations) { snakeDto.Locations.Add(new SnakeCellDto { RowIndex = location.RowIndex, ColumnIndex = location.ColumnIndex }); if (grassCells[location.RowIndex, location.ColumnIndex] == "Live") { grassCells[location.RowIndex, location.ColumnIndex] = "Live_Snake"; } if (grassCells[location.RowIndex, location.ColumnIndex] == "Dead") { grassCells[location.RowIndex, location.ColumnIndex] = "Dead_Snake"; } } snakes.Add(snakeDto); } return(new RunManagerDto { GrassCellsState = grassCells, Snakes = snakes, HasEnded = runManager.HasEnded }); }
/// <summary> /// Creates run from template /// </summary> /// <param name="templateRun"></param> /// <param name="runRepository"></param> /// <returns></returns> private Run CreateRunFromTemplate(Run templateRun, IRunRepository runRepository) { using (var scope = _repositoryFactory.BeginRepositoryScope()) { // Get sales areas for the run var salesAreaRepository = scope.CreateRepository <ISalesAreaRepository>(); var salesAreas = RunManager.GetSalesAreas(templateRun, salesAreaRepository.GetAll()); // Set the default run start date time using today's date and time from template run, use it as the starting point to try and // find some schedule data. DateTime startingDateTime = new DateTime(DateTime.UtcNow.Year, DateTime.UtcNow.Month, DateTime.UtcNow.Day, templateRun.StartDate.Hour, templateRun.StartDate.Minute, templateRun.StartDate.Second, templateRun.StartDate.Millisecond, templateRun.StartDate.Kind); // Clone template run, reset it, set date range Run cloneRun = (Run)templateRun.Clone(); cloneRun.Id = Guid.NewGuid(); cloneRun.Description = $"Deployment Test ({GetVersion().Version})"; cloneRun.CreatedDateTime = DateTime.UtcNow; cloneRun.ExecuteStartedDateTime = null; cloneRun.LastModifiedDateTime = cloneRun.CreatedDateTime; cloneRun.IsLocked = false; cloneRun.Scenarios.ForEach(scenario => scenario.ResetToPendingStatus()); cloneRun.StartDate = GetRunStartDate(startingDateTime, salesAreas, 90); if (cloneRun.StartDate == DateTime.MaxValue) { throw new Exception("Unable to determine start date for test run due to insufficient data"); } cloneRun.EndDate = cloneRun.StartDate.AddDays(1); cloneRun.Real = false; // Flag that it's not a real run // Clear IDs so that we can assign new ones //IdUpdater.ClearIds(cloneRun); cloneRun.Id = Guid.Empty; cloneRun.CustomId = 0; // Set new IDs IdUpdater.SetIds(cloneRun, _identityGeneratorResolver); // Save run runRepository.Add(cloneRun); runRepository.SaveChanges(); return(cloneRun); } }
public async Task Execute(IJobExecutionContext context) { RunManager.Logger.LogDebug("ConnectionManagerJob"); RunManager.Clock = await RunManager.AlpacaTradingClient.GetClockAsync(); RunManager.Logger.LogDebug($"Market IsOpen: {RunManager.Clock.IsOpen}"); if (RunManager.Clock.IsOpen) { // Market should be open. We need to ensure we are connected and subscribed. await RunManager.Connect(); } else { // Market should be closed. We need to ensure we are disconnected and unsubscribed. await RunManager.Disconnect(); } }
public void SaveConfigForIncrement(RunManager manager) { var buffer = new StringBuilder(); buffer.Append("default:\r\n"); buffer.Append(" " + "trainer: ppo" + "\r\n"); buffer.Append(" " + "batch_size: 1024" + "\r\n"); buffer.Append(" " + "beta: 5.0e-3" + "\r\n"); buffer.Append(" " + "buffer_size: 10240" + "\r\n"); buffer.Append(" " + "epsilon: 0.2" + "\r\n"); buffer.Append(" " + "gamma: 0.99" + "\r\n"); buffer.Append(" " + "hidden_units: 128" + "\r\n"); buffer.Append(" " + "lambd: 0.95" + "\r\n"); buffer.Append(" " + "learning_rate: 3.0e-4" + "\r\n"); buffer.Append(" " + "max_steps: 5.0e4" + "\r\n"); buffer.Append(" " + "memory_size: 256" + "\r\n"); buffer.Append(" " + "normalize: false" + "\r\n"); buffer.Append(" " + "num_epoch: 3" + "\r\n"); buffer.Append(" " + "num_layers: 2" + "\r\n"); buffer.Append(" " + "time_horizon: 64" + "\r\n"); buffer.Append(" " + "sequence_length: 64" + "\r\n"); buffer.Append(" " + "summary_freq: 1000" + "\r\n"); buffer.Append(" " + "use_recurrent: false" + "\r\n"); buffer.Append(" " + "use_curiosity: false" + "\r\n"); buffer.Append(" " + "use_recurrent: false" + "\r\n"); buffer.Append(" " + "curiosity_strength: 0.01" + "\r\n"); buffer.Append(" " + "curiosity_enc_size: 128" + "\r\n"); buffer.Append("\r\n"); buffer.Append(BrainName + ":\r\n"); foreach (var setting in settings) { if (setting.isUsed) { var outSetting = setting.Interpolate(manager.StartingConfigIncrement, manager.MaxConfigIncrement, manager.GetCurrentStep()); buffer.Append(" " + outSetting.key + ": " + outSetting.value + "\r\n"); } } File.WriteAllText(configFile, buffer.ToString()); File.WriteAllText(Path.Combine(tensorFlowConfig.MlAgentsConfigDirectory, manager.RunSetName + "-inc" + manager.GetCurrentStep() + ".yaml"), buffer.ToString()); }
private void EndRun(RunManager obj) { SharedObject.Instance.Output(SharedObject.enOutputType.Trace, ResxIF.GetString("EndProcessRun")); //流程运行结束 Task.Run(async() => { if (obj.HasException) { await ControlServerService.UpdateRunStatus(obj.m_packageItem.Name, obj.m_packageItem.Version, ControlServerService.enProcessStatus.Exception); } else { await ControlServerService.UpdateRunStatus(obj.m_packageItem.Name, obj.m_packageItem.Version, ControlServerService.enProcessStatus.Stop); } }); if (ViewModelLocator.Instance.UserPreferences.IsEnableScreenRecorder) { SharedObject.Instance.Output(SharedObject.enOutputType.Trace, ResxIF.GetString("EndScreenRecording")); //屏幕录像结束 FFmpegService.StopCaptureScreen(); FFmpegService = null; } Common.RunInUI(() => { m_view.Show(); m_view.Activate(); obj.m_packageItem.IsRunning = false; //由于有可能列表已经刷新,所以需要重置IsRunning状态,为了方便,全部重置 foreach (var pkg in PackageItems) { pkg.IsRunning = false; } IsWorkflowRunning = false; WorkflowRunningName = ""; WorkflowRunningStatus = ""; }); }
static void Main(string[] args) { CodeTimer.Initialize(); Console.WriteLine("IOC - Singleton"); // Autofac Singleton RunManager.Start(new AutofacRunner(), RunType.Singleton); // Castle Windsor RunManager.Start(new WindsorRunner(), RunType.Singleton); // Unity RunManager.Start(new UnityRunner(), RunType.Singleton); // Spring.NET RunManager.Start(new SpringRunner(), RunType.Singleton); // StructureMap RunManager.Start(new StructureMapRunner(), RunType.Singleton); // Ninject RunManager.Start(new NinjectRunner(), RunType.Singleton); // NLite RunManager.Start(new NLiteRunner(), RunType.Singleton); Console.WriteLine("==================================="); Console.WriteLine("IOC - Transient"); // Autofac Singleton RunManager.Start(new AutofacRunner(), RunType.Transient); // Castle Windsor RunManager.Start(new WindsorRunner(), RunType.Transient); // Unity RunManager.Start(new UnityRunner(), RunType.Transient); // Spring.NET RunManager.Start(new SpringRunner(), RunType.Transient); // StructureMap RunManager.Start(new StructureMapRunner(), RunType.Transient); // Ninject RunManager.Start(new NinjectRunner(), RunType.Transient); // NLite RunManager.Start(new NLiteRunner(), RunType.Transient); Console.Read(); }