예제 #1
0
        // RTSP Messages are OPTIONS, DESCRIBE, SETUP, PLAY etc
        private void Rtsp_MessageReceived(object sender, Rtsp.RtspChunkEventArgs e)
        {
            Rtsp.Messages.RtspResponse message = e.Message as Rtsp.Messages.RtspResponse;

            Console.WriteLine("Received " + message.OriginalRequest.ToString());

            // Check if the Message has an Authenticate header. If so we update the 'realm' and 'nonce'
            if (message.Headers.ContainsKey(RtspHeaderNames.WWWAuthenticate))
            {
                String www_authenticate = message.Headers[RtspHeaderNames.WWWAuthenticate];

                // Parse www_authenticate
                // EG:   Digest realm="AXIS_WS_ACCC8E3A0A8F", nonce="000057c3Y810622bff50b36005eb5efeae118626a161bf", stale=FALSE
                string[] items = www_authenticate.Split(new char[] { ',', ' ' });
                foreach (string item in items)
                {
                    // Split on the = symbol and load in
                    string[] parts = item.Split(new char[] { '=' });
                    if (parts.Count() >= 2 && parts[0].Trim().Equals("realm"))
                    {
                        realm = parts[1].Trim(new char[] { ' ', '\"' }); // trim space and quotes
                    }
                    else if (parts.Count() >= 2 && parts[0].Trim().Equals("nonce"))
                    {
                        nonce = parts[1].Trim(new char[] { ' ', '\"' }); // trim space and quotes
                    }
                }

                Console.WriteLine("WWW Authorize parsed for " + realm + " " + nonce);
            }


            // If we get a reply to OPTIONS and CSEQ is 1 (which was our first command), then send the DESCRIBE
            // If we fer a reply to OPTIONS and CSEQ is not 1, it must have been a keepalive command
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestOptions)
            {
                if (message.CSeq == 1)
                {
                    // Start a Timer to send an OPTIONS command (for keepalive) every 20 seconds
                    keepalive_timer          = new System.Timers.Timer();
                    keepalive_timer.Elapsed += Timer_Elapsed;
                    keepalive_timer.Interval = 20 * 1000;
                    keepalive_timer.Enabled  = true;

                    // send the DESCRIBE. First time around we have no WWW-Authorise
                    Rtsp.Messages.RtspRequest describe_message = new Rtsp.Messages.RtspRequestDescribe();
                    describe_message.RtspUri = new Uri(url);
                    rtsp_client.SendMessage(describe_message);
                }
                else
                {
                    // do nothing
                }
            }


            // If we get a reply to DESCRIBE (which was our second command), then prosess SDP and send the SETUP
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestDescribe)
            {
                // Got a reply for DESCRIBE

                // First time we send DESCRIBE we will not have the authorization Nonce so we
                // handle the Unauthorized 401 error here and send a new DESCRIBE message

                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in DESCRIBE Reply " + message.ReturnCode + " " + message.ReturnMessage);

                    if (message.ReturnCode == 401 && (message.OriginalRequest.Headers.ContainsKey(RtspHeaderNames.Authorization) == false))
                    {
                        // Error 401 - Unauthorized, but the request did not use Authorizarion.

                        if (username == null || password == null)
                        {
                            // we do nothave a username or password. Abort
                            return;
                        }
                        // Send a new DESCRIBE with authorization
                        String digest_authorization = GenerateDigestAuthorization(username, password,
                                                                                  realm, nonce, url, "DESCRIBE");

                        Rtsp.Messages.RtspRequest describe_message = new Rtsp.Messages.RtspRequestDescribe();
                        describe_message.RtspUri = new Uri(url);
                        if (digest_authorization != null)
                        {
                            describe_message.Headers.Add(RtspHeaderNames.Authorization, digest_authorization);
                        }
                        rtsp_client.SendMessage(describe_message);
                        return;
                    }
                    else if (message.ReturnCode == 401 && (message.OriginalRequest.Headers.ContainsKey(RtspHeaderNames.Authorization) == true))
                    {
                        // Authorization failed
                        return;
                    }
                    else
                    {
                        // some other error
                        return;
                    }
                }

                // Examine the SDP

                Console.Write(System.Text.Encoding.UTF8.GetString(message.Data));

                Rtsp.Sdp.SdpFile sdp_data;
                using (StreamReader sdp_stream = new StreamReader(new MemoryStream(message.Data)))
                {
                    sdp_data = Rtsp.Sdp.SdpFile.Read(sdp_stream);
                }

                // Process each 'Media' Attribute in the SDP (each sub-stream)

                for (int x = 0; x < sdp_data.Medias.Count; x++)
                {
                    bool audio = (sdp_data.Medias[x].MediaType == Rtsp.Sdp.Media.MediaTypes.audio);
                    bool video = (sdp_data.Medias[x].MediaType == Rtsp.Sdp.Media.MediaTypes.video);

                    if (video && video_payload != -1)
                    {
                        continue;                               // have already matched an video payload
                    }
                    if (audio && audio_payload != -1)
                    {
                        continue;                               // have already matched an audio payload
                    }
                    if (audio || video)
                    {
                        // search the attributes for control, rtpmap and fmtp
                        // (fmtp only applies to video)
                        String control             = "";   // the "track" or "stream id"
                        Rtsp.Sdp.AttributFmtp fmtp = null; // holds SPS and PPS in base64 (h264 video)
                        foreach (Rtsp.Sdp.Attribut attrib in sdp_data.Medias[x].Attributs)
                        {
                            if (attrib.Key.Equals("control"))
                            {
                                String sdp_control = attrib.Value;
                                if (sdp_control.ToLower().StartsWith("rtsp://"))
                                {
                                    control = sdp_control; //absolute path
                                }
                                else
                                {
                                    control = url + "/" + sdp_control; // relative path
                                }
                            }
                            if (attrib.Key.Equals("fmtp"))
                            {
                                fmtp = attrib as Rtsp.Sdp.AttributFmtp;
                            }
                            if (attrib.Key.Equals("rtpmap"))
                            {
                                Rtsp.Sdp.AttributRtpMap rtpmap = attrib as Rtsp.Sdp.AttributRtpMap;

                                // Check if the Codec Used (EncodingName) is one we support
                                String[] valid_video_codecs = { "H264" };
                                String[] valid_audio_codecs = { "PCMA", "PCMU" };

                                if (video && Array.IndexOf(valid_video_codecs, rtpmap.EncodingName) >= 0)
                                {
                                    // found a valid codec
                                    video_codec   = rtpmap.EncodingName;
                                    video_payload = sdp_data.Medias[x].PayloadType;
                                }
                                if (audio && Array.IndexOf(valid_audio_codecs, rtpmap.EncodingName) >= 0)
                                {
                                    audio_codec   = rtpmap.EncodingName;
                                    audio_payload = sdp_data.Medias[x].PayloadType;
                                }
                            }
                        }

                        // If the rtpmap contains H264 then split the fmtp to get the sprop-parameter-sets which hold the SPS and PPS in base64
                        if (video && video_codec.Contains("H264") && fmtp != null)
                        {
                            var param   = Rtsp.Sdp.H264Parameters.Parse(fmtp.FormatParameter);
                            var sps_pps = param.SpropParameterSets;
                            if (sps_pps.Count() >= 2)
                            {
                                byte[] sps = sps_pps[0];
                                byte[] pps = sps_pps[1];
                                if (Received_SPS_PPS != null)
                                {
                                    Received_SPS_PPS(sps, pps);
                                }
                            }
                        }

                        // Send the SETUP RTSP command if we have a matching Payload Decoder
                        if (video && video_payload == -1)
                        {
                            continue;
                        }
                        if (audio && audio_payload == -1)
                        {
                            continue;
                        }

                        RtspTransport transport    = null;
                        int           data_channel = 0;
                        int           rtcp_channel = 0;

                        if (rtp_transport == RTP_TRANSPORT.TCP)
                        {
                            // Server interleaves the RTP packets over the RTSP connection
                            // Example for TCP mode (RTP over RTSP)   Transport: RTP/AVP/TCP;interleaved=0-1
                            if (video)
                            {
                                video_data_channel = 0;
                                video_rtcp_channel = 1;
                                data_channel       = video_data_channel;
                                rtcp_channel       = video_rtcp_channel;
                            }
                            if (audio)
                            {
                                audio_data_channel = 2;
                                audio_rtcp_channel = 3;
                                data_channel       = audio_data_channel;
                                rtcp_channel       = audio_rtcp_channel;
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.TCP,
                                Interleaved    = new PortCouple(data_channel, rtcp_channel), // Eg Channel 0 for video. Channel 1 for RTCP status reports
                            };
                        }
                        if (rtp_transport == RTP_TRANSPORT.UDP)
                        {
                            // Server sends the RTP packets to a Pair of UDP Ports (one for data, one for rtcp control messages)
                            // Example for UDP mode                   Transport: RTP/AVP;unicast;client_port=8000-8001
                            if (video)
                            {
                                video_data_channel = video_udp_pair.data_port;     // Used in DataReceived event handler
                                video_rtcp_channel = video_udp_pair.control_port;  // Used in DataReceived event handler
                                data_channel       = video_data_channel;
                                rtcp_channel       = video_rtcp_channel;
                            }
                            if (audio)
                            {
                                audio_data_channel = audio_udp_pair.data_port;     // Used in DataReceived event handler
                                audio_rtcp_channel = audio_udp_pair.control_port;  // Used in DataReceived event handler
                                data_channel       = audio_data_channel;
                                rtcp_channel       = audio_rtcp_channel;
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.UDP,
                                IsMulticast    = false,
                                ClientPort     = new PortCouple(data_channel, rtcp_channel), // a Channel for data (video or audio). a Channel for RTCP status reports
                            };
                        }
                        if (rtp_transport == RTP_TRANSPORT.MULTICAST)
                        {
                            // Server sends the RTP packets to a Pair of UDP ports (one for data, one for rtcp control messages)
                            // using Multicast Address and Ports that are in the reply to the SETUP message
                            // Example for MULTICAST mode     Transport: RTP/AVP;multicast
                            if (video)
                            {
                                video_data_channel = 0; // we get this information in the SETUP message reply
                                video_rtcp_channel = 0; // we get this information in the SETUP message reply
                            }
                            if (audio)
                            {
                                audio_data_channel = 0; // we get this information in the SETUP message reply
                                audio_rtcp_channel = 0; // we get this information in the SETUP message reply
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.UDP,
                                IsMulticast    = true
                            };
                        }

                        // Add authorization (if there is a username and password)
                        String digest_authorization = GenerateDigestAuthorization(username, password,
                                                                                  realm, nonce, url, "SETUP");

                        // Send SETUP
                        Rtsp.Messages.RtspRequestSetup setup_message = new Rtsp.Messages.RtspRequestSetup();
                        setup_message.RtspUri = new Uri(control);
                        setup_message.AddTransport(transport);
                        if (digest_authorization != null)
                        {
                            setup_message.Headers.Add("Authorization", digest_authorization);
                        }
                        rtsp_client.SendMessage(setup_message);
                    }
                }
            }


            // If we get a reply to SETUP (which was our third command), then process and then send PLAY
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestSetup)
            {
                // Got Reply to SETUP
                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in SETUP Reply " + message.ReturnCode + " " + message.ReturnMessage);
                    return;
                }

                Console.WriteLine("Got reply from Setup. Session is " + message.Session);

                session = message.Session; // Session value used with Play, Pause, Teardown

                // Check the Transport header
                if (message.Headers.ContainsKey(RtspHeaderNames.Transport))
                {
                    RtspTransport transport = RtspTransport.Parse(message.Headers[RtspHeaderNames.Transport]);

                    // Check if Transport header includes Multicast
                    if (transport.IsMulticast)
                    {
                        String multicast_address = transport.Destination;
                        video_data_channel = transport.Port.First;
                        video_rtcp_channel = transport.Port.Second;

                        // Create the Pair of UDP Sockets in Multicast mode
                        video_udp_pair = new Rtsp.UDPSocket(multicast_address, video_data_channel, multicast_address, video_rtcp_channel);
                        video_udp_pair.DataReceived += Rtp_DataReceived;
                        video_udp_pair.Start();

                        // TODO - Need to set audio_udp_pair
                    }
                }

                // Send PLAY
                Rtsp.Messages.RtspRequest play_message = new Rtsp.Messages.RtspRequestPlay();
                play_message.RtspUri = new Uri(url);
                play_message.Session = session;
                rtsp_client.SendMessage(play_message);
            }

            // If we get a reply to PLAY (which was our fourth command), then we should have video being received
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestPlay)
            {
                // Got Reply to PLAY
                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in PLAY Reply " + message.ReturnCode + " " + message.ReturnMessage);
                    return;
                }

                Console.WriteLine("Got reply from Play  " + message.Command);
            }
        }
예제 #2
0
        public void Connect(String url, RTP_TRANSPORT rtp_transport)
        {
            Rtsp.RtspUtils.RegisterUri();

            Console.WriteLine("Connecting to " + url);
            this.url = url;

            // Use URI to extract username and password
            // and to make a new URL without the username and password
            try {
                Uri uri = new Uri(this.url);
                hostname = uri.Host;
                port     = uri.Port;

                if (uri.UserInfo.Length > 0)
                {
                    username = uri.UserInfo.Split(new char[] { ':' })[0];
                    password = uri.UserInfo.Split(new char[] { ':' })[1];
                    this.url = uri.GetComponents((UriComponents.AbsoluteUri & ~UriComponents.UserInfo),
                                                 UriFormat.UriEscaped);
                }
            } catch {
                username = null;
                password = null;
            }

            // Connect to a RTSP Server. The RTSP session is a TCP connection
            rtsp_socket_status = RTSP_STATUS.Connecting;
            try
            {
                rtsp_socket = new Rtsp.RtspTcpTransport(hostname, port);
            }
            catch
            {
                rtsp_socket_status = RTSP_STATUS.ConnectFailed;
                Console.WriteLine("Error - did not connect");
                return;
            }

            if (rtsp_socket.Connected == false)
            {
                rtsp_socket_status = RTSP_STATUS.ConnectFailed;
                Console.WriteLine("Error - did not connect");
                return;
            }

            rtsp_socket_status = RTSP_STATUS.Connected;

            // Connect a RTSP Listener to the RTSP Socket (or other Stream) to send RTSP messages and listen for RTSP replies
            rtsp_client = new Rtsp.RtspListener(rtsp_socket);

            rtsp_client.AutoReconnect = false;

            rtsp_client.MessageReceived += Rtsp_MessageReceived;
            rtsp_client.DataReceived    += Rtp_DataReceived;

            rtsp_client.Start(); // start listening for messages from the server (messages fire the MessageReceived event)


            // Check the RTP Transport
            // If the RTP transport is TCP then we interleave the RTP packets in the RTSP stream
            // If the RTP transport is UDP, we initialise two UDP sockets (one for video, one for RTCP status messages)
            // If the RTP transport is MULTICAST, we have to wait for the SETUP message to get the Multicast Address from the RTSP server
            this.rtp_transport = rtp_transport;
            if (rtp_transport == RTP_TRANSPORT.UDP)
            {
                video_udp_pair = new Rtsp.UDPSocket(50000, 50020); // give a range of 10 pairs (20 addresses) to try incase some address are in use
                video_udp_pair.DataReceived += Rtp_DataReceived;
                video_udp_pair.Start();                            // start listening for data on the UDP ports
                audio_udp_pair = new Rtsp.UDPSocket(50000, 50020); // give a range of 10 pairs (20 addresses) to try incase some address are in use
                audio_udp_pair.DataReceived += Rtp_DataReceived;
                audio_udp_pair.Start();                            // start listening for data on the UDP ports
            }
            if (rtp_transport == RTP_TRANSPORT.TCP)
            {
                // Nothing to do. Data will arrive in the RTSP Listener
            }
            if (rtp_transport == RTP_TRANSPORT.MULTICAST)
            {
                // Nothing to do. Will open Multicast UDP sockets after the SETUP command
            }


            // Send OPTIONS
            // In the Received Message handler we will send DESCRIBE, SETUP and PLAY
            Rtsp.Messages.RtspRequest options_message = new Rtsp.Messages.RtspRequestOptions();
            options_message.RtspUri = new Uri(this.url);
            rtsp_client.SendMessage(options_message);
        }
예제 #3
0
        // RTSP Messages are OPTIONS, DESCRIBE, SETUP, PLAY etc
        private void Rtsp_MessageReceived(object sender, Rtsp.RtspChunkEventArgs e)
        {
            Rtsp.Messages.RtspResponse message = e.Message as Rtsp.Messages.RtspResponse;

            Console.WriteLine("Received " + message.OriginalRequest.ToString());

            // If message has a 401 - Unauthorised Error, then we re-send the message with Authorization
            // using the most recently received 'realm' and 'nonce'
            if (message.IsOk == false)
            {
                Console.WriteLine("Got Error in RTSP Reply " + message.ReturnCode + " " + message.ReturnMessage);

                if (message.ReturnCode == 401 && (message.OriginalRequest.Headers.ContainsKey(RtspHeaderNames.Authorization) == true))
                {
                    // the authorization failed.
                    Stop();
                    return;
                }

                // Check if the Reply has an Authenticate header.
                if (message.ReturnCode == 401 && message.Headers.ContainsKey(RtspHeaderNames.WWWAuthenticate))
                {
                    // Process the WWW-Authenticate header
                    // EG:   Basic realm="AProxy"
                    // EG:   Digest realm="AXIS_WS_ACCC8E3A0A8F", nonce="000057c3Y810622bff50b36005eb5efeae118626a161bf", stale=FALSE

                    String   www_authenticate = message.Headers[RtspHeaderNames.WWWAuthenticate];
                    string[] items            = www_authenticate.Split(new char[] { ',', ' ' });

                    foreach (string item in items)
                    {
                        if (item.ToLower().Equals("basic"))
                        {
                            auth_type = "Basic";
                        }
                        else if (item.ToLower().Equals("digest"))
                        {
                            auth_type = "Digest";
                        }
                        else
                        {
                            // Split on the = symbol and update the realm and nonce
                            string[] parts = item.Split(new char[] { '=' }, 2);                          // max 2 parts in the results array
                            if (parts.Count() >= 2 && parts[0].Trim().Equals("realm"))
                            {
                                realm = parts[1].Trim(new char[] { ' ', '\"' }); // trim space and quotes
                            }
                            else if (parts.Count() >= 2 && parts[0].Trim().Equals("nonce"))
                            {
                                nonce = parts[1].Trim(new char[] { ' ', '\"' }); // trim space and quotes
                            }
                        }
                    }

                    Console.WriteLine("WWW Authorize parsed for " + auth_type + " " + realm + " " + nonce);
                }

                RtspMessage resend_message = message.OriginalRequest.Clone() as RtspMessage;

                if (auth_type != null)
                {
                    AddAuthorization(resend_message, username, password, auth_type, realm, nonce, url);
                }

                rtsp_client.SendMessage(resend_message);

                return;
            }


            // If we get a reply to OPTIONS then start the Keepalive Timer and send DESCRIBE
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestOptions)
            {
                if (keepalive_timer == null)
                {
                    // Start a Timer to send an OPTIONS command (for keepalive) every 20 seconds
                    keepalive_timer          = new System.Timers.Timer();
                    keepalive_timer.Elapsed += Timer_Elapsed;
                    keepalive_timer.Interval = 20 * 1000;
                    keepalive_timer.Enabled  = true;

                    // Send DESCRIBE
                    Rtsp.Messages.RtspRequest describe_message = new Rtsp.Messages.RtspRequestDescribe();
                    describe_message.RtspUri = new Uri(url);
                    if (auth_type != null)
                    {
                        AddAuthorization(describe_message, username, password, auth_type, realm, nonce, url);
                    }
                    rtsp_client.SendMessage(describe_message);
                }
                else
                {
                    // do nothing
                }
            }


            // If we get a reply to DESCRIBE (which was our second command), then prosess SDP and send the SETUP
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestDescribe)
            {
                // Got a reply for DESCRIBE
                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in DESCRIBE Reply " + message.ReturnCode + " " + message.ReturnMessage);
                    return;
                }

                // Examine the SDP

                Console.Write(System.Text.Encoding.UTF8.GetString(message.Data));

                Rtsp.Sdp.SdpFile sdp_data;
                using (StreamReader sdp_stream = new StreamReader(new MemoryStream(message.Data)))
                {
                    sdp_data = Rtsp.Sdp.SdpFile.Read(sdp_stream);
                }

                // RTP and RTCP 'channels' are used in TCP Interleaved mode (RTP over RTSP)
                int next_free_rtp_channel  = 0;
                int next_free_rtcp_channel = 1;

                // Process each 'Media' Attribute in the SDP (each sub-stream)

                for (int x = 0; x < sdp_data.Medias.Count; x++)
                {
                    bool audio = (sdp_data.Medias[x].MediaType == Rtsp.Sdp.Media.MediaTypes.audio);
                    bool video = (sdp_data.Medias[x].MediaType == Rtsp.Sdp.Media.MediaTypes.video);

                    if (video && video_payload != -1)
                    {
                        continue;                               // have already matched an video payload
                    }
                    if (audio && audio_payload != -1)
                    {
                        continue;                               // have already matched an audio payload
                    }
                    if (audio || video)
                    {
                        // search the attributes for control, rtpmap and fmtp
                        // (fmtp only applies to video)
                        String control             = "";   // the "track" or "stream id"
                        Rtsp.Sdp.AttributFmtp fmtp = null; // holds SPS and PPS in base64 (h264 video)
                        foreach (Rtsp.Sdp.Attribut attrib in sdp_data.Medias[x].Attributs)
                        {
                            if (attrib.Key.Equals("control"))
                            {
                                String sdp_control = attrib.Value;
                                if (sdp_control.ToLower().StartsWith("rtsp://"))
                                {
                                    control = sdp_control; //absolute path
                                }
                                else
                                {
                                    control = url + "/" + sdp_control; // relative path
                                }
                            }
                            if (attrib.Key.Equals("fmtp"))
                            {
                                fmtp = attrib as Rtsp.Sdp.AttributFmtp;
                            }
                            if (attrib.Key.Equals("rtpmap"))
                            {
                                Rtsp.Sdp.AttributRtpMap rtpmap = attrib as Rtsp.Sdp.AttributRtpMap;

                                // Check if the Codec Used (EncodingName) is one we support
                                String[] valid_video_codecs = { "H264" };
                                String[] valid_audio_codecs = { "PCMA", "PCMU", "AMR" };

                                if (video && Array.IndexOf(valid_video_codecs, rtpmap.EncodingName) >= 0)
                                {
                                    // found a valid codec
                                    video_codec   = rtpmap.EncodingName;
                                    video_payload = sdp_data.Medias[x].PayloadType;
                                }
                                if (audio && Array.IndexOf(valid_audio_codecs, rtpmap.EncodingName) >= 0)
                                {
                                    audio_codec   = rtpmap.EncodingName;
                                    audio_payload = sdp_data.Medias[x].PayloadType;
                                }
                            }
                        }

                        // If the rtpmap contains H264 then split the fmtp to get the sprop-parameter-sets which hold the SPS and PPS in base64
                        if (video && video_codec.Contains("H264") && fmtp != null)
                        {
                            var param   = Rtsp.Sdp.H264Parameters.Parse(fmtp.FormatParameter);
                            var sps_pps = param.SpropParameterSets;
                            if (sps_pps.Count() >= 2)
                            {
                                byte[] sps = sps_pps[0];
                                byte[] pps = sps_pps[1];
                                if (Received_SPS_PPS != null)
                                {
                                    Received_SPS_PPS(sps, pps);
                                }
                            }
                        }

                        // Send the SETUP RTSP command if we have a matching Payload Decoder
                        if (video && video_payload == -1)
                        {
                            continue;
                        }
                        if (audio && audio_payload == -1)
                        {
                            continue;
                        }

                        RtspTransport transport = null;

                        if (rtp_transport == RTP_TRANSPORT.TCP)
                        {
                            // Server interleaves the RTP packets over the RTSP connection
                            // Example for TCP mode (RTP over RTSP)   Transport: RTP/AVP/TCP;interleaved=0-1
                            if (video)
                            {
                                video_data_channel = next_free_rtp_channel;
                                video_rtcp_channel = next_free_rtcp_channel;
                            }
                            if (audio)
                            {
                                audio_data_channel = next_free_rtp_channel;
                                audio_rtcp_channel = next_free_rtcp_channel;
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.TCP,
                                Interleaved    = new PortCouple(next_free_rtp_channel, next_free_rtcp_channel), // Eg Channel 0 for RTP video data. Channel 1 for RTCP status reports
                            };

                            next_free_rtp_channel  += 2;
                            next_free_rtcp_channel += 2;
                        }
                        if (rtp_transport == RTP_TRANSPORT.UDP)
                        {
                            int rtp_port  = 0;
                            int rtcp_port = 0;
                            // Server sends the RTP packets to a Pair of UDP Ports (one for data, one for rtcp control messages)
                            // Example for UDP mode                   Transport: RTP/AVP;unicast;client_port=8000-8001
                            if (video)
                            {
                                video_data_channel = video_udp_pair.data_port;     // Used in DataReceived event handler
                                video_rtcp_channel = video_udp_pair.control_port;  // Used in DataReceived event handler
                                rtp_port           = video_udp_pair.data_port;
                                rtcp_port          = video_udp_pair.control_port;
                            }
                            if (audio)
                            {
                                audio_data_channel = audio_udp_pair.data_port;     // Used in DataReceived event handler
                                audio_rtcp_channel = audio_udp_pair.control_port;  // Used in DataReceived event handler
                                rtp_port           = audio_udp_pair.data_port;
                                rtcp_port          = audio_udp_pair.control_port;
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.UDP,
                                IsMulticast    = false,
                                ClientPort     = new PortCouple(rtp_port, rtcp_port), // a UDP Port for data (video or audio). a UDP Port for RTCP status reports
                            };
                        }
                        if (rtp_transport == RTP_TRANSPORT.MULTICAST)
                        {
                            // Server sends the RTP packets to a Pair of UDP ports (one for data, one for rtcp control messages)
                            // using Multicast Address and Ports that are in the reply to the SETUP message
                            // Example for MULTICAST mode     Transport: RTP/AVP;multicast
                            if (video)
                            {
                                video_data_channel = 0; // we get this information in the SETUP message reply
                                video_rtcp_channel = 0; // we get this information in the SETUP message reply
                            }
                            if (audio)
                            {
                                audio_data_channel = 0; // we get this information in the SETUP message reply
                                audio_rtcp_channel = 0; // we get this information in the SETUP message reply
                            }
                            transport = new RtspTransport()
                            {
                                LowerTransport = RtspTransport.LowerTransportType.UDP,
                                IsMulticast    = true
                            };
                        }

                        // Generate SETUP messages
                        Rtsp.Messages.RtspRequestSetup setup_message = new Rtsp.Messages.RtspRequestSetup();
                        setup_message.RtspUri = new Uri(control);
                        setup_message.AddTransport(transport);
                        if (auth_type != null)
                        {
                            AddAuthorization(setup_message, username, password, auth_type, realm, nonce, url);
                        }

                        // Add SETUP message to list of mesages to send
                        setup_messages.Add(setup_message);
                    }
                }
                // Send the FIRST SETUP message and remove it from the list of Setup Messages
                rtsp_client.SendMessage(setup_messages[0]);
                setup_messages.RemoveAt(0);
            }


            // If we get a reply to SETUP (which was our third command), then we
            // (i) check if we have any more SETUP commands to send out (eg if we are doing SETUP for Video and Audio)
            // (ii) send a PLAY command if all the SETUP command have been sent
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestSetup)
            {
                // Got Reply to SETUP
                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in SETUP Reply " + message.ReturnCode + " " + message.ReturnMessage);
                    return;
                }

                Console.WriteLine("Got reply from Setup. Session is " + message.Session);

                session = message.Session; // Session value used with Play, Pause, Teardown and and additional Setups

                // Check the Transport header
                if (message.Headers.ContainsKey(RtspHeaderNames.Transport))
                {
                    RtspTransport transport = RtspTransport.Parse(message.Headers[RtspHeaderNames.Transport]);

                    // Check if Transport header includes Multicast
                    if (transport.IsMulticast)
                    {
                        String multicast_address = transport.Destination;
                        video_data_channel = transport.Port.First;
                        video_rtcp_channel = transport.Port.Second;

                        // Create the Pair of UDP Sockets in Multicast mode
                        video_udp_pair = new Rtsp.UDPSocket(multicast_address, video_data_channel, multicast_address, video_rtcp_channel);
                        video_udp_pair.DataReceived += Rtp_DataReceived;
                        video_udp_pair.Start();

                        // TODO - Need to set audio_udp_pair
                    }
                }


                // Check if we have another SETUP command to send, then remote it from the list
                if (setup_messages.Count > 0)
                {
                    // send the next SETUP message, after adding in the 'session'
                    Rtsp.Messages.RtspRequestSetup next_setup = setup_messages[0];
                    next_setup.Session = session;
                    rtsp_client.SendMessage(next_setup);

                    setup_messages.RemoveAt(0);
                }

                else
                {
                    // Send PLAY
                    Rtsp.Messages.RtspRequest play_message = new Rtsp.Messages.RtspRequestPlay();
                    play_message.RtspUri = new Uri(url);
                    play_message.Session = session;
                    if (auth_type != null)
                    {
                        AddAuthorization(play_message, username, password, auth_type, realm, nonce, url);
                    }
                    rtsp_client.SendMessage(play_message);
                }
            }

            // If we get a reply to PLAY (which was our fourth command), then we should have video being received
            if (message.OriginalRequest != null && message.OriginalRequest is Rtsp.Messages.RtspRequestPlay)
            {
                // Got Reply to PLAY
                if (message.IsOk == false)
                {
                    Console.WriteLine("Got Error in PLAY Reply " + message.ReturnCode + " " + message.ReturnMessage);
                    return;
                }

                Console.WriteLine("Got reply from Play  " + message.Command);
            }
        }