public ActionResult <Player> EditPlayer(int id) { Player player = _game.GameEditPlayer(id); //Player player = players.Where(x => x.PlayerId == id).FirstOrDefault(); //if (player == null) //{ // ViewData["notFound"] = "That player was not found! Please choose another"; // return View("PlayerList"); //} return(player); }
/// <summary> /// takes an id and returns the View to edit a player. /// </summary> /// <param name="id"></param> /// <returns></returns> public IActionResult EditPlayer(int id) { Player player = _game.GameEditPlayer(id); //Player player = players.Where(x => x.PlayerId == id).FirstOrDefault(); if (player == null) { ViewData["notFound"] = "That player was not found! Please choose another"; return(View("PlayerList")); } return(View(player)); }
public void GameEditPlayerReturnsNull() { //Arrange //Act var q = rpsg.GameEditPlayer(100); //Assert Assert.Null(q); }