예제 #1
0
 public virtual void HandleRpcCall(RpcCalls rpcCall, HazelBinaryReader reader)
 {
     if (this is DummyComponent dummy)
     {
         Console.WriteLine($"[{GetType().Name}][{dummy.name}]Recived RPC call: {rpcCall}");
     }
     else
     {
         Console.WriteLine($"[{GetType().Name}]Recived RPC call: {rpcCall}");
     }
 }
예제 #2
0
        internal IMessageWriter StartRpc(uint targetNetId, RpcCalls callId, int targetClientId = -1, MessageType type = MessageType.Reliable)
        {
            var writer = MessageWriter.Get(type);

            if (targetClientId < 0)
            {
                writer.StartMessage(MessageFlags.GameData);
                writer.Write(Code);
            }
            else
            {
                writer.StartMessage(MessageFlags.GameDataTo);
                writer.Write(Code);
                writer.WritePacked(targetClientId);
            }

            writer.StartMessage(GameDataTag.RpcFlag);
            writer.WritePacked(targetNetId);
            writer.Write((byte)callId);

            return(writer);
        }
예제 #3
0
 public virtual async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
 {
     return(await HandleCustomRpcAsync(sender, target, call, reader) ?? await UnregisteredCall(call, sender));
 }
예제 #4
0
        public override ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (call == RpcCalls.SnapTo)
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SnapTo)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SnapTo)} to a specific player instead of broadcast");
                }

                if (!sender.Character.PlayerInfo.IsImpostor)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SnapTo)} as crewmate");
                }

                SnapTo(ReadVector2(reader), reader.ReadUInt16());
            }
            else
            {
                _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerCustomNetworkTransform), call);
            }

            return(default);
예제 #5
0
        public override async ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.Close:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Close)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Close)} to a specific player instead of broadcast");
                }

                break;
            }

            case RpcCalls.VotingComplete:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.VotingComplete)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.VotingComplete)} to a specific player instead of broadcast");
                }

                var states   = reader.ReadBytesAndSize();
                var playerId = reader.ReadByte();
                var tie      = reader.ReadBoolean();

                if (playerId != byte.MaxValue)
                {
                    var player = _game.GameNet.GameData.GetPlayerById(playerId);
                    if (player != null)
                    {
                        player.Controller.Die(DeathReason.Exile);
                        await _eventManager.CallAsync(new PlayerExileEvent(_game, sender, player.Controller));
                    }
                }

                await _eventManager.CallAsync(new MeetingEndedEvent(_game, this));

                break;
            }

            case RpcCalls.CastVote:
            {
                var srcPlayerId = reader.ReadByte();
                if (srcPlayerId != sender.Character.PlayerId)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CastVote)} to an unowned {nameof(InnerPlayerControl)}");
                }

                // Host broadcasts vote to others.
                if (sender.IsHost && target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CastVote)} to a specific player instead of broadcast");
                }

                // Player sends vote to host.
                if (target == null || !target.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CastVote)} to wrong destinition, must be host");
                }

                var targetPlayerId = reader.ReadByte();
                break;
            }

            default:
            {
                _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerMeetingHud), call);
                break;
            }
            }
        }
예제 #6
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await ValidateHost(call, sender))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.SetTasks:
            {
                Rpc29SetTasks.Deserialize(reader, out var playerId, out var taskTypeIds);
                SetTasks(playerId, taskTypeIds);
                break;
            }

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }
예제 #7
0
        public override async ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            // Play an animation.
            case RpcCalls.PlayAnimation:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.PlayAnimation)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.PlayAnimation)} to a specific player instead of broadcast");
                }

                var animation = reader.ReadByte();
                break;
            }

            // Complete a task.
            case RpcCalls.CompleteTask:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CompleteTask)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CompleteTask)} to a specific player instead of broadcast");
                }

                var taskId = reader.ReadPackedUInt32();
                var task   = PlayerInfo.Tasks[(int)taskId];
                if (task == null)
                {
                    _logger.LogWarning($"Client sent {nameof(RpcCalls.CompleteTask)} with a taskIndex that is not in their {nameof(InnerPlayerInfo)}");
                }
                else
                {
                    task.Complete = true;
                    await _eventManager.CallAsync(new PlayerCompletedTaskEvent(_game, sender, this, task));
                }

                break;
            }

            // Update GameOptions.
            case RpcCalls.SyncSettings:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SyncSettings)} but was not a host");
                }

                _game.Options.Deserialize(reader.ReadBytesAndSize());
                break;
            }

            // Set Impostors.
            case RpcCalls.SetInfected:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetInfected)} but was not a host");
                }

                var length = reader.ReadPackedInt32();

                for (var i = 0; i < length; i++)
                {
                    var playerId = reader.ReadByte();
                    var player   = _game.GameNet.GameData.GetPlayerById(playerId);
                    if (player != null)
                    {
                        player.IsImpostor = true;
                    }
                }

                if (_game.GameState == GameStates.Starting)
                {
                    await _game.StartedAsync();
                }

                break;
            }

            // Player was voted out.
            case RpcCalls.Exiled:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Exiled)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Exiled)} to a specific player instead of broadcast");
                }

                // TODO: Not hit?
                Die(DeathReason.Exile);

                await _eventManager.CallAsync(new PlayerExileEvent(_game, sender, this));

                break;
            }

            // Validates the player name at the host.
            case RpcCalls.CheckName:
            {
                if (target == null || !target.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckName)} to the wrong player");
                }

                var name = reader.ReadString();
                break;
            }

            // Update the name of a player.
            case RpcCalls.SetName:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} to a specific player instead of broadcast");
                }

                PlayerInfo.PlayerName = reader.ReadString();
                break;
            }

            // Validates the color at the host.
            case RpcCalls.CheckColor:
            {
                if (target == null || !target.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckColor)} to the wrong player");
                }

                var color = reader.ReadByte();
                break;
            }

            // Update the color of a player.
            case RpcCalls.SetColor:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} to a specific player instead of broadcast");
                }

                PlayerInfo.ColorId = reader.ReadByte();
                break;
            }

            // Update the hat of a player.
            case RpcCalls.SetHat:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to a specific player instead of broadcast");
                }

                PlayerInfo.HatId = reader.ReadPackedUInt32();
                break;
            }

            case RpcCalls.SetSkin:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetSkin)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to a specific player instead of broadcast");
                }

                PlayerInfo.SkinId = reader.ReadPackedUInt32();
                break;
            }

            // TODO: (ANTICHEAT) Location check?
            // only called by a non-host player on to start meeting
            case RpcCalls.ReportDeadBody:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.ReportDeadBody)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.ReportDeadBody)} to a specific player instead of broadcast");
                }


                var deadBodyPlayerId = reader.ReadByte();
                // deadBodyPlayerId == byte.MaxValue -- means emergency call by button

                break;
            }

            // TODO: (ANTICHEAT) Cooldown check?
            case RpcCalls.MurderPlayer:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} to a specific player instead of broadcast");
                }

                if (!sender.Character.PlayerInfo.IsImpostor)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} as crewmate");
                }

                if (!sender.Character.PlayerInfo.CanMurder(_game))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} too fast");
                }

                sender.Character.PlayerInfo.LastMurder = DateTimeOffset.UtcNow;

                var player = reader.ReadNetObject <InnerPlayerControl>(_game);
                if (!player.PlayerInfo.IsDead)
                {
                    player.Die(DeathReason.Kill);
                    await _eventManager.CallAsync(new PlayerMurderEvent(_game, sender, this, player));
                }

                break;
            }

            case RpcCalls.SendChat:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChat)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChat)} to a specific player instead of broadcast");
                }

                var chat = reader.ReadString();

                await _eventManager.CallAsync(new PlayerChatEvent(_game, sender, this, chat));

                break;
            }

            case RpcCalls.StartMeeting:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.StartMeeting)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.StartMeeting)} to a specific player instead of broadcast");
                }

                // deadBodyPlayerId == byte.MaxValue -- means emergency call by button
                var deadBodyPlayerId = reader.ReadByte();
                var deadPlayer       = deadBodyPlayerId != byte.MaxValue
                        ? _game.GameNet.GameData.GetPlayerById(deadBodyPlayerId)?.Controller
                        : null;

                await _eventManager.CallAsync(new PlayerStartMeetingEvent(_game, _game.GetClientPlayer(this.OwnerId), this, deadPlayer));

                break;
            }

            case RpcCalls.SetScanner:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetScanner)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetScanner)} to a specific player instead of broadcast");
                }

                var on    = reader.ReadBoolean();
                var count = reader.ReadByte();
                break;
            }

            case RpcCalls.SendChatNote:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChatNote)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChatNote)} to a specific player instead of broadcast");
                }

                var playerId = reader.ReadByte();
                var chatNote = (ChatNoteType)reader.ReadByte();
                break;
            }

            case RpcCalls.SetPet:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetPet)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetPet)} to a specific player instead of broadcast");
                }

                PlayerInfo.PetId = reader.ReadPackedUInt32();
                break;
            }

            // TODO: Understand this RPC
            case RpcCalls.SetStartCounter:
            {
                if (!sender.IsOwner(this))
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetStartCounter)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetStartCounter)} to a specific player instead of broadcast");
                }

                // Used to compare with LastStartCounter.
                var startCounter = reader.ReadPackedUInt32();

                // Is either start countdown or byte.MaxValue
                var secondsLeft = reader.ReadByte();
                if (secondsLeft < byte.MaxValue)
                {
                    await _eventManager.CallAsync(new PlayerSetStartCounterEvent(_game, sender, this, secondsLeft));
                }

                break;
            }

            default:
            {
                _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerPlayerControl), call);
                break;
            }
            }
        }
예제 #8
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.Close:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc22Close.Deserialize(reader);
                break;
            }

            case RpcCalls.VotingComplete:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc23VotingComplete.Deserialize(reader, out ReadOnlyMemory <byte> states, out byte playerId, out bool tie);
                await HandleVotingComplete(sender, states, playerId, tie);

                break;
            }

            case RpcCalls.CastVote:
            {
                Rpc24CastVote.Deserialize(reader, out byte playerId, out sbyte suspectPlayerId);
                return(await HandleCastVote(sender, target, playerId, suspectPlayerId));
            }

            case RpcCalls.ClearVote:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc25ClearVote.Deserialize(reader);
                break;
            }

            default:
                return(await base.HandleRpcAsync(sender, target, call, reader));
            }

            return(true);
        }
예제 #9
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(RpcCalls.MurderPlayer, sender, _playerControl.PlayerInfo))
            {
                return(false);
            }

            int ventId;

            switch (call)
            {
            case RpcCalls.EnterVent:
                Rpc19EnterVent.Deserialize(reader, out ventId);
                break;

            case RpcCalls.ExitVent:
                Rpc19EnterVent.Deserialize(reader, out ventId);
                break;

            case RpcCalls.CustomRpc:
                return(await HandleCustomRpc(reader, _game));

            default:
                return(await UnregisteredCall(call, sender));
            }

            await _eventManager.CallAsync(new PlayerVentEvent(_game, sender, _playerControl, (VentLocation)ventId, call == RpcCalls.EnterVent));

            return(true);
        }
예제 #10
0
        public override async ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            // Play an animation.
            case RpcCalls.PlayAnimation:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.PlayAnimation)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.PlayAnimation)} to a specific player instead of broadcast");
                }

                var animation = reader.ReadByte();
                break;
            }

            // Complete a task.
            case RpcCalls.CompleteTask:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CompleteTask)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CompleteTask)} to a specific player instead of broadcast");
                }

                var taskId = reader.ReadPackedUInt32();
                var task   = PlayerInfo.Tasks[(int)taskId];
                if (task == null)
                {
                    // _logger.LogWarning($"Client sent {nameof(RpcCalls.CompleteTask)} with a taskIndex that is not in their {nameof(InnerPlayerInfo)}");
                }
                else
                {
                    task.Complete = true;
                    await _eventManager.CallAsync(new PlayerCompletedTaskEvent(_game, sender, this, task));
                }

                break;
            }

            // Update GameOptions.
            case RpcCalls.SyncSettings:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SyncSettings)} but was not a host");
                }

                _game.Options.Deserialize(reader.ReadBytesAndSize());
                break;
            }

            // Set Impostors.
            case RpcCalls.SetInfected:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetInfected)} but was not a host");
                }

                var length = reader.ReadPackedInt32();

                for (var i = 0; i < length; i++)
                {
                    var playerId = reader.ReadByte();
                    var player   = _game.GameNet.GameData.GetPlayerById(playerId);
                    if (player != null)
                    {
                        player.IsImpostor = true;
                    }
                }

                if (_game.GameState == GameStates.Starting)
                {
                    await _game.StartedAsync();
                }

                break;
            }

            // Player was voted out.
            case RpcCalls.Exiled:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Exiled)} but was not a host");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.Exiled)} to a specific player instead of broadcast");
                }

                // TODO: Not hit?
                Die(DeathReason.Exile);

                await _eventManager.CallAsync(new PlayerExileEvent(_game, sender, this));

                break;
            }

            // Validates the player name at the host.
            case RpcCalls.CheckName:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckName)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target == null || !target.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckName)} to the wrong player");
                }

                var name = reader.ReadString();

                if (name.Length > 10)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckName)} with name exceeding 10 characters");
                }

                if (string.IsNullOrWhiteSpace(name) || !name.All(TextBox.IsCharAllowed))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckName)} with name containing illegal characters");
                }

                if (sender.Client.Name != name)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} with name not matching his name from handshake");
                }

                PlayerInfo.RequestedPlayerName = name;
                break;
            }

            // Update the name of a player.
            case RpcCalls.SetName:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} but was not a host");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} to a specific player instead of broadcast");
                }

                var name = reader.ReadString();

                if (sender.IsOwner(this))
                {
                    if (_game.Players.Any(x => x.Character != null && x.Character != this && x.Character.PlayerInfo.PlayerName == name))
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} with a name that is already used");
                    }

                    if (sender.Client.Name != name)
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} with name not matching his name from handshake");
                    }
                }
                else
                {
                    if (PlayerInfo.RequestedPlayerName == null)
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} for a player that didn't request it");
                    }

                    var expected = PlayerInfo.RequestedPlayerName !;

                    if (_game.Players.Any(x => x.Character != null && x.Character != this && x.Character.PlayerInfo.PlayerName == expected))
                    {
                        var i = 1;
                        while (true)
                        {
                            string text = expected + " " + i;

                            if (_game.Players.All(x => x.Character == null || x.Character == this || x.Character.PlayerInfo.PlayerName != text))
                            {
                                expected = text;
                                break;
                            }

                            i++;
                        }
                    }

                    if (name != expected)
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetName)} with incorrect name");
                    }
                }

                PlayerInfo.PlayerName          = name;
                PlayerInfo.RequestedPlayerName = null;
                break;
            }

            // Validates the color at the host.
            case RpcCalls.CheckColor:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckColor)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target == null || !target.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckColor)} to the wrong player");
                }

                var color = reader.ReadByte();

                if (color > Enum.GetValues <ColorType>().Length)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CheckColor)} with invalid color");
                }

                PlayerInfo.RequestedColorId = color;
                break;
            }

            // Update the color of a player.
            case RpcCalls.SetColor:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} but was not a host");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} to a specific player instead of broadcast");
                }

                var color = reader.ReadByte();

                if (sender.IsOwner(this))
                {
                    if (_game.Players.Any(x => x.Character != null && x.Character != this && x.Character.PlayerInfo.ColorId == color))
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} with a color that is already used");
                    }
                }
                else
                {
                    if (PlayerInfo.RequestedColorId == null)
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} for a player that didn't request it");
                        break;
                    }

                    var expected = PlayerInfo.RequestedColorId !.Value;

                    while (_game.Players.Any(x => x.Character != null && x.Character != this && x.Character.PlayerInfo.ColorId == expected))
                    {
                        expected = (byte)((expected + 1) % Enum.GetValues <ColorType>().Length);
                    }

                    if (color != expected)
                    {
                        // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetColor)} with incorrect color");
                    }
                }

                PlayerInfo.ColorId          = color;
                PlayerInfo.RequestedColorId = null;
                break;
            }

            // Update the hat of a player.
            case RpcCalls.SetHat:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to a specific player instead of broadcast");
                }

                PlayerInfo.HatId = reader.ReadPackedUInt32();
                break;
            }

            case RpcCalls.SetSkin:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetSkin)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetHat)} to a specific player instead of broadcast");
                }

                PlayerInfo.SkinId = reader.ReadPackedUInt32();
                break;
            }

            // TODO: (ANTICHEAT) Location check?
            // only called by a non-host player on to start meeting
            case RpcCalls.ReportDeadBody:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.ReportDeadBody)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.ReportDeadBody)} to a specific player instead of broadcast");
                }


                var deadBodyPlayerId = reader.ReadByte();
                // deadBodyPlayerId == byte.MaxValue -- means emergency call by button

                break;
            }

            // TODO: (ANTICHEAT) Cooldown check?
            case RpcCalls.MurderPlayer:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} to a specific player instead of broadcast");
                }

                if (!sender.Character.PlayerInfo.IsImpostor)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} as crewmate");
                }

                if (!sender.Character.PlayerInfo.CanMurder(_game))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.MurderPlayer)} too fast");
                }

                sender.Character.PlayerInfo.LastMurder = DateTimeOffset.UtcNow;

                var player = reader.ReadNetObject <InnerPlayerControl>(_game);
                if (!player.PlayerInfo.IsDead)
                {
                    player.Die(DeathReason.Kill);
                    await _eventManager.CallAsync(new PlayerMurderEvent(_game, sender, this, player));
                }

                break;
            }

            case RpcCalls.SendChat:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChat)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChat)} to a specific player instead of broadcast");
                }

                var chat = reader.ReadString();

                await _eventManager.CallAsync(new PlayerChatEvent(_game, sender, this, chat));

                break;
            }

            case RpcCalls.StartMeeting:
            {
                if (!sender.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.StartMeeting)} but was not a host");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.StartMeeting)} to a specific player instead of broadcast");
                }

                // deadBodyPlayerId == byte.MaxValue -- means emergency call by button
                var deadBodyPlayerId = reader.ReadByte();
                var deadPlayer       = deadBodyPlayerId != byte.MaxValue
                        ? _game.GameNet.GameData.GetPlayerById(deadBodyPlayerId)?.Controller
                        : null;

                await _eventManager.CallAsync(new PlayerStartMeetingEvent(_game, _game.GetClientPlayer(this.OwnerId), this, deadPlayer));

                break;
            }

            case RpcCalls.SetScanner:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetScanner)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetScanner)} to a specific player instead of broadcast");
                }

                var on    = reader.ReadBoolean();
                var count = reader.ReadByte();
                break;
            }

            case RpcCalls.SendChatNote:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChatNote)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SendChatNote)} to a specific player instead of broadcast");
                }

                var playerId = reader.ReadByte();
                var chatNote = (ChatNoteType)reader.ReadByte();
                break;
            }

            case RpcCalls.SetPet:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetPet)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetPet)} to a specific player instead of broadcast");
                }

                PlayerInfo.PetId = reader.ReadPackedUInt32();
                break;
            }

            // TODO: Understand this RPC
            case RpcCalls.SetStartCounter:
            {
                if (!sender.IsOwner(this))
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetStartCounter)} to an unowned {nameof(InnerPlayerControl)}");
                }

                if (target != null)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetStartCounter)} to a specific player instead of broadcast");
                }

                // Used to compare with LastStartCounter.
                var startCounter = reader.ReadPackedUInt32();

                // Is either start countdown or byte.MaxValue
                var secondsLeft = reader.ReadByte();
                if (secondsLeft < byte.MaxValue)
                {
                    await _eventManager.CallAsync(new PlayerSetStartCounterEvent(_game, sender, this, secondsLeft));
                }

                break;
            }

            default:
            {
                // _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerPlayerControl), call);
                break;
            }
            }
        }
예제 #11
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (call == RpcCalls.SnapTo)
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(RpcCalls.MurderPlayer, sender, _playerControl.PlayerInfo))
                {
                    return(false);
                }

                Rpc21SnapTo.Deserialize(reader, out var position, out var minSid);

                await SnapToAsync(sender, position, minSid);

                return(true);
            }

            return(await UnregisteredCall(call, sender));
        }
예제 #12
0
        public override async ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await TestRpc(sender, target, call, Rpcs))
            {
                return(false);
            }

            if (call == RpcCalls.SnapTo)
            {
                if (!_playerControl.PlayerInfo.IsImpostor)
                {
                    if (await sender.Client.ReportCheatAsync(CheatContext.Deserialize, $"Client sent {nameof(RpcCalls.SnapTo)} as crewmate"))
                    {
                        return(false);
                    }
                }

                Rpc21SnapTo.Deserialize(reader, out var position, out var minSid);

                SnapTo(position, minSid);
            }

            return(true);
        }
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.PlayAnimation:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc00PlayAnimation.Deserialize(reader, out TaskTypes task);
                break;
            }

            case RpcCalls.CompleteTask:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc01CompleteTask.Deserialize(reader, out uint taskId);
                await HandleCompleteTask(sender, taskId);

                break;
            }

            case RpcCalls.SyncSettings:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc02SyncSettings.Deserialize(reader, Game.Options);
                break;
            }

            case RpcCalls.SetInfected:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc03SetInfected.Deserialize(reader, out ReadOnlyMemory <byte> infectedIds);
                await HandleSetInfected(infectedIds);

                break;
            }

            case RpcCalls.CheckName:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target))
                {
                    return(false);
                }

                Rpc05CheckName.Deserialize(reader, out var name);
                return(await HandleCheckName(sender, name));
            }

            case RpcCalls.SetName:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc06SetName.Deserialize(reader, out var name);
                return(await HandleSetName(sender, name));
            }

            case RpcCalls.CheckColor:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target))
                {
                    return(false);
                }

                Rpc07CheckColor.Deserialize(reader, out ColorType color);
                return(await HandleCheckColor(sender, color));
            }

            case RpcCalls.SetColor:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc08SetColor.Deserialize(reader, out ColorType color);
                return(await HandleSetColor(sender, color));
            }

            case RpcCalls.SetHat:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc09SetHat.Deserialize(reader, out HatType hat);
                return(await HandleSetHat(sender, hat));
            }

            case RpcCalls.SetSkin:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc10SetSkin.Deserialize(reader, out SkinType skin);
                return(await HandleSetSkin(sender, skin));
            }

            case RpcCalls.ReportDeadBody:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc11ReportDeadBody.Deserialize(reader, out byte targetId);
                break;
            }

            case RpcCalls.MurderPlayer:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(call, sender, PlayerInfo))
                {
                    return(false);
                }

                Rpc12MurderPlayer.Deserialize(reader, Game, out IInnerPlayerControl? murdered);
                return(await HandleMurderPlayer(sender, murdered));
            }

            case RpcCalls.SendChat:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc13SendChat.Deserialize(reader, out var message);
                return(await HandleSendChat(sender, message));
            }

            case RpcCalls.StartMeeting:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc14StartMeeting.Deserialize(reader, out byte targetId);
                await HandleStartMeeting(targetId);

                break;
            }

            case RpcCalls.SetScanner:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc15SetScanner.Deserialize(reader, out bool on, out byte scannerCount);
                break;
            }

            case RpcCalls.SendChatNote:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc16SendChatNote.Deserialize(reader, out byte playerId, out ChatNoteType chatNoteType);
                break;
            }

            case RpcCalls.SetPet:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc17SetPet.Deserialize(reader, out PetType pet);
                return(await HandleSetPet(sender, pet));
            }

            case RpcCalls.SetStartCounter:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc18SetStartCounter.Deserialize(reader, out int sequenceId, out sbyte startCounter);
                return(await HandleSetStartCounter(sender, sequenceId, startCounter));
            }

            case RpcCalls.UsePlatform:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc32UsePlatform.Deserialize(reader);
                break;
            }

            default:
                return(await base.HandleRpcAsync(sender, target, call, reader));
            }

            return(true);
        }
예제 #14
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.Close:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc22Close.Deserialize(reader);
                break;
            }

            case RpcCalls.VotingComplete:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc23VotingComplete.Deserialize(reader, out var states, out var playerId, out var tie);
                await HandleVotingComplete(sender, states, playerId, tie);

                break;
            }

            case RpcCalls.CastVote:
            {
                Rpc24CastVote.Deserialize(reader, out var playerId, out var suspectPlayerId);
                return(await HandleCastVote(sender, target, playerId, suspectPlayerId));
            }

            case RpcCalls.ClearVote:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc25ClearVote.Deserialize(reader);
                break;
            }

            case RpcCalls.CustomRpc:
                return(await HandleCustomRpc(reader, _game));

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }
예제 #15
0
        protected async ValueTask <bool?> HandleCustomRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (_customMessageManager.TryGet((byte)call, out var customRpc))
            {
                return(await customRpc.HandleRpcAsync(this, sender, target, reader));
            }

            return(null);
        }
예제 #16
0
 public abstract ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader);
예제 #17
0
        protected async ValueTask <bool> TestRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, Dictionary <RpcCalls, RpcInfo> rpcs)
        {
            if (call == RpcCalls.CustomRpc)
            {
                return(true);
            }

            if (rpcs.TryGetValue(call, out var rpc))
            {
                if (rpc.CheckOwnership && !sender.IsOwner(this))
                {
                    if (await sender.Client.ReportCheatAsync(call, $"Client sent {call} to an unowned {GetType().Name}"))
                    {
                        return(false);
                    }
                }

                if (rpc.RequireHost && !sender.IsHost)
                {
                    if (await sender.Client.ReportCheatAsync(call, $"Client attempted to send {call} as non-host"))
                    {
                        return(false);
                    }
                }

                switch (rpc.TargetType)
                {
                case RpcTargetType.Target when target == null:
                {
                    if (await sender.Client.ReportCheatAsync(call, $"Client sent {call} as a broadcast instead to specific player"))
                    {
                        return(false);
                    }

                    break;
                }

                case RpcTargetType.Broadcast when target != null:
                {
                    if (await sender.Client.ReportCheatAsync(call, $"Client sent {call} to a specific player instead of broadcast"))
                    {
                        return(false);
                    }

                    break;
                }

                case RpcTargetType.Cmd when target == null || !target.IsHost:
                {
                    if (await sender.Client.ReportCheatAsync(call, $"Client sent {call} to the wrong player"))
                    {
                        return(false);
                    }

                    break;
                }

                case RpcTargetType.Both:
                    break;
                }

                return(true);
            }

            if (await sender.Client.ReportCheatAsync(call, "Client sent unregistered call"))
            {
                return(false);
            }

            return(true);
        }
예제 #18
0
        public override async ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await TestRpc(sender, target, call, Rpcs))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.CloseDoorsOfType:
            {
                if (target == null || !target.IsHost)
                {
                    if (await sender.Client.ReportCheatAsync(RpcCalls.CloseDoorsOfType, $"Client sent {nameof(RpcCalls.CloseDoorsOfType)} to wrong destinition, must be host"))
                    {
                        return(false);
                    }
                }

                if (!sender.Character.PlayerInfo.IsImpostor)
                {
                    if (await sender.Client.ReportCheatAsync(RpcCalls.CloseDoorsOfType, $"Client sent {nameof(RpcCalls.CloseDoorsOfType)} as crewmate"))
                    {
                        return(false);
                    }
                }

                Rpc27CloseDoorsOfType.Deserialize(reader, out var systemType);
                break;
            }

            case RpcCalls.RepairSystem:
            {
                if (target == null || !target.IsHost)
                {
                    if (await sender.Client.ReportCheatAsync(RpcCalls.RepairSystem, $"Client sent {nameof(RpcCalls.RepairSystem)} to wrong destinition, must be host"))
                    {
                        return(false);
                    }
                }

                Rpc28RepairSystem.Deserialize(reader, _game, out var systemType, out var player, out var amount);

                if (systemType == SystemTypes.Sabotage && !sender.Character.PlayerInfo.IsImpostor)
                {
                    if (await sender.Client.ReportCheatAsync(RpcCalls.RepairSystem, $"Client sent {nameof(RpcCalls.RepairSystem)} for {systemType} as crewmate"))
                    {
                        return(false);
                    }
                }

                break;
            }
            }

            return(true);
        }
예제 #19
0
        public override async ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await TestRpc(sender, target, call, Rpcs))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.Close:
            {
                Rpc22Close.Deserialize(reader);
                break;
            }

            case RpcCalls.VotingComplete:
            {
                Rpc23VotingComplete.Deserialize(reader, out var states, out var playerId, out var tie);
                await HandleVotingComplete(sender, states, playerId, tie);

                break;
            }

            case RpcCalls.CastVote:
            {
                Rpc24CastVote.Deserialize(reader, out var playerId, out var suspectPlayerId);
                return(await HandleCastVote(sender, target, playerId, suspectPlayerId));
            }

            case RpcCalls.ClearVote:
            {
                Rpc25ClearVote.Deserialize(reader);
                break;
            }
            }

            return(true);
        }
예제 #20
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (call == RpcCalls.AddVote)
            {
                Rpc26AddVote.Deserialize(reader, out var clientId, out var targetClientId);

                if (clientId != sender.Client.Id)
                {
                    if (await sender.Client.ReportCheatAsync(RpcCalls.AddVote, $"Client sent {nameof(RpcCalls.AddVote)} as other client"))
                    {
                        return(false);
                    }
                }

                return(true);
            }

            return(await UnregisteredCall(call, sender));
        }
예제 #21
0
        public override async ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await TestRpc(sender, target, call, Rpcs))
            {
                return(false);
            }

            if (!_playerControl.PlayerInfo.IsImpostor)
            {
                if (await sender.Client.ReportCheatAsync(RpcCalls.EnterVent, $"Client sent {call} as crewmate"))
                {
                    return(false);
                }
            }

            int ventId;

            switch (call)
            {
            case RpcCalls.EnterVent:
                Rpc19EnterVent.Deserialize(reader, out ventId);
                break;

            case RpcCalls.ExitVent:
                Rpc19EnterVent.Deserialize(reader, out ventId);
                break;

            default:
                return(false);
            }

            await _eventManager.CallAsync(new PlayerVentEvent(_game, sender, _playerControl, (VentLocation)ventId, call == RpcCalls.EnterVent));

            return(true);
        }
예제 #22
0
        public override ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call,
                                            IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.CloseDoorsOfType:
            {
                if (target == null || !target.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CloseDoorsOfType)} to wrong destinition, must be host");
                }

                if (!sender.Character.PlayerInfo.IsImpostor)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.CloseDoorsOfType)} as crewmate");
                }

                var systemType = (SystemTypes)reader.ReadByte();

                break;
            }

            case RpcCalls.RepairSystem:
            {
                if (target == null || !target.IsHost)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.RepairSystem)} to wrong destinition, must be host");
                }

                var systemType = (SystemTypes)reader.ReadByte();
                if (systemType == SystemTypes.Sabotage && !sender.Character.PlayerInfo.IsImpostor)
                {
                    // throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.RepairSystem)} for {systemType} as crewmate");
                }

                var player = reader.ReadNetObject <InnerPlayerControl>(_game);
                var amount = reader.ReadByte();

                // TODO: Modify data (?)
                break;
            }

            default:
            {
                // _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerShipStatus), call);
                break;
            }
            }

            return(default);
예제 #23
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await ValidateHost(call, sender))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.SetTasks:
            {
                Rpc29SetTasks.Deserialize(reader, out var playerId, out var taskTypeIds);
                SetTasks(playerId, taskTypeIds);
                break;
            }

            case RpcCalls.UpdateGameData:
            {
                while (reader.Position < reader.Length)
                {
                    using var message = reader.ReadMessage();
                    var player = GetPlayerById(message.Tag);
                    if (player != null)
                    {
                        player.Deserialize(message);
                    }
                    else
                    {
                        var playerInfo = new InnerPlayerInfo(message.Tag);

                        playerInfo.Deserialize(reader);

                        if (!_allPlayers.TryAdd(playerInfo.PlayerId, playerInfo))
                        {
                            throw new ImpostorException("Failed to add player to InnerGameData.");
                        }
                    }
                }

                break;
            }

            case RpcCalls.CustomRpc:
                return(await HandleCustomRpc(reader, _game));

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }
예제 #24
0
 public override ValueTask <bool> HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
 {
     throw new System.NotImplementedException();
 }
예제 #25
0
        public override ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.SetTasks:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} to a specific player instead of broadcast");
                }

                var playerId    = reader.ReadByte();
                var taskTypeIds = reader.ReadBytesAndSize();

                SetTasks(playerId, taskTypeIds);
                break;
            }

            case RpcCalls.UpdateGameData:
            {
                if (!sender.IsHost)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} but was not a host");
                }

                if (target != null)
                {
                    throw new ImpostorCheatException($"Client sent {nameof(RpcCalls.SetTasks)} to a specific player instead of broadcast");
                }

                while (reader.Position < reader.Length)
                {
                    using var message = reader.ReadMessage();
                    var player = GetPlayerById(message.Tag);
                    if (player != null)
                    {
                        player.Deserialize(message);
                    }
                    else
                    {
                        var playerInfo = new InnerPlayerInfo(message.Tag);

                        playerInfo.Deserialize(reader);

                        if (!_allPlayers.TryAdd(playerInfo.PlayerId, playerInfo))
                        {
                            throw new ImpostorException("Failed to add player to InnerGameData.");
                        }
                    }
                }

                break;
            }

            default:
            {
                _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerGameData), call);
                break;
            }
            }

            return(default);
예제 #26
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await ValidateCmd(call, sender, target))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.CloseDoorsOfType:
            {
                if (!await ValidateImpostor(call, sender, sender.Character !.PlayerInfo))
                {
                    return(false);
                }

                Rpc27CloseDoorsOfType.Deserialize(reader, out var systemType);
                break;
            }

            case RpcCalls.RepairSystem:
            {
                Rpc28RepairSystem.Deserialize(reader, Game, out var systemType, out var player, out var amount);

                if (systemType == SystemTypes.Sabotage && !await ValidateImpostor(call, sender, sender.Character !.PlayerInfo))
                {
                    return(false);
                }

                break;
            }

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }
예제 #27
0
        public override async ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (call != RpcCalls.EnterVent && call != RpcCalls.ExitVent)
            {
                _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerPlayerPhysics), call);
                return;
            }

            if (!sender.IsOwner(this))
            {
                throw new ImpostorCheatException($"Client sent {call} to an unowned {nameof(InnerPlayerControl)}");
            }

            if (target != null)
            {
                throw new ImpostorCheatException($"Client sent {call} to a specific player instead of broadcast");
            }

            if (!sender.Character.PlayerInfo.IsImpostor)
            {
                throw new ImpostorCheatException($"Client sent {call} as crewmate");
            }

            var ventId    = reader.ReadPackedUInt32();
            var ventEnter = call == RpcCalls.EnterVent;

            _logger.LogTrace($"{sender.Character.NetworkTransform.Position.X}; {sender.Character.NetworkTransform.Position.Y}");
            _logger.LogTrace($"{ventId}");

            await _eventManager.CallAsync(new PlayerVentEvent(_game, sender, _playerControl, (VentLocation)ventId, ventEnter));

            return;
        }
예제 #28
0
 public override ValueTask HandleRpc(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
 {
     if (call != RpcCalls.AddVote)
     {
         _logger.LogWarning("{0}: Unknown rpc call {1}", nameof(InnerVoteBanSystem), call);
         return(default);
예제 #29
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            if (!await ValidateOwnership(call, sender))
            {
                return(false);
            }

            switch (call)
            {
            case RpcCalls.EnterVent:
            case RpcCalls.ExitVent:
                if (!await ValidateImpostor(call, sender, _playerControl.PlayerInfo))
                {
                    return(false);
                }

                int ventId;

                switch (call)
                {
                case RpcCalls.EnterVent:
                    Rpc19EnterVent.Deserialize(reader, out ventId);
                    break;

                case RpcCalls.ExitVent:
                    Rpc20ExitVent.Deserialize(reader, out ventId);
                    break;

                default:
                    throw new ArgumentOutOfRangeException(nameof(call), call, null);
                }

                var vent = Game.GameNet.ShipStatus !.Data.Vents[ventId];

                switch (call)
                {
                case RpcCalls.EnterVent:
                    await _eventManager.CallAsync(new PlayerEnterVentEvent(Game, sender, _playerControl, vent));

                    break;

                case RpcCalls.ExitVent:
                    await _eventManager.CallAsync(new PlayerExitVentEvent(Game, sender, _playerControl, vent));

                    break;
                }

                break;

            case RpcCalls.ClimbLadder:
                Rpc31ClimbLadder.Deserialize(reader, out var ladderId, out var lastClimbLadderSid);
                break;

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }
예제 #30
0
        public override async ValueTask <bool> HandleRpcAsync(ClientPlayer sender, ClientPlayer?target, RpcCalls call, IMessageReader reader)
        {
            switch (call)
            {
            case RpcCalls.PlayAnimation:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc00PlayAnimation.Deserialize(reader, out var task);
                break;
            }

            case RpcCalls.CompleteTask:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc01CompleteTask.Deserialize(reader, out var taskId);
                await HandleCompleteTask(sender, taskId);

                break;
            }

            case RpcCalls.SyncSettings:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc02SyncSettings.Deserialize(reader, _game.Options);
                break;
            }

            case RpcCalls.SetInfected:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc03SetInfected.Deserialize(reader, out var infectedIds);
                await HandleSetInfected(infectedIds);

                break;
            }

            case RpcCalls.CheckName:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target))
                {
                    return(false);
                }

                Rpc05CheckName.Deserialize(reader, out var name);
                return(await HandleCheckName(sender, name));
            }

            case RpcCalls.SetName:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc06SetName.Deserialize(reader, out var name);
                return(await HandleSetName(sender, name));
            }

            case RpcCalls.CheckColor:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateCmd(call, sender, target))
                {
                    return(false);
                }

                Rpc07CheckColor.Deserialize(reader, out var color);
                return(await HandleCheckColor(sender, color));
            }

            case RpcCalls.SetColor:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc08SetColor.Deserialize(reader, out var color);
                return(await HandleSetColor(sender, color));
            }

            case RpcCalls.SetHat:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc09SetHat.Deserialize(reader, out var hat);
                return(await HandleSetHat(sender, hat));
            }

            case RpcCalls.SetSkin:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc10SetSkin.Deserialize(reader, out var skin);
                return(await HandleSetSkin(sender, skin));
            }

            case RpcCalls.ReportDeadBody:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc11ReportDeadBody.Deserialize(reader, out var targetId);
                break;
            }

            case RpcCalls.MurderPlayer:
            {
                if (!await ValidateOwnership(call, sender) || !await ValidateImpostor(RpcCalls.MurderPlayer, sender, PlayerInfo))
                {
                    return(false);
                }

                Rpc12MurderPlayer.Deserialize(reader, _game, out var murdered);
                return(await HandleMurderPlayer(sender, murdered));
            }

            case RpcCalls.SendChat:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc13SendChat.Deserialize(reader, out var message);
                return(await HandleSendChat(sender, message));
            }

            case RpcCalls.StartMeeting:
            {
                if (!await ValidateHost(call, sender))
                {
                    return(false);
                }

                Rpc14StartMeeting.Deserialize(reader, out var targetId);
                await HandleStartMeeting(targetId);

                break;
            }

            case RpcCalls.SetScanner:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc15SetScanner.Deserialize(reader, out var on, out var scannerCount);
                break;
            }

            case RpcCalls.SendChatNote:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc16SendChatNote.Deserialize(reader, out var playerId, out var chatNoteType);
                break;
            }

            case RpcCalls.SetPet:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc17SetPet.Deserialize(reader, out var pet);
                return(await HandleSetPet(sender, pet));
            }

            case RpcCalls.SetStartCounter:
            {
                if (!await ValidateOwnership(call, sender))
                {
                    return(false);
                }

                Rpc18SetStartCounter.Deserialize(reader, out var sequenceId, out var startCounter);
                return(await HandleSetStartCounter(sender, sequenceId, startCounter));
            }

            case RpcCalls.CustomRpc:
                return(await HandleCustomRpc(reader, _game));

            default:
                return(await UnregisteredCall(call, sender));
            }

            return(true);
        }