예제 #1
0
        public void PopulateData(RowParser parser, Lumina lumina)
        {
            RowId    = parser.Row;
            SubRowId = parser.SubRow;

            col0   = parser.ReadOffset <uint>(0x0);
            Quests = parser.ReadStructuresAsArray <uint>(0x4, 6);
        }
예제 #2
0
        public override void PopulateData(RowParser parser, GameData data, Language language)
        {
            RowId    = parser.RowId;
            SubRowId = parser.SubRowId;

            LandSets      = parser.ReadStructuresAsArray <LandSet>(0, 60);
            UnknownRange  = parser.ReadColumn <uint>(300);
            UnknownRange2 = parser.ReadColumn <uint>(301);
        }