예제 #1
0
        public static string GetPrettyState(this RoutingShard shard)
        {
            if (shard != null)
            {
                switch (shard.State)
                {
                case ShardStates.Unassigned:
                    return("Unassigned");

                case ShardStates.Initializing:
                    return("Initializing");

                case ShardStates.Started:
                    return("Started");

                case ShardStates.Relocating:
                    return("Relocating");
                }
            }
            return("Unknown");
        }
예제 #2
0
        public static string GetStateDescription(this RoutingShard shard)
        {
            if (shard != null)
            {
                switch (shard.State)
                {
                case ShardStates.Unassigned:
                    return("The shard is not assigned to any node");

                case ShardStates.Initializing:
                    return("The shard is initializing (probably recovering from either a peer shard or gateway)");

                case ShardStates.Started:
                    return("The shard is started");

                case ShardStates.Relocating:
                    return("The shard is in the process being relocated");
                }
            }
            return("Unknown");
        }
예제 #3
0
        public static MonitorStatus GetMonitorStatus(this RoutingShard shard)
        {
            if (shard != null)
            {
                switch (shard.State)
                {
                case ShardStates.Unassigned:
                    return(MonitorStatus.Critical);

                case ShardStates.Initializing:
                    return(MonitorStatus.Warning);

                case ShardStates.Started:
                    return(MonitorStatus.Good);

                case ShardStates.Relocating:
                    return(MonitorStatus.Maintenance);
                }
            }
            return(MonitorStatus.Unknown);
        }