private void UserControl_Loaded(object sender, RoutedEventArgs e) { RoutineInformation routineinformation = RoutineInformation.Instance(); routineinformation.Load(); routineinformation.Print(); Dictionary <string, Routine> dict = routineinformation.GetDict(); foreach (Routine routine in dict.Values) { if (!(dict.Count <= 0)) { Console.WriteLine($"{routine.Name}, {routineinformation.GetTime(routine.Name)}"); string name = routine.Name.PadRight(20); MyRoutinesList.Items.Add($"{name} {routineinformation.GetTime(routine.Name)}"); } } }
private void NewRoutineButton_Click(object sender, RoutedEventArgs e) { RoutineInformation routineinformation = RoutineInformation.Instance(); if (NewRoutineName.Text == "") { NameError.Visibility = Visibility.Visible; NameError.Text = "Routine name is needed"; } else if (NewRoutineName.Text.Length > 19) { NameError.Visibility = Visibility.Visible; NameError.Text = "Routine name should be less than 20 characters"; } else { var controls = new[] { WarmupHours, WarmupMinutes, WarmupSeconds, LowHours, LowMinutes, LowSeconds, HighHours, HighMinutes, HighSeconds, RepeatTimes, CHours, CMinutes, CSeconds, Sets, RHours, RMinutes, RSeconds }; int counter = 0; int zerocounter = 0; foreach (var control in controls) { string txt = Convert.ToString(control.Text); Console.WriteLine(txt); Console.WriteLine(String.IsNullOrEmpty(txt)); Console.WriteLine(IsDigitsOnly(txt)); if (String.IsNullOrEmpty(txt)) { ErrorOrPass.Text = "Please fill all fields"; ErrorOrPass.Visibility = Visibility.Visible; } else { if (IsDigitsOnly(txt)) { counter++; if (Convert.ToInt32(control.Text) == 0) { zerocounter++; } } else { ErrorOrPass.Text = "Please put only numbers"; ErrorOrPass.Visibility = Visibility.Visible; } } } if (counter == 17 && zerocounter < 15) { routineinformation.Load(); string name = NewRoutineName.Text; int warmup = Convert.ToInt32(WarmupHours.Text) * 3600 + Convert.ToInt32(WarmupMinutes.Text) * 60 + Convert.ToInt32(WarmupSeconds.Text); int lowset = Convert.ToInt32(LowHours.Text) * 3600 + Convert.ToInt32(LowMinutes.Text) * 60 + Convert.ToInt32(LowSeconds.Text); int highset = Convert.ToInt32(HighHours.Text) * 3600 + Convert.ToInt32(HighMinutes.Text) * 60 + Convert.ToInt32(HighSeconds.Text); int sets = Convert.ToInt32(RepeatTimes.Text); bool firsthigh = Convert.ToBoolean(FirstHigh.IsChecked); int cooldown = Convert.ToInt32(CHours.Text) * 3600 + Convert.ToInt32(CMinutes.Text) * 60 + Convert.ToInt32(CSeconds.Text); int repeat = Convert.ToInt32(Sets.Text); int rest = Convert.ToInt32(RHours.Text) * 3600 + Convert.ToInt32(RMinutes.Text) * 60 + Convert.ToInt32(RSeconds.Text); routineinformation.AddRoutine(name, warmup, lowset, highset, sets, firsthigh, cooldown, repeat, rest); routineinformation.Save(); routineinformation.Print(); Console.WriteLine("Success"); ErrorOrPass.Text = "Succesfully added routine"; ErrorOrPass.Visibility = Visibility.Visible; NameError.Visibility = Visibility.Hidden; } else { ErrorOrPass.Text = "Unavailable routine"; ErrorOrPass.Visibility = Visibility.Visible; } } }