public void DoOneTurn() { Date = Date.AddDays(1); foreach (var town in Towns) { town.DoOneTurn(); } foreach (var territory in Territories) { territory.DoOneTurn(); if (Date.Day == 1) { territory.DoAtMonthBeginning(); } } foreach (var commerce in Commerces) { commerce.DoOneTurn(); } RouteLayer.GetInstance().DoOneTurn(); }
private void InitializeRoutes(World world) { var towns = world.Towns.ToList(); // 1-2-3-4 // |-5 に繋ぐ RouteLayer.GetInstance().Connect(towns.First(t => t.Id == 1), towns.First(t => t.Id == 2), 100, 3); RouteLayer.GetInstance().Connect(towns.First(t => t.Id == 2), towns.First(t => t.Id == 3), 100, 3); RouteLayer.GetInstance().Connect(towns.First(t => t.Id == 3), towns.First(t => t.Id == 4), 100, 3); RouteLayer.GetInstance().Connect(towns.First(t => t.Id == 3), towns.First(t => t.Id == 5), 100, 3); GetComponent <RoutesPresenter>().Initialize(RouteLayer.GetInstance().Routes); }