예제 #1
0
    public static void ReadjustRoundButtonSizeParameters(GameObject gameObject, float buttonSize, float buttonHeight, float bezelWidth, float bezelHeight)
    {
        RoundButtonController buttonController = gameObject.transform.GetComponent <RoundButtonController>();

        buttonController.ButtonSize   = buttonSize;
        buttonController.ButtonHeight = buttonHeight;
        buttonController.BezelWidth   = bezelWidth;
        buttonController.BezelHeight  = bezelHeight;
    }
예제 #2
0
    public static GameObject CreateRoundButton(GameObject parent, ColorProvider.Department departmentColor, float buttonSize, float buttonHeight, float bezelWidth, float bezelHeight)
    {
        GameObject go = MonoBehaviour.Instantiate(roundButtonPrefab, parent.transform);

        RoundButtonController buttonController = go.transform.GetComponent <RoundButtonController>();

        buttonController.DepartmentColor = departmentColor;
        buttonController.ButtonSize      = buttonSize;
        buttonController.ButtonHeight    = buttonHeight;
        buttonController.BezelWidth      = bezelWidth;
        buttonController.BezelHeight     = bezelHeight;

        return(go);
    }