public static double Prize(RoulettePlayer player) { if (player.BetType == "number") { return(player.Cash * 5); } return(player.Cash * 1.8); }
public async Task UpdatePlayer(RoulettePlayer player, double prize) { var user = new UserDynamo { Email = player.Email }; var currentUser = await _DynamoDb.Get(user); currentUser.Cash += prize; await _DynamoDb.Insert(currentUser); }
/// <summary> /// Constructor. /// </summary> /// <param name="eventAggregator"></param> public PlayerViewModel(IEventAggregator eventAggregator) { RoulettePlayer = new RoulettePlayer(); // Models. // Listen to events. RoulettePlayer.OnChipSelected += new ChipSelected(ChipSelectedEventHandler); RoulettePlayer.OnClearBets += new ClearBets(ClearBetsEventHandler); // Event aggregator. _eventAggregator = eventAggregator; _eventAggregator.GetEvent <BetPlacedEvent>().Subscribe(BetPlacedEventHandler, true); _eventAggregator.GetEvent <PlaceBetsEvent>().Subscribe(PlaceBetsEventHandler, true); _eventAggregator.GetEvent <PayWinningsEvent>().Subscribe(PayWinningsEventHandler, true); }
public static bool IsWinner(int winnerMove, RoulettePlayer player) { string typeBid = player.BetType; int moveBid = player.Bet; if (winnerMove % 2 == 0 && moveBid % 2 == 0 && typeBid == "color") { return(true); } if (winnerMove % 2 != 0 && moveBid % 2 != 0 && typeBid == "color") { return(true); } if (typeBid == "number" && winnerMove == moveBid) { return(true); } return(false); }